All of the anchors were pointed at `#` which, when clicked, would trigger a hash change in the browser. This change races the change made by the screen handling where the screen handling ends up losing. Because the hash is then tracked as empty rather than `#/login` (for example), the state machine considers future changes as no-ops and doesn't do anything with them.
By using `preventDefault` and `stopPropagation` on the anchor click events, we prevent the browser from automatically going to an empty hash, which then means the screen handling isn't racing the browser, and the hash change state machine doesn't no-op.
After applying that fix, going between pages worked great unless you were going from /login to /home. This is because the MatrixChat state machine was now out of sync (a `view` of `LOGIN` but a `page` of `HomePage` - an invalid state). All we have to do here is ensure the right view is used when navigating to the homepage.
Fixes https://github.com/vector-im/riot-web/issues/4061
Note: the concerns in 4061 about logging out upon entering the view appear to have been solved. Navigating to the login page doesn't obliterate your session, at least in my testing.
The classes on the search box input were changed without updating the focusing
loop in the room filter which used one of these classes as a boundary condition.
This led to a case that could loop forever.
Regressed by #2267.
Fixesvector-im/riot-web#7926.
the overflow/underflow events are not always reliable in nooverlay
browsers (FF), so forward the checkOverflow call we need anyway
for the scroll indicator gradients to see if we need to do the
margin trick for the on-hover scrollbar we use in nooverlay browsers.
this fixes on hover jumping in a subroomlist
make mx_fadable not do anything anymore, and make room settings
full size.
Room settings haven't been designed yet, so all of this will
have a full pass when we have a go at it.
Hopefully makes the syntax a bit nicer. Also uses ES6 async import
rather than require.ensure which is now deprecated. Also also
displays an error if the component fails to load rather than falling
over in a heap, which is nice.
The button itself is conditionally enabled because the ILAG dialog already has a continue button. It'd be confusing to users to have 2 continue buttons on the same dialog, so this commit adds the structure required to pass along clicks from the dialog's button down to the UI auth component.
The other place the continue button would appear is on the register page (not ILAG). The button's style is different here, however that will be improved in a later commit.
Part of https://github.com/vector-im/riot-web/issues/7700