* Support the mark as unread flag
* Add mark as unread menu option
and make clering notifications also clear the unread flag
* Mark as read on viewing room
* Tests
* Remove random import
* Don't show mark as unread for historical rooms
* Fix tests & add test for menu option
* Test RoomNotificationState updates on unread flag change
* Test it doesn't update on other room account data
* New icon for mark as unread
* Add analytics events for mark as (un)read
* Bump to new analytics-events package
* Read from both stable & unstable prefixes
* Cast to boolean before checking
to avoid setting state unnecessarily
* Typo
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Doc external interface (and the rest at the same time)
* Doc & rename unread market set function
* Doc const exports
* Remove listener on destroy
* Add playwright test
* Clearer language, hopefully
* Move comment
* Add reference to the MSC
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Expand on function doc
* Remove empty beforeEach
* Rejig badge logic a little and add tests
* Fix basdges to not display dots in room sublists again
and hopefully rename the forceDot option to something that better
indicates what it does, and add tests.
* Remove duplicate license header (?)
* Missing word (several times...)
* Incorporate PR suggestion on badge type switch
* Better description in doc comment
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Update other doc comments in the same way
* Remove duplicate quote
* Use quotes consistently
* Better test name
* c+p fail
---------
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Don't reference the notification levels by colour
We're about to change what colours they are so either we'd have to rename
a bunch of constants. We may as well make things not reference what colour
anything is in the actual UI. Hopefully these constants are clear enough.
* Rename NotificationColor -> NotificationLevel
* Red -> Highlight
* Grey -> Notification
* Bold -> Activity
* Anywhere else that calls it 'color' -> 'level'
Also fixes some weird mixes of US & UK English.
It turns out this is referenced in... quite a lot of places, so this is
quite a large PR. It can't really be much smaller, sorry.
* One test rename & some hiding due to ts-ignore
* More hiding behind ts-ignore
* Damn you, @ts-ignore...
* Fix test CSS values
* Missed some colour -> level
Co-authored-by: Florian Duros <florianduros@element.io>
* Change other instances of variables renamed in suggestion
* Update new test for renames
---------
Co-authored-by: Florian Duros <florianduros@element.io>
* Switch to importing TypedEventEmitter from main js-sdk export
* Switch to importing js-sdk/matrix in cypress
* Remove duplicated imports
* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess
* Add lint rule
* Switch to importing models/Room from main js-sdk export
* Fix cypress-axe import
* Fix more imports
* Fix cypress-axe import
* Fix duplicated lint rule
* Conform more of the codebase to `strictNullChecks`
* Iterate
* Iterate
* Iterate
* Iterate
* Conform more of the codebase to `strictNullChecks`
* Iterate
* Update record key
* Conform more of the codebase to `strictNullChecks`
* Iterate
* Conform more of the codebase to `strictNullChecks`
* Iterate
* Iterate
* Iterate
* Iterate
* Extract room general context menu from roomtile
* Create hook to access and change a room’s notification state
* Extract room notification context menu from roomtile
* Add room context menus to rooms in spotlight
* Make arrow movement apply to the whole dialog, not just the input box