but with this at least clicking on a text input will not make you
be thrown into composer instead
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
Make it reflect reality if it's been taken from the browser langs
by just getting what was saet in counterpart rather than the saved
setting.
Also fix style.
These must now make a dispatch to RoomViewStore instead of calling `viewRoom` directly on MatrixChat. This will call both `viewRoom` of MatrixChat _and_ the logic in RVS so there is some redundancy here. It'd be best to move as much as possible of viewRoom out to the RVS itself.
But for now, this fixes a bug that occures when leaving (the viewed room would not change).
This prevents RoomView from doing any peeking whilst the join/registration is in progress, causing weirdness with TimelinePanel getPendingEventList (which throws an error if called when peeking).
This changes the default behaviour of displaying the room directory to instead displaying the default homepage. If specified, the config "welcomePageUrl" can be used to override the default '/home.html'.
This allows for a truely flux-y way of storing the currently viewed room, making some callbacks (like onRoomIdResolved) redundant and making sure that the currently viewed room (ID) is only stored in one place as opposed to the previous many places.
This was required for the `join_room` action which can be dispatched to join the currently viewed room.
Another change was to introduce `LifeCycleStore` which is a start at encorporating state related to the lifecycle of the app into a flux store. Currently it only contains an action which will be dispatched when the sync state has become PREPARED. This was necessary to do a deferred dispatch of `join_room` following the registration of a PWLU (PassWord-Less User).
The following actions are introduced:
- RoomViewStore:
- `view_room`: dispatch to change the currently viewed room ID
- `join_room`: dispatch to join the currently viewed room
- LifecycleStore:
- `do_after_sync_prepared`: dispatch to store an action which will be dispatched when `sync_state` is dispatched with `state = 'PREPARED'`
- MatrixChat:
- `sync_state`: dispatched when the sync state changes. Ideally there'd be a SyncStateStore that emitted an `update` upon receiving this, but for now the `LifecycleStore` will listen for `sync_state` directly.