element-portable/src/components/views/rooms/VoiceRecordComposerTile.tsx
David Langley 491f0cd08a
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2024-09-09 13:57:16 +00:00

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TypeScript

/*
Copyright 2024 New Vector Ltd.
Copyright 2021, 2022 The Matrix.org Foundation C.I.C.
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
Please see LICENSE files in the repository root for full details.
*/
import React, { ReactNode } from "react";
import { Room, IEventRelation, MatrixEvent } from "matrix-js-sdk/src/matrix";
import { logger } from "matrix-js-sdk/src/logger";
import { Optional } from "matrix-events-sdk";
import { _t } from "../../../languageHandler";
import { RecordingState } from "../../../audio/VoiceRecording";
import { MatrixClientPeg } from "../../../MatrixClientPeg";
import LiveRecordingWaveform from "../audio_messages/LiveRecordingWaveform";
import LiveRecordingClock from "../audio_messages/LiveRecordingClock";
import { VoiceRecordingStore } from "../../../stores/VoiceRecordingStore";
import { UPDATE_EVENT } from "../../../stores/AsyncStore";
import RecordingPlayback, { PlaybackLayout } from "../audio_messages/RecordingPlayback";
import Modal from "../../../Modal";
import ErrorDialog from "../dialogs/ErrorDialog";
import MediaDeviceHandler, { MediaDeviceKindEnum } from "../../../MediaDeviceHandler";
import NotificationBadge from "./NotificationBadge";
import { StaticNotificationState } from "../../../stores/notifications/StaticNotificationState";
import { NotificationLevel } from "../../../stores/notifications/NotificationLevel";
import InlineSpinner from "../elements/InlineSpinner";
import { PlaybackManager } from "../../../audio/PlaybackManager";
import { doMaybeLocalRoomAction } from "../../../utils/local-room";
import defaultDispatcher from "../../../dispatcher/dispatcher";
import { attachMentions, attachRelation } from "./SendMessageComposer";
import { addReplyToMessageContent } from "../../../utils/Reply";
import { RoomPermalinkCreator } from "../../../utils/permalinks/Permalinks";
import RoomContext from "../../../contexts/RoomContext";
import { IUpload, VoiceMessageRecording } from "../../../audio/VoiceMessageRecording";
import { createVoiceMessageContent } from "../../../utils/createVoiceMessageContent";
import AccessibleButton from "../elements/AccessibleButton";
interface IProps {
room: Room;
permalinkCreator?: RoomPermalinkCreator;
relation?: IEventRelation;
replyToEvent?: MatrixEvent;
}
interface IState {
recorder?: VoiceMessageRecording;
recordingPhase?: RecordingState;
didUploadFail?: boolean;
}
/**
* Container tile for rendering the voice message recorder in the composer.
*/
export default class VoiceRecordComposerTile extends React.PureComponent<IProps, IState> {
public static contextType = RoomContext;
public declare context: React.ContextType<typeof RoomContext>;
private voiceRecordingId: string;
public constructor(props: IProps, context: React.ContextType<typeof RoomContext>) {
super(props, context);
this.state = {};
this.voiceRecordingId = VoiceRecordingStore.getVoiceRecordingId(this.props.room, this.props.relation);
}
public componentDidMount(): void {
const recorder = VoiceRecordingStore.instance.getActiveRecording(this.voiceRecordingId);
if (recorder) {
if (recorder.isRecording || !recorder.hasRecording) {
logger.warn("Cached recording hasn't ended yet and might cause issues");
}
this.bindNewRecorder(recorder);
this.setState({ recorder, recordingPhase: RecordingState.Ended });
}
}
public async componentWillUnmount(): Promise<void> {
// Stop recording, but keep the recording memory (don't dispose it). This is to let the user
// come back and finish working with it.
const recording = VoiceRecordingStore.instance.getActiveRecording(this.voiceRecordingId);
await recording?.stop();
// Clean up our listeners by binding a falsy recorder
this.bindNewRecorder(null);
}
// called by composer
public async send(): Promise<void> {
if (!this.state.recorder) {
throw new Error("No recording started - cannot send anything");
}
const { replyToEvent, relation, permalinkCreator } = this.props;
await this.state.recorder.stop();
let upload: IUpload;
try {
upload = await this.state.recorder.upload(this.voiceRecordingId);
} catch (e) {
logger.error("Error uploading voice message:", e);
// Flag error and move on. The recording phase will be reset by the upload function.
this.setState({ didUploadFail: true });
return; // don't dispose the recording: the user has a chance to re-upload
}
try {
// noinspection ES6MissingAwait - we don't care if it fails, it'll get queued.
const content = createVoiceMessageContent(
upload.mxc,
this.state.recorder.contentType,
Math.round(this.state.recorder.durationSeconds * 1000),
this.state.recorder.contentLength,
upload.encrypted,
this.state.recorder.getPlayback().thumbnailWaveform.map((v) => Math.round(v * 1024)),
);
// Attach mentions, which really only applies if there's a replyToEvent.
attachMentions(MatrixClientPeg.safeGet().getSafeUserId(), content, null, replyToEvent);
attachRelation(content, relation);
if (replyToEvent) {
addReplyToMessageContent(content, replyToEvent, {
permalinkCreator,
includeLegacyFallback: true,
});
// Clear reply_to_event as we put the message into the queue
// if the send fails, retry will handle resending.
defaultDispatcher.dispatch({
action: "reply_to_event",
event: null,
context: this.context.timelineRenderingType,
});
}
doMaybeLocalRoomAction(
this.props.room.roomId,
(actualRoomId: string) => MatrixClientPeg.safeGet().sendMessage(actualRoomId, content),
this.props.room.client,
);
} catch (e) {
logger.error("Error sending voice message:", e);
// Voice message should be in the timeline at this point, so let other things take care
// of error handling. We also shouldn't need the recording anymore, so fall through to
// disposal.
