element-portable/src/components/views/rooms/EntityTile.tsx
Michael Telatynski d770e2afcc
Deduplicate icons using Compound Design Tokens (#150)
* Deduplicate icons using Compound Design Tokens

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Iterate

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Update snapshot

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

---------

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
2024-10-14 16:54:15 +00:00

170 lines
5.3 KiB
TypeScript

/*
Copyright 2024 New Vector Ltd.
Copyright 2020 The Matrix.org Foundation C.I.C.
Copyright 2018 New Vector Ltd
Copyright 2015, 2016 OpenMarket Ltd
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
Please see LICENSE files in the repository root for full details.
*/
import React from "react";
import classNames from "classnames";
import AccessibleButton from "../elements/AccessibleButton";
import { _t, _td, TranslationKey } from "../../../languageHandler";
import E2EIcon, { E2EState } from "./E2EIcon";
import BaseAvatar from "../avatars/BaseAvatar";
import PresenceLabel from "./PresenceLabel";
export enum PowerStatus {
Admin = "admin",
Moderator = "moderator",
}
const PowerLabel: Record<PowerStatus, TranslationKey> = {
[PowerStatus.Admin]: _td("power_level|admin"),
[PowerStatus.Moderator]: _td("power_level|mod"),
};
export type PresenceState = "offline" | "online" | "unavailable" | "io.element.unreachable";
const PRESENCE_CLASS: Record<PresenceState, string> = {
"offline": "mx_EntityTile_offline",
"online": "mx_EntityTile_online",
"unavailable": "mx_EntityTile_unavailable",
"io.element.unreachable": "mx_EntityTile_unreachable",
};
function presenceClassForMember(presenceState?: PresenceState, lastActiveAgo?: number, showPresence?: boolean): string {
if (showPresence === false) {
return "mx_EntityTile_online_beenactive";
}
// offline is split into two categories depending on whether we have
// a last_active_ago for them.
if (presenceState === "offline") {
if (lastActiveAgo) {
return PRESENCE_CLASS["offline"] + "_beenactive";
} else {
return PRESENCE_CLASS["offline"] + "_neveractive";
}
} else if (presenceState) {
return PRESENCE_CLASS[presenceState];
} else {
return PRESENCE_CLASS["offline"] + "_neveractive";
}
}
interface IProps {
name?: string;
nameJSX?: JSX.Element;
title?: string;
avatarJsx?: JSX.Element; // <BaseAvatar />
className?: string;
presenceState: PresenceState;
presenceLastActiveAgo: number;
presenceLastTs: number;
presenceCurrentlyActive?: boolean;
onClick(): void;
showPresence: boolean;
subtextLabel?: string;
e2eStatus?: E2EState;
powerStatus?: PowerStatus;
}
interface IState {
hover: boolean;
}
export default class EntityTile extends React.PureComponent<IProps, IState> {
public static defaultProps = {
onClick: () => {},
presenceState: "offline",
presenceLastActiveAgo: 0,
presenceLastTs: 0,
showInviteButton: false,
showPresence: true,
};
public constructor(props: IProps) {
super(props);
this.state = {
hover: false,
};
}
/**
* Creates the PresenceLabel component if needed
* @returns The PresenceLabel component if we need to render it, undefined otherwise
*/
private getPresenceLabel(): JSX.Element | undefined {
if (!this.props.showPresence) return;
const activeAgo = this.props.presenceLastActiveAgo
? Date.now() - (this.props.presenceLastTs - this.props.presenceLastActiveAgo)
: -1;
return (
<PresenceLabel
activeAgo={activeAgo}
currentlyActive={this.props.presenceCurrentlyActive}
presenceState={this.props.presenceState}
/>
);
}
public render(): React.ReactNode {
const mainClassNames: Record<string, boolean> = {
mx_EntityTile: true,
};
if (this.props.className) mainClassNames[this.props.className] = true;
const presenceClass = presenceClassForMember(
this.props.presenceState,
this.props.presenceLastActiveAgo,
this.props.showPresence,
);
mainClassNames[presenceClass] = true;
const name = this.props.nameJSX || this.props.name;
const nameAndPresence = (
<div className="mx_EntityTile_details">
<div className="mx_EntityTile_name">{name}</div>
{this.getPresenceLabel()}
</div>
);
let powerLabel;
const powerStatus = this.props.powerStatus;
if (powerStatus) {
const powerText = _t(PowerLabel[powerStatus]);
powerLabel = <div className="mx_EntityTile_power">{powerText}</div>;
}
let e2eIcon;
const { e2eStatus } = this.props;
if (e2eStatus) {
e2eIcon = <E2EIcon status={e2eStatus} isUser={true} bordered={true} />;
}
const av = this.props.avatarJsx || <BaseAvatar name={this.props.name} size="36px" aria-hidden="true" />;
// The wrapping div is required to make the magic mouse listener work, for some reason.
return (
<div>
<AccessibleButton
className={classNames(mainClassNames)}
title={this.props.title}
onClick={this.props.onClick}
>
<div className="mx_EntityTile_avatar">
{av}
{e2eIcon}
</div>
{nameAndPresence}
{powerLabel}
</AccessibleButton>
</div>
);
}
}