element-portable/src/components/views/rooms/MemberTile.tsx
Richard van der Hoff 46eb34a55d
Kill off references to deprecated getStoredDevice and getStoredDevicesForUser (#11152)
* Use new `CryptoEvent.VerificationRequestReceived` event

https://github.com/matrix-org/matrix-js-sdk/pull/3514 deprecates
`CryptoEvent.VerificationRequest` in favour of
`CryptoEvent.VerificationRequestReceived`. Use the new event.

* Factor out `getDeviceCryptoInfo` function

I seem to be writing this logic several times, so let's factor it out.

* Factor out `getUserDeviceIds` function

Another utility function

* VerificationRequestToast: `getStoredDevice` -> `getDeviceCryptoInfo`

* SlashCommands: `getStoredDevice` -> `getDeviceCryptoInfo`

* MemberTile: `getStoredDevicesForUser` -> `getUserDeviceIds`

* Remove redundant mock of `getStoredDevicesForUser`
2023-06-28 12:39:34 +00:00

240 lines
8.7 KiB
TypeScript

/*
Copyright 2015, 2016 OpenMarket Ltd
Copyright 2019, 2020 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import React from "react";
import { RoomMember } from "matrix-js-sdk/src/models/room-member";
import { MatrixEvent } from "matrix-js-sdk/src/models/event";
import { EventType } from "matrix-js-sdk/src/@types/event";
import { DeviceInfo } from "matrix-js-sdk/src/crypto/deviceinfo";
import { CryptoEvent } from "matrix-js-sdk/src/crypto";
import { RoomStateEvent } from "matrix-js-sdk/src/models/room-state";
import { UserTrustLevel } from "matrix-js-sdk/src/crypto/CrossSigning";
import dis from "../../../dispatcher/dispatcher";
import { _t } from "../../../languageHandler";
import { MatrixClientPeg } from "../../../MatrixClientPeg";
import { Action } from "../../../dispatcher/actions";
import EntityTile, { PowerStatus, PresenceState } from "./EntityTile";
import MemberAvatar from "./../avatars/MemberAvatar";
import DisambiguatedProfile from "../messages/DisambiguatedProfile";
import UserIdentifierCustomisations from "../../../customisations/UserIdentifier";
import { E2EState } from "./E2EIcon";
import { asyncSome } from "../../../utils/arrays";
import { getUserDeviceIds } from "../../../utils/crypto/deviceInfo";
interface IProps {
member: RoomMember;
showPresence?: boolean;
}
interface IState {
isRoomEncrypted: boolean;
e2eStatus?: E2EState;
}
export default class MemberTile extends React.Component<IProps, IState> {
private userLastModifiedTime?: number;
private memberLastModifiedTime?: number;
public static defaultProps = {
showPresence: true,
};
public constructor(props: IProps) {
super(props);
this.state = {
isRoomEncrypted: false,
};
}
public componentDidMount(): void {
const cli = MatrixClientPeg.safeGet();
const { roomId } = this.props.member;
if (roomId) {
const isRoomEncrypted = cli.isRoomEncrypted(roomId);
this.setState({
isRoomEncrypted,
});
if (isRoomEncrypted) {
cli.on(CryptoEvent.UserTrustStatusChanged, this.onUserTrustStatusChanged);
cli.on(CryptoEvent.DeviceVerificationChanged, this.onDeviceVerificationChanged);
this.updateE2EStatus();
} else {
// Listen for room to become encrypted
cli.on(RoomStateEvent.Events, this.onRoomStateEvents);
}
}
}
public componentWillUnmount(): void {
const cli = MatrixClientPeg.get();
if (cli) {
cli.removeListener(RoomStateEvent.Events, this.onRoomStateEvents);
cli.removeListener(CryptoEvent.UserTrustStatusChanged, this.onUserTrustStatusChanged);
cli.removeListener(CryptoEvent.DeviceVerificationChanged, this.onDeviceVerificationChanged);
}
}
private onRoomStateEvents = (ev: MatrixEvent): void => {
if (ev.getType() !== EventType.RoomEncryption) return;
const { roomId } = this.props.member;
if (ev.getRoomId() !== roomId) return;
// The room is encrypted now.
const cli = MatrixClientPeg.safeGet();
cli.removeListener(RoomStateEvent.Events, this.onRoomStateEvents);
this.setState({
isRoomEncrypted: true,
});
this.updateE2EStatus();
};
