* Fix the state shown for call in rooms
We split out a separate state for 'missed' separate to 'ended' which
caused confusion as the state got set to this when it shouldn't have,
so calls that wouldn't have been shown as missed were.
Remove the csutom call state and just have the missed state as a
variant of the ended state. Re-order the if clauses so they hit the
right ones. Also don't pass the callState variable into renderContent()
which is a class method and so has access to the same info anyway.
* Fix test
* i18n (reorder only)
* Fix test
* Fix types
* Add test for legacy call event tile
* super WIP POC for merging virtual room events into main timeline
* remove some debugs
* c
* add some todos
* remove hardcoded fake virtual user
* insert overlay events into main timeline without resorting main tl events
* remove more debugs
* add extra tick to roomview tests
* RoomView test case for virtual room
* test case for merged timeline
* make overlay event filter generic
* remove TODOs from LegacyCallEventGrouper
* tidy comments
* remove some newlines
* test timelinepanel room timeline event handling
* use newState.roomId
* fix strict errors in RoomView
* fix strict errors in TimelinePanel
* add type
* pr tweaks
* strict errors
* more strict fix
* strict error whackamole
* update ROomView tests to use rtl
* Show day counts in call durations
Previously call durations over a day long would be truncated, for example displaying as '2h 0m 0s' instead of '1d 2h 0m 0s'.
* Fix strict mode errors
* Fix strings
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Improve accessibility and testability of Tooltip
Adding a role to Tooltip was motivated by React Testing Library's
reliance on accessibility-related attributes to locate elements.
* Make the ReadyWatchingStore constructor safer
The ReadyWatchingStore constructor previously had a chance to
immediately call onReady, which was dangerous because it was potentially
calling the derived class's onReady at a point when the derived class
hadn't even finished construction yet. In normal usage, I guess this
never was a problem, but it was causing some of the tests I was writing
to crash. This is solved by separating out the onReady call into a start
method.
* Rename 1:1 call components to 'LegacyCall'
to reflect the fact that they're slated for removal, and to not clash
with the new Call code.
* Refactor VideoChannelStore into Call and CallStore
Call is an abstract class that currently only has a Jitsi
implementation, but this will make it easy to later add an Element Call
implementation.
* Remove WidgetReady, ClientReady, and ForceHangupCall hacks
These are no longer used by the new Jitsi call implementation, and can
be removed.
* yarn i18n
* Delete call map entries instead of inserting nulls
* Allow multiple active calls and consolidate call listeners
* Fix a race condition when creating a video room
* Un-hardcode the media device fallback labels
* Apply misc code review fixes
* yarn i18n
* Disconnect from calls more politely on logout
* Fix some strict mode errors
* Fix another updateRoom race condition
2022-08-30 15:13:39 -04:00
Renamed from src/components/structures/CallEventGrouper.ts (Browse further)