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rav/wasm_i
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91c6e0e07e |
2 changed files with 34 additions and 16 deletions
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@ -53,11 +53,15 @@ def move_bundles(source, dest):
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renames = {}
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renames = {}
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for f in os.listdir(source):
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for f in os.listdir(source):
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dst = os.path.join(dest, f)
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dst = os.path.join(dest, f)
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# If this bundle already exists, then likely the same bundle is used in multiple
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# versions of the app. There's no need to copy the bundle again; however we do
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# update the mtime so that the cleanup script knows that the bundle is still used.
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if os.path.exists(dst):
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if os.path.exists(dst):
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print(
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print(
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"Skipping bundle. The bundle includes '%s' which we have previously deployed."
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"Skipping bundle '%s' which we have previously deployed."
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% f
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% f
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)
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)
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os.utime(dst)
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else:
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else:
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renames[os.path.join(source, f)] = dst
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renames[os.path.join(source, f)] = dst
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@ -573,7 +573,7 @@ module.exports = (env, argv) => {
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// This exports our CSS using the splitChunks and loaders above.
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// This exports our CSS using the splitChunks and loaders above.
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new MiniCssExtractPlugin({
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new MiniCssExtractPlugin({
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filename: "bundles/[fullhash]/[name].css",
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filename: "bundles/[fullhash]/[name].css",
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chunkFilename: "bundles/[fullhash]/[name].css",
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chunkFilename: "bundles/[fullhash]/[name].chunk.css",
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ignoreOrder: false, // Enable to remove warnings about conflicting order
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ignoreOrder: false, // Enable to remove warnings about conflicting order
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}),
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}),
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@ -688,16 +688,30 @@ module.exports = (env, argv) => {
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output: {
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output: {
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path: path.join(__dirname, "webapp"),
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path: path.join(__dirname, "webapp"),
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// The generated JS (and CSS, from the extraction plugin) are put in a
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// There are a lot of assets that need to be kept in sync with each other
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// unique subdirectory for the build. There will only be one such
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// (once a user loads one version of the app, they need to keep being served
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// 'bundle' directory in the generated tarball; however, hosting
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// assets for that version).
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// servers can collect 'bundles' from multiple versions into one
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//
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// directory and symlink it into place - this allows users who loaded
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// To deal with this, we try to put as many as possible of the referenced assets
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// an older version of the application to continue to access webpack
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// into a build-specific subdirectory. This includes generated javascript, as well
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// chunks even after the app is redeployed.
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// as CSS extracted by the MiniCssExtractPlugin (see config above).
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//
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// Hosting servers can then collect 'bundles' from multiple versions
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// into one directory, and continue to serve them even after a new version is deployed.
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// This allows users who loaded an older version of the application to continue to
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// access assets even after the app is redeployed.
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//
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// See `scripts/deploy.py` for a script which manages the deployment in this way.
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filename: "bundles/[fullhash]/[name].js",
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filename: "bundles/[fullhash]/[name].js",
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chunkFilename: "bundles/[fullhash]/[name].js",
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chunkFilename: "bundles/[fullhash]/[name].js",
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webassemblyModuleFilename: "bundles/[fullhash]/[modulehash].wasm",
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webassemblyModuleFilename: "bundles/[fullhash]/[modulehash].wasm",
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// Asset modules include things like the WASM for matrix-rust-sdk-crypto. Again
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// these need keeping in sync with the rest of the application. Unfortunately
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// `fullhash` (ie, a build-specific hash) is not available for these, so the best
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// we can do is put them in their own directory. On the other hand, that does mean
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// that such assets can be cached across Element versions.
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assetModuleFilename: "bundles/[contenthash]/[name][ext]",
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},
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},
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// configuration for the webpack-dev-server
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// configuration for the webpack-dev-server
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