* Add labs flag for sliding sync; add sliding_sync_proxy_url to config.json * Disable the labs toggle if sliding_sync_proxy_url is not set * Do validation checks on the sliding sync proxy URL before enabling it in Labs * Enable sliding sync and add SlidingSyncManager * Get room subscriptions working * Hijack renderSublists in sliding sync mode * Add support for sorting alphabetically/recency and room name filters * Filter out tombstoned rooms; start adding show more logic list ranges update but the UI doesn't * update the UI when the list is updated * bugfix: make sure the list sorts numerically * Get invites transitioning correctly * Force enable sliding sync and labs for now * Linting * Disable spotlight search * Initial cypress plugins for Sliding Sync Proxy * Use --rm when running Synapse in Docker for Cypress tests * Update src/MatrixClientPeg.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/settings/controllers/SlidingSyncController.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Travis Ralston <travisr@matrix.org> * WIP add room searching to spotlight search * Only read sliding sync results when there is a result, else use the local cache * Use feature_sliding_sync not slidingSync * Some review comments * More review comments * Use RoomViewStore to set room subscriptions * Comment why any * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Fix cypress docker abstraction * Iterate sliding sync proxy support * Stash mostly functional test * Update sliding sync proxy image * i18n * Add support for spaces; use list ID -> index mappings - Mappings are more reusable and easier to understand than racing for index positions. - Register for all spaces immediately on startup. * When the active space is updated, update the list registration * Set spaces filter in the correct place * Skeleton placeholder whilst loading the space * Filter out spaces from the room list * Use the new txn_id promises * Ensure we actually resolve list registrations * Fix matrix-org/sliding-sync#30: don't show tombstoned search results * Remove unused imports * Add SYNCV3_SECRET to proxy to ensure it starts up; correct aliases for SS test * Add another basic sliding sync e2e test * Unbreak netlify * Add more logging for debugging duplicate rooms * If sliding sync is enabled, always use the rooms result even if it's empty * Drop-in copy of RoomListStore for sliding sync * Remove conditionals from RoomListStore - we have SlidingRoomListStore now * WIP SlidingRoomListStore * Add most sliding sync logic to SlidingRoomListStore Still lots of logic in RoomSublist. Broken things: - Join count is wrong completely. - No skeleton placeholder when switching spaces. * Migrate joined count to SS RLS * Reinstate the skeleton UI when the list is loading * linting * Add support for sticky rooms based on the currently active room * Add a bunch of passing SS E2E tests; some WIP * Unbreak build from git merge * Suppress unread indicators in sliding sync mode * Add regression test for https://github.com/matrix-org/sliding-sync/issues/28 * Add invite test flows; show the invite list The refactor to SS RLS removed the invite list entirely. * Remove show more click as it wasn't the bug * Linting and i18n * only enable SS by default on netlify * Jest fixes; merge conflict fixes; remove debug logging; use right sort enum values * Actually fix jest tests * Add support for favourites and low priority * Bump sliding sync version * Update sliding sync labs to be user configurable * delint * To disable SS or change proxy URL the user has to log out * Review comments * Linting * Apply suggestions from code review Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/stores/room-list/SlidingRoomListStore.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Review comments * Add issue link for TODO markers * Linting * Apply suggestions from code review Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * More review comments * More review comments * stricter types Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> Co-authored-by: Travis Ralston <travisr@matrix.org>
123 lines
5 KiB
TypeScript
123 lines
5 KiB
TypeScript
/*
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Copyright 2015 - 2021 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import { Room } from "matrix-js-sdk/src/models/room";
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import { MatrixEvent } from "matrix-js-sdk/src/models/event";
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import { EventType } from "matrix-js-sdk/src/@types/event";
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import { M_BEACON } from "matrix-js-sdk/src/@types/beacon";
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import { MatrixClientPeg } from "./MatrixClientPeg";
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import shouldHideEvent from './shouldHideEvent';
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import { haveRendererForEvent } from "./events/EventTileFactory";
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import SettingsStore from "./settings/SettingsStore";
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import { RoomNotificationStateStore } from "./stores/notifications/RoomNotificationStateStore";
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/**
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* Returns true if this event arriving in a room should affect the room's
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* count of unread messages
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*
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* @param {Object} ev The event
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* @returns {boolean} True if the given event should affect the unread message count
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*/
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export function eventTriggersUnreadCount(ev: MatrixEvent): boolean {
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if (ev.getSender() === MatrixClientPeg.get().credentials.userId) {
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return false;
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}
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switch (ev.getType()) {
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case EventType.RoomMember:
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case EventType.RoomThirdPartyInvite:
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case EventType.CallAnswer:
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case EventType.CallHangup:
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case EventType.RoomAliases:
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case EventType.RoomCanonicalAlias:
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case EventType.RoomServerAcl:
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case M_BEACON.name:
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case M_BEACON.altName:
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return false;
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}
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if (ev.isRedacted()) return false;
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return haveRendererForEvent(ev, false /* hidden messages should never trigger unread counts anyways */);
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}
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export function doesRoomHaveUnreadMessages(room: Room): boolean {
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if (SettingsStore.getValue("feature_sliding_sync")) {
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// TODO: https://github.com/vector-im/element-web/issues/23207
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// Sliding Sync doesn't support unread indicator dots (yet...)
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return false;
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}
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const myUserId = MatrixClientPeg.get().getUserId();
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// get the most recent read receipt sent by our account.
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// N.B. this is NOT a read marker (RM, aka "read up to marker"),
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// despite the name of the method :((
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const readUpToId = room.getEventReadUpTo(myUserId);
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if (!SettingsStore.getValue("feature_thread")) {
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// as we don't send RRs for our own messages, make sure we special case that
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// if *we* sent the last message into the room, we consider it not unread!
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// Should fix: https://github.com/vector-im/element-web/issues/3263
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// https://github.com/vector-im/element-web/issues/2427
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// ...and possibly some of the others at
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// https://github.com/vector-im/element-web/issues/3363
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if (room.timeline.length && room.timeline[room.timeline.length - 1].getSender() === myUserId) {
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return false;
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}
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} else {
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const threadState = RoomNotificationStateStore.instance.getThreadsRoomState(room);
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if (threadState.color > 0) {
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return true;
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}
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}
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// if the read receipt relates to an event is that part of a thread
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// we consider that there are no unread messages
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// This might be a false negative, but probably the best we can do until
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// the read receipts have evolved to cater for threads
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const event = room.findEventById(readUpToId);
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if (event?.getThread()) {
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return false;
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}
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// this just looks at whatever history we have, which if we've only just started
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// up probably won't be very much, so if the last couple of events are ones that
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// don't count, we don't know if there are any events that do count between where
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// we have and the read receipt. We could fetch more history to try & find out,
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// but currently we just guess.
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// Loop through messages, starting with the most recent...
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for (let i = room.timeline.length - 1; i >= 0; --i) {
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const ev = room.timeline[i];
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if (ev.getId() == readUpToId) {
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// If we've read up to this event, there's nothing more recent
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// that counts and we can stop looking because the user's read
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// this and everything before.
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return false;
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} else if (!shouldHideEvent(ev) && eventTriggersUnreadCount(ev)) {
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// We've found a message that counts before we hit
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// the user's read receipt, so this room is definitely unread.
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return true;
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}
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}
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// If we got here, we didn't find a message that counted but didn't find
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// the user's read receipt either, so we guess and say that the room is
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// unread on the theory that false positives are better than false
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// negatives here.
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return true;
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}
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