the idea is that it will keep a RoomViewStore for every room on the screen, and also keep track of which one is the current one. For now, it just replicates the existing functionality of having just 1 room on the screen. Since the RoomViewStore just has access to a local dispatcher and not the global anymore, all dispatching of actions needs to be moved to the OpenRoomsStore, so room alias resolving, event forwarding, ... is moved there.
166 lines
5.3 KiB
JavaScript
166 lines
5.3 KiB
JavaScript
/*
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Copyright 2018 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import MatrixDispatcher from '../matrix-dispatcher';
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import dis from '../dispatcher';
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import {RoomViewStore} from './RoomViewStore';
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import {Store} from 'flux/utils';
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import MatrixClientPeg from '../MatrixClientPeg';
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/**
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* A class for keeping track of the RoomViewStores of the rooms shown on the screen.
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* Routes the dispatcher actions to the store of currently active room.
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*/
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class OpenRoomsStore extends Store {
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constructor() {
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super(dis);
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// Initialise state
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this._state = {
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room: {
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store: null,
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dispatcher: null
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},
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};
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this._forwardingEvent = null;
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}
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getRoomStore() {
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return this._state.room.store;
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}
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getCurrentRoomStore() {
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return this.getRoomStore(); // just one room for now
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}
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_setState(newState) {
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this._state = Object.assign(this._state, newState);
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this.__emitChange();
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}
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_cleanupRoom() {
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const room = this._state.room;
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room.dispatcher.unregister(room.store.getDispatchToken());
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this._setState({
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room: {
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store: null,
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dispatcher: null
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},
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});
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}
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_createRoom() {
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const dispatcher = new MatrixDispatcher();
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this._setState({
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room: {
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store: new RoomViewStore(dispatcher),
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dispatcher,
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},
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});
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}
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_forwardAction(payload) {
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if (this._state.room.dispatcher) {
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this._state.room.dispatcher.dispatch(payload, true);
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}
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}
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async _resolveRoomAlias(payload) {
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try {
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const result = await MatrixClientPeg.get()
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.getRoomIdForAlias(payload.room_alias);
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dis.dispatch({
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action: 'view_room',
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room_id: result.room_id,
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event_id: payload.event_id,
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highlighted: payload.highlighted,
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room_alias: payload.room_alias,
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auto_join: payload.auto_join,
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oob_data: payload.oob_data,
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});
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} catch(err) {
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this._forwardAction({
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action: 'view_room_error',
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room_id: null,
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room_alias: payload.room_alias,
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err: err,
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});
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}
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}
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__onDispatch(payload) {
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switch (payload.action) {
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// view_room:
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// - room_alias: '#somealias:matrix.org'
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// - room_id: '!roomid123:matrix.org'
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// - event_id: '$213456782:matrix.org'
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// - event_offset: 100
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// - highlighted: true
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case 'view_room':
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console.log("!!! OpenRoomsStore: view_room", payload);
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if (!payload.room_id && payload.room_alias) {
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this._resolveRoomAlias(payload);
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}
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const currentStore = this.getCurrentRoomStore();
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if (currentStore &&
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(!payload.room_alias || payload.room_alias !== currentStore.getRoomAlias()) &&
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(!currentStore.getRoomId() || payload.room_id !== currentStore.getRoomId())
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) {
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console.log("OpenRoomsStore: _cleanupRoom");
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this._cleanupRoom();
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}
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if (!this._state.room.store) {
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console.log("OpenRoomsStore: _createRoom");
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this._createRoom();
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}
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console.log("OpenRoomsStore: _forwardAction");
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this._forwardAction(payload);
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if (this._forwardingEvent) {
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dis.dispatch({
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action: 'send_event',
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room_id: payload.room_id,
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event: this._forwardingEvent,
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});
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this._forwardingEvent = null;
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}
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break;
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case 'view_my_groups':
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case 'view_group':
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this._forwardAction(payload);
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this._cleanupRoom();
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break;
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case 'will_join':
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case 'cancel_join':
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case 'join_room':
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case 'join_room_error':
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case 'on_logged_out':
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case 'reply_to_event':
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case 'open_room_settings':
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case 'close_settings':
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this._forwardAction(payload);
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break;
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case 'forward_event':
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this._forwardingEvent = payload.event;
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break;
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}
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}
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}
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let singletonOpenRoomsStore = null;
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if (!singletonOpenRoomsStore) {
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singletonOpenRoomsStore = new OpenRoomsStore();
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}
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module.exports = singletonOpenRoomsStore;
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