The tag options are not implemented out of concern for diff size.
This splits the context menu classes out to a new "iconized" style which is common across a number of context menus, including the UserMenu.
Some of the badge/sublist styles had to change to better accommodate the menu icon lining up.
This also contains the framework required for https://github.com/vector-im/riot-web/issues/13961
The 'sort by' radio buttons are blocked by https://github.com/matrix-org/matrix-react-sdk/pull/4731 as it contains the styles needed.
The 'unread rooms' checkbox is intentionally not hooked up. This is a more complicated refactoring that needs to be done.
The message preview checkbox works, though the previews remain hardcoded in this change. The primary intent of this change is to have a good enough context menu and the hover states.
The hover states are as described in the design.
This is per the designs. Animation doesn't feel required here.
Like the rest of this series, this rewrites a component to be more purpose-built to help match the designs and to solve the smallest possible problem.
This all-new component handles breadcrumbs a bit more smoothly for the app by always listening to changes even if the component isn't present. This allows the breadcrumbs to remain up to date for when the user re-enables breadcrumbs.
The new behaviour is that we turn breadcrumbs on once the user has a room, and we don't turn it back off for them.
This also introduces a new animation which is more stable and not laggy, though instead of sliding the breadcrumbs pop. This might be undesirable - to be reviewed.
Tabs now have IDs, and we use those IDs to open things. This doesn't do any conversion to typescript, and doesn't add the same feature to the room settings out of concern for the size of diff.
We were waiting only for the client to become logged in rather than
for setLoggedIn() to finish but then we were waiting for the first
sync to complete which is far longer. We need setLoggedIn to have
finished for crypto to be set up so we can query cross-signing keys,
so just wait for that anyway, the logic becomes a lot simpler and
we're waiting the same amount of time because we have to wait for
the first sync to finish. We can also download keys in parallel.