* Fix widgets not being cleaned up correctly. Widgets could persist forever because they were still sticky when we end the messaging. Ending the messaging emits an event to which we connect ui changes that move the widget out of the screen. It does not end up in a pip view however. So we need to make sure the widget is not persistend anymore when we call `stopMessagingByUid` so that any dom changes that remove the AppTile happen when the widget is not persistend anymore and let it destroy. This PR also makes the role for `MatrixRTCSessionManager` more strict. We do ONLY use it in `Call.ts` and `CallStore` so that we dont end up in reaces where we updated the ui based on the session manager but not in sync with the call and callstore changes. Rename activeCalls to connectedCalls. Active call can also be understood as a call where there are active participants but the user itself is not connected. Especially with the `hasActiveCallSession` field of the useRoomCall hook which is tracking active (not necassarly connected sessions) * rest of the renaming * fix test to adapt to reduced session manager event usage.
109 lines
3.9 KiB
TypeScript
109 lines
3.9 KiB
TypeScript
/*
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Copyright 2022 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React, { FC, useContext, useEffect, AriaRole, useCallback } from "react";
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import type { Room } from "matrix-js-sdk/src/matrix";
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import { Call, ConnectionState, ElementCall } from "../../../models/Call";
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import { useCall } from "../../../hooks/useCall";
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import MatrixClientContext from "../../../contexts/MatrixClientContext";
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import AppTile from "../elements/AppTile";
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import { CallStore } from "../../../stores/CallStore";
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import { SdkContextClass } from "../../../contexts/SDKContext";
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interface JoinCallViewProps {
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room: Room;
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resizing: boolean;
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call: Call;
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skipLobby?: boolean;
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role?: AriaRole;
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}
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const JoinCallView: FC<JoinCallViewProps> = ({ room, resizing, call, skipLobby, role }) => {
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const cli = useContext(MatrixClientContext);
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useEffect(() => {
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// We'll take this opportunity to tidy up our room state
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call.clean();
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}, [call]);
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useEffect(() => {
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// Always update the widget data so that we don't ignore "skipLobby" accidentally.
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call.widget.data ??= {};
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call.widget.data.skipLobby = skipLobby;
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}, [call.widget, skipLobby]);
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useEffect(() => {
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if (call.connectionState === ConnectionState.Disconnected) {
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// immediately start the call
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// (this will start the lobby view in the widget and connect to all required widget events)
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call.start();
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}
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return (): void => {
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// If we are connected the widget is sticky and we do not want to destroy the call.
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if (!call.connected) call.destroy();
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};
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}, [call]);
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const disconnectAllOtherCalls: () => Promise<void> = useCallback(async () => {
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// The stickyPromise has to resolve before the widget actually becomes sticky.
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// We only let the widget become sticky after disconnecting all other active calls.
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const calls = [...CallStore.instance.connectedCalls].filter(
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(call) => SdkContextClass.instance.roomViewStore.getRoomId() !== call.roomId,
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);
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await Promise.all(calls.map(async (call) => await call.disconnect()));
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}, []);
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return (
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<div className="mx_CallView">
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<AppTile
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app={call.widget}
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room={room}
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userId={cli.credentials.userId!}
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creatorUserId={call.widget.creatorUserId}
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waitForIframeLoad={call.widget.waitForIframeLoad}
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showMenubar={false}
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pointerEvents={resizing ? "none" : undefined}
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stickyPromise={disconnectAllOtherCalls}
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/>
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</div>
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);
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};
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interface CallViewProps {
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room: Room;
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resizing: boolean;
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/**
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* If true, the view will be blank until a call appears. Otherwise, the join
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* button will create a call if there isn't already one.
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*/
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waitForCall: boolean;
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skipLobby?: boolean;
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role?: AriaRole;
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}
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export const CallView: FC<CallViewProps> = ({ room, resizing, waitForCall, skipLobby, role }) => {
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const call = useCall(room.roomId);
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useEffect(() => {
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if (call === null && !waitForCall) {
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ElementCall.create(room, skipLobby);
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}
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}, [call, room, skipLobby, waitForCall]);
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if (call === null) {
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return null;
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} else {
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return <JoinCallView room={room} resizing={resizing} call={call} skipLobby={skipLobby} role={role} />;
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}
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};
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