* Add Stores and StoresContext and use it in MatrixChat and RoomView
Added a new kind of class:
- Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton.
- Add `StoresContext` to hold onto a ref of `Stores` for use inside components.
`StoresContext` is created via:
- Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`.
- Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere.
`StoresContext` is currently only used in `RoomView` via the following changes:
- Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`.
- Change the type of context accepted from `MatrixClientContext` to `StoresContext`.
- Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`.
- Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`.
This makes `RoomView` use a non-global instance of RVS.
* Linting
* SDKContext and make client an optional constructor arg
* Move SDKContext to /src/contexts
* Inject all RVS deps
* Linting
* Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution
* DI singletons used in RoomView; DI them in RoomView-test too
* Initial RoomViewStore.instance after all files are imported to avoid cyclical deps
* Lazily init stores to allow for circular dependencies
Rather than stores accepting a list of other stores in their constructors,
which doesn't work when A needs B and B needs A, make new-style stores simply
accept Stores. When a store needs another store, they access it via `Stores`
which then lazily constructs that store if it needs it. This breaks the
circular dependency at constructor time, without needing to introduce
wiring diagrams or any complex DI framework.
* Delete RoomViewStore.instance
Replaced with Stores.instance.roomViewStore
* Linting
* Move OverridableStores to test/TestStores
* Rejig how eager stores get made; don't automatically do it else tests break
* Linting
* Linting and review comments
* Fix new code to use Stores.instance
* s/Stores/SdkContextClass/g
* Update docs
* Remove unused imports
* Update src/stores/RoomViewStore.tsx
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Remove empty c'tor to make sonar happy
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* refactor: convert RoomViewStore from flux Store to standard EventEmitter
Parts of a series of experimental changes to improve the design of stores.
* Use a gen5 store for RoomViewStore for now due to lock handling
* Revert "Use a gen5 store for RoomViewStore for now due to lock handling"
This reverts commit 1076af071d997d87b8ae0b0dcddfd1ae428665af.
* Add untilEmission and tweak untilDispatch; use it in RoomViewStore
* Add more RVS tests; remove custom room ID listener code and use EventEmitter
* Better comments
* Null guard `dis` as tests mock out `defaultDispatcher`
* Additional tests
* Add an element_call_url config option
* Add a labs flag for Element Call video rooms
* Add Element Call as another video rooms backend
* Consolidate event power level defaults
* Remember to clean up participantsExpirationTimer
* Fix a code smell
* Test the clean method
* Fix some strict mode errors
* Test that clean still works when there are no state events
* Test auto-approval of Element Call widget capabilities
* Deduplicate some code to placate SonarCloud
* Fix more strict mode errors
* Test that calls disconnect when leaving the room
* Test the get methods of JitsiCall and ElementCall more
* Test Call.ts even more
* Test creation of Element video rooms
* Test that createRoom works for non-video-rooms
* Test Call's get method rather than the methods of derived classes
* Ensure that the clean method is able to preserve devices
* Remove duplicate clean method
* Fix lints
* Fix some strict mode errors in RoomPreviewCard
* Test RoomPreviewCard changes
* Quick and dirty hotfix for the community testing session
* Revert "Quick and dirty hotfix for the community testing session"
This reverts commit 37056514fbc040aaf1bff2539da770a1c8ba72a2.
* Fix the event schema for org.matrix.msc3401.call.member devices
* Remove org.matrix.call_duplicate_session from Element Call capabilities
It's no longer used by Element Call when running as a widget.