private onUserTrustStatusChanged = (userId: string, trustStatus: UserTrustLevel): void => {
if (userId !== this.props.member.userId) return;
this.updateE2EStatus();
};
private onDeviceVerificationChanged = (userId: string, deviceId: string, deviceInfo: DeviceInfo): void => {
if (userId !== this.props.member.userId) return;
this.updateE2EStatus();
};
private async updateE2EStatus(): Promise<void> {
const cli = MatrixClientPeg.safeGet();
const { userId } = this.props.member;
const isMe = userId === cli.getUserId();
const userTrust = cli.checkUserTrust(userId);
if (!userTrust.isCrossSigningVerified()) {
this.setState({
e2eStatus: userTrust.wasCrossSigningVerified() ? E2EState.Warning : E2EState.Normal,
});
return;
}
const deviceIDs = await getUserDeviceIds(cli, userId);
const anyDeviceUnverified = await asyncSome(deviceIDs, async (deviceId) => {
// For your own devices, we use the stricter check of cross-signing
// verification to encourage everyone to trust their own devices via
// cross-signing so that other users can then safely trust you.
// For other people's devices, the more general verified check that
// includes locally verified devices can be used.
const deviceTrust = await cli.getCrypto()?.getDeviceVerificationStatus(userId, deviceId);
return !deviceTrust || (isMe ? !deviceTrust.crossSigningVerified : !deviceTrust.isVerified());
});
this.setState({
e2eStatus: anyDeviceUnverified ? E2EState.Warning : E2EState.Verified,
});
}
public shouldComponentUpdate(nextProps: IProps, nextState: IState): boolean {
if (
this.memberLastModifiedTime === undefined ||
this.memberLastModifiedTime < nextProps.member.getLastModifiedTime()
) {
return true;
}
if (
nextProps.member.user &&
(this.userLastModifiedTime === undefined ||
this.userLastModifiedTime < nextProps.member.user.getLastModifiedTime())
) {
return true;
}
if (nextState.isRoomEncrypted !== this.state.isRoomEncrypted || nextState.e2eStatus !== this.state.e2eStatus) {
return true;
}
return false;
}
private onClick = (): void => {
dis.dispatch({
action: Action.ViewUser,
member: this.props.member,
push: true,
});
};
private getDisplayName(): string {
return this.props.member.name;
}
private getPowerLabel(): string {
return _t("%(userName)s (power %(powerLevelNumber)s)", {
userName: UserIdentifierCustomisations.getDisplayUserIdentifier(this.props.member.userId, {
roomId: this.props.member.roomId,
}),
powerLevelNumber: this.props.member.powerLevel,
}).trim();
}
public render(): React.ReactNode {
const member = this.props.member;
const name = this.getDisplayName();
const presenceState = member.user?.presence as PresenceState | undefined;
const av = <MemberAvatar member={member} width={36} height={36} aria-hidden="true" />;
if (member.user) {
this.userLastModifiedTime = member.user.getLastModifiedTime();
}
this.memberLastModifiedTime = member.getLastModifiedTime();
const powerStatusMap = new Map([
[100, PowerStatus.Admin],
[50, PowerStatus.Moderator],
]);
// Find the nearest power level with a badge
let powerLevel = this.props.member.powerLevel;
for (const [pl] of powerStatusMap) {
if (this.props.member.powerLevel >= pl) {
powerLevel = pl;
break;
}
}
const powerStatus = powerStatusMap.get(powerLevel);
let e2eStatus: E2EState | undefined;
if (this.state.isRoomEncrypted) {
e2eStatus = this.state.e2eStatus;
}
const nameJSX = <DisambiguatedProfile member={member} fallbackName={name || ""} />;
return (
<EntityTile
{...this.props}
presenceState={presenceState}
presenceLastActiveAgo={member.user ? member.user.lastActiveAgo : 0}
presenceLastTs={member.user ? member.user.lastPresenceTs : 0}
presenceCurrentlyActive={member.user ? member.user.currentlyActive : false}
avatarJsx={av}
title={this.getPowerLabel()}
name={name}
nameJSX={nameJSX}
powerStatus={powerStatus}
showPresence={this.props.showPresence}
e2eStatus={e2eStatus}
onClick={this.onClick}
/>
);
}
}