}
await this.disposeRecording();
}
private async disposeRecording(): Promise<void> {
await VoiceRecordingStore.instance.disposeRecording(this.voiceRecordingId);
// Reset back to no recording, which means no phase (ie: restart component entirely)
this.setState({ recorder: undefined, recordingPhase: undefined, didUploadFail: false });
}
private onCancel = async (): Promise<void> => {
await this.disposeRecording();
};
public onRecordStartEndClick = async (): Promise<void> => {
if (this.state.recorder) {
await this.state.recorder.stop();
return;
}
// The "microphone access error" dialogs are used a lot, so let's functionify them
const accessError = (): void => {
Modal.createDialog(ErrorDialog, {
title: _t("voip|unable_to_access_audio_input_title"),
description: (
<>
<p>{_t("voip|unable_to_access_audio_input_description")}</p>
</>
),
});
};
// Do a sanity test to ensure we're about to grab a valid microphone reference. Things might
// change between this and recording, but at least we will have tried.
try {
const devices = await MediaDeviceHandler.getDevices();
if (!devices?.[MediaDeviceKindEnum.AudioInput]?.length) {
Modal.createDialog(ErrorDialog, {
title: _t("voip|no_audio_input_title"),
description: (
<>
<p>{_t("voip|no_audio_input_description")}</p>
</>
),
});
return;
}
// else we probably have a device that is good enough
} catch (e) {
logger.error("Error getting devices: ", e);
accessError();
return;
}
try {
// stop any noises which might be happening
PlaybackManager.instance.pauseAllExcept();
const recorder = VoiceRecordingStore.instance.startRecording(this.voiceRecordingId);
await recorder.start();
this.bindNewRecorder(recorder);
this.setState({ recorder, recordingPhase: RecordingState.Started });
} catch (e) {
logger.error("Error starting recording: ", e);
accessError();
// noinspection ES6MissingAwait - if this goes wrong we don't want it to affect the call stack
VoiceRecordingStore.instance.disposeRecording(this.voiceRecordingId);
}
};
private bindNewRecorder(recorder: Optional<VoiceMessageRecording>): void {
if (this.state.recorder) {
this.state.recorder.off(UPDATE_EVENT, this.onRecordingUpdate);
}
if (recorder) {
recorder.on(UPDATE_EVENT, this.onRecordingUpdate);
}
}
private onRecordingUpdate = (ev: RecordingState): void => {
if (ev === RecordingState.EndingSoon) return; // ignore this state: it has no UI purpose here
this.setState({ recordingPhase: ev });
};
private renderWaveformArea(): ReactNode {
if (!this.state.recorder) return null; // no recorder means we're not recording: no waveform
if (this.state.recordingPhase !== RecordingState.Started) {
return <RecordingPlayback playback={this.state.recorder.getPlayback()} layout={PlaybackLayout.Composer} />;
}
// only other UI is the recording-in-progress UI
return (
<div className="mx_MediaBody mx_VoiceMessagePrimaryContainer mx_VoiceRecordComposerTile_recording">
<LiveRecordingClock recorder={this.state.recorder} />
<LiveRecordingWaveform recorder={this.state.recorder} />
</div>
);
}
public render(): ReactNode {
if (!this.state.recordingPhase) return null;
let stopBtn;
let deleteButton;
if (this.state.recordingPhase === RecordingState.Started) {
let tooltip = _t("composer|send_voice_message");
if (!!this.state.recorder) {
tooltip = _t("composer|stop_voice_message");
}
stopBtn = (
<AccessibleButton
className="mx_VoiceRecordComposerTile_stop"
onClick={this.onRecordStartEndClick}
title={tooltip}
/>
);
if (this.state.recorder && !this.state.recorder?.isRecording) {
stopBtn = null;
}
}
if (this.state.recorder && this.state.recordingPhase !== RecordingState.Uploading) {
deleteButton = (
<AccessibleButton
className="mx_VoiceRecordComposerTile_delete"
title={_t("action|delete")}
onClick={this.onCancel}
/>
);
}
let uploadIndicator;
if (this.state.recordingPhase === RecordingState.Uploading) {
uploadIndicator = (
<span className="mx_VoiceRecordComposerTile_uploadingState">
<InlineSpinner w={16} h={16} />
</span>
);
} else if (this.state.didUploadFail && this.state.recordingPhase === RecordingState.Ended) {
uploadIndicator = (
<span className="mx_VoiceRecordComposerTile_failedState">
<span className="mx_VoiceRecordComposerTile_uploadState_badge">
{/* Need to stick the badge in a span to ensure it doesn't create a block component */}
<NotificationBadge
notification={StaticNotificationState.forSymbol("!", NotificationLevel.Highlight)}
/>
</span>
<span className="text-warning">{_t("timeline|send_state_failed")}</span>
</span>
);
}
return (
<>
{uploadIndicator}
{deleteButton}
{stopBtn}
{this.renderWaveformArea()}
</>
);
}
}