* Replace element_call_url with a map
* Make PiPs work for virtual widgets
* Auto-approve room timeline capability
Because Element Call uses this now
* Create a reusable isVideoRoom util
* Remove blank header from video room view frame
* Add a beta card for video rooms
* Rename the 'disclaimer' on beta cards to 'FAQ'
Because that's what the section actually gets used as
* Add beta pills to video room creation buttons
* Remove duplicate tooltips from face piles
* Add beta pill to headers of video rooms
* Factor RoomInfoLine out of SpaceRoomView
* Factor RoomPreviewCard out of SpaceRoomView
* Adapt RoomPreviewCard for video rooms
* "New video room" → "Video room"
* Add comment about unused cases in RoomPreviewCard
* Add types
* Clarify !important comments
* Add a reload warning
* Fix the reload warning being the wrong way around
* Fix lints
* Make widgets in video rooms mutable again to de-risk future upgrades
* Ensure that the video channel exists when mounting VideoRoomView
* Fix lint
* Iterate beta reload warning
* Remove blank header from video room view frame
* Add video room option to space context menu
* Remove duplicate tooltips from face piles
* Factor RoomInfoLine out of SpaceRoomView
* Factor RoomPreviewCard out of SpaceRoomView
* Adapt RoomPreviewCard for video rooms
* "New video room" → "Video room"
* Add comment about unused cases in RoomPreviewCard
* Make widgets in video rooms mutable again to de-risk future upgrades
* Ensure that the video channel exists when mounting VideoRoomView
* Remove radio component
* "Voice room" → "video room"
* Remove interactivity from video room tiles
* Update connection state when joining via widget
* Simplify room header buttons for video rooms
* Split out video room creation into a separate menu option
* Simplify room options for video rooms
* Update video room tile layout
* Tell the Jitsi widget whether it's a video channel
* Update tests
* "Voice" → "video" in more places
* Fix tests
* Re-add frame to immersive Jitsi widgets
* Comment ack
* Make updateDevices more readable
* Type FacePile
* Remove deprecated feature_communities_v2_prototypes
* Update _components
* i18n
* delint
* Cut out a bit more dead code
* Carve into legacy components
* Carve into mostly the room list code
* Carve into instances of "groupId"
* Carve out more of what comes up with "groups"
* Carve out some settings
* ignore related groups state
* Remove instances of spacesEnabled
* Fix some obvious issues
* Remove now-unused css
* Fix variable naming for legacy components
* Update i18n
* Misc cleanup from manual review
* Update snapshot for changed flag
* Appease linters
* rethemedex
* Remove now-unused AddressPickerDialog
* Make ConfirmUserActionDialog's member a required prop
* Remove useless override from RightPanelStore
* Remove extraneous CSS
* Update i18n
* Demo: "Communities are now Spaces" landing page
* Restore linkify for group IDs
* Demo: Dialog on click for communities->spaces notice
* i18n for demos
* i18n post-merge
* Update copy
* Appease the linter
* Post-merge cleanup
* Re-add spaces_learn_more_url to the new SdkConfig place
* Round 1 of post-merge fixes
* i18n
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Move user avatar to Space panel
* Add room list header for 'Home' or 'Space Name' to room list
Add existing Space context menus to room list header
* Re-add pending room join spinner
* Iterate RoomListHeader plus context menu
* Iterate space context menu
* Iterate room list + interactions
* Move DND to new iA model
* Replace composer custom status management with usermenu one
* Cull Quick Actions
* Iterate minimized room list state
* delint
* Merge the RoomListNumResults into the RoomListHeader
* Make the search shortcut prompt semi-bold
* Iterate RoomListHeader based on design review
* Iterate UserMenu based on feedback
* Add name to expanded spacepanel usermenu button
* i18n
* Make room sub list aux button components more generic
* Change left panel explore button to only refer to room directory
* Iterate RoomListHeader
* Fix custom user status input field width in Chrome
* Bring back Notification settings button
* delint
* i18n
* post-merge fix
* iterate pr
* Remove unused state
* update copy
* Apply suggestions from PR review
* delint
* Update invite iconography
* Iterate Space context menu to match Figma
* Fix chevron alignment
* Fix edge case for RoomListHeader on metaspaces
* Wire up general rageshake-driven feedback mechanism
* Add IA1.1 info toast
* add missing alt attribute
* delint
* delint
* tweak ia toast priority
* e2e test account for new toast
* autofocus feedback field and remove old subheading
* tweak copy
* Iterate space panel colours to match Figma
* Iterate PR
* delint
* Fix feedback submission with object setting values
* iterate based on review
* Tweak colours and update splash image
* Tweaks based on review
* Remove room list prompt, made redundant by the big fat `+`
* Fix edge cases around User Menu positioning and dnd
* Add missing import, bad merge?
* Update aria label in e2e test
* Fix room list space rooms context menu explore button behaviour
* Tweak copy
* Revert order of options in the UserMenu
* Tweak copy
* i18n
Fixes https://github.com/vector-im/element-web/issues/14602
This has proven to be less useful month over month, so it's time for it to go. The initial goal for keeping it was to track stability in the ~6 months post-release, which means it should have left around the start of 2021. At the time, Spaces was on the horizon with room list corruption issues though, so it was put on hold. These days, it's rock solid and doesn't appear to be causing issues. As such, the logging can leave in favour of more specific/targeted logging when we need it.
This might even speed things up as it's not hitting the SettingsStore every 0.2 seconds.