* Fix performance issues with useRoomMembers
With the current implementation it would create a new function, with leading: true, rendering the whole throttling useless
* Add public room indicator
* Format room members count better
* Add public room test
* Add search to room summary card
* Update settings UI
* Update snapshot
* Remove default title attribute
* Add Voice and Video call in room header
* Add thread icon in room header
* Add room notification icon to room header
* Fix linting
* Add tests for buttons in room header
* Add JSDoc
* micro optimisations
* Fix call disabled when hanging up
* Fix disabled state change on members count update
* Exclude functional members from members count optionally
* i18n
* Switch to importing TypedEventEmitter from main js-sdk export
* Switch to importing js-sdk/matrix in cypress
* Remove duplicated imports
* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess
* Add lint rule
* Switch to importing models/Room from main js-sdk export
* Switch to importing models/room-state & models/room-member from main js-sdk export
* Fix cypress-axe import
* Fix more imports
* Fix cypress-axe import
* Fix bad merge
* Switch to importing TypedEventEmitter from main js-sdk export
* Switch to importing js-sdk/matrix in cypress
* Remove duplicated imports
* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess
* Add lint rule
* Switch to importing models/Room from main js-sdk export
* Fix cypress-axe import
* Fix more imports
* Fix cypress-axe import
* Fix duplicated lint rule
* Remove blank header from video room view frame
* Add video room option to space context menu
* Remove duplicate tooltips from face piles
* Factor RoomInfoLine out of SpaceRoomView
* Factor RoomPreviewCard out of SpaceRoomView
* Adapt RoomPreviewCard for video rooms
* "New video room" → "Video room"
* Add comment about unused cases in RoomPreviewCard
* Make widgets in video rooms mutable again to de-risk future upgrades
* Ensure that the video channel exists when mounting VideoRoomView
Lazy Loading emits a RoomState.members for each member which in the case of a room like
Matrix HQ means it happens over 8000 times in a very short span of time causing the UI
to lock up.