This does a number of things (sorry):
* Estimates the type changes needed to the dispatcher (later to be replaced by https://github.com/matrix-org/matrix-react-sdk/pull/4593)
* Sets up the stack for a whole new room list store, and later components for usage.
* Create a proxy class to ensure the app still functions as expected when the various stores are enabled/disabled
* Demonstrates a possible structure for algorithms
Like a5f3318f3b, this proves that the new dispatcher conversion works for fire-and-forget style dispatches too. This is another obvious-if-broken and generally safe conversion to make.
Other actions which can be dispatched this way have been excluded for reasons mentioned in the Action enum's comments.
This is a relatively obvious dispatch action that doesn't require a lot of complicated type definitions, so should be a good candidate to prove the thing works. If for some reason the thing stops working, we've done something wrong.
This also adds a bit of generic types to the dispatch call so we don't confuse the tsx parser by using `dis.dispatch(<ViewUserPayload>{...})` as it thinks that's supposed to be a component. We still get type safety, and the thing remains happy with the generics approach.
Fixes https://github.com/vector-im/riot-web/issues/13479
This looks to have been caused by something to do with the app load order, though where is a mystery. The view change seems to fire for the same page type despite a dispatch that says to change the view type.
Instead of debugging it too much further, we'll just patch around it.
This commit also makes the settings link use a more safe approach to viewing the user info - not going through the dispatcher means we are at the mercy of browser behaviour when we already have a loop which deals with this.
The key backup reminder was being shown too eagerly in cases when we hadn't
actually checked with the homeserver on key backup status. This changes to only
show the reminder when we're sure a backup doesn't exist.
Fixes https://github.com/vector-im/riot-web/issues/13404
This fix isn't perfect. Currently the scroll view is
slightly smaller than the list of rooms. I think it has something
to do with the how the heigh is calculate in js, considering it has
some assumptions about the height of each bar and the padding. However
room items are the only things which change with respect to the root
value. Therefore the item list is actually taller than the computed
pixel value of the list converted to rems.
I'll look into it.