* live location without map POC * styles * force map tiles to show no map for test build * check latestlocationstate exists * just use loading style map fallback when cant display map * style map error for tile view * set pointer cursor when map error is clickable * test mbeaconbody with map display error, lint * lint more good * remove changes for first attempt tile * make maperror test id more accurate * fussy import ordering * PR tweaks
38 lines
1.4 KiB
TypeScript
38 lines
1.4 KiB
TypeScript
/*
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Copyright 2022 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React from 'react';
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import classNames from 'classnames';
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import { Icon as LocationMarkerIcon } from '../../../../res/img/element-icons/location.svg';
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import { Icon as MapFallbackImage } from '../../../../res/img/location/map.svg';
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import Spinner from '../elements/Spinner';
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interface Props extends React.HTMLAttributes<HTMLDivElement> {
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className?: string;
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isLoading?: boolean;
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children?: React.ReactNode | React.ReactNodeArray;
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}
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const MapFallback: React.FC<Props> = ({ className, isLoading, children, ...rest }) => {
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return <div className={classNames('mx_MapFallback', className)} {...rest}>
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<MapFallbackImage className='mx_MapFallback_bg' />
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{ isLoading ? <Spinner h={32} w={32} /> : <LocationMarkerIcon className='mx_MapFallback_icon' /> }
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{ children }
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</div>;
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};
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export default MapFallback;
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