* Apply `strictNullChecks` to `src/components/views/room_settings/*`
* Restore tsconfig.json
* Conform more code to `strictNullChecks`
* Iterate
* Update matrix-widget-api
* Conform more code to `strictNullChecks`
* Revert "Apply more general fix for base avatar regressions (#10045)"
This reverts commit 371a3c0d36.
* Revert "Fix layout and visual regressions around default avatars (#10031)"
This reverts commit 0d1fce37b2.
* Revert "Member avatars without canvas (#9990)"
This reverts commit a8aa4de4b4.
* Update snapshots
* Strict typechecking fixes for Base/Member/Avatar
Update the core avatar files to pass `--strict --noImplicitAny` typechecks.
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
* Add tests for Base/Member/Avatar
More thoroughly test the core avatar files. Not necessarily the most thorough,
but an improvement.
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
* Extract TextAvatar from BaseAvatar
Extracted the fallback/textual avatar into its own component.
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
* Use standard HTML for non-image avatars
Firefox users with `resistFingerprinting` enabled were seeing random noise
for rooms and users without avatars. There's no real reason to use data
URLs to present flat colors.
This converts non-image avatars to inline blocks with background colors.
See https://github.com/vector-im/element-web/issues/23936
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
* Have pills use solid backgrounds rather than colored images
Similar to room and member avatars, pills now use colored pseudo-elements
rather than background images.
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
---------
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
Co-authored-by: Andy Balaam <andy.balaam@matrix.org>
* Make useEventEmitterState more efficient
By not invoking the initializing function on every render
* Make useWidgets more efficient
By not calling WidgetStore on every render
* Add new group call experience Labs flag
* Add viewingCall field to RoomViewStore state
Currently has no effect, but in the future this will signal to RoomView to show the call or call lobby.
* Add element_call.use_exclusively config flag
As documented in element-web, this will tell the app to use Element Call exclusively for calls, disabling Jitsi and legacy 1:1 calls.
* Make placeCall return a promise
So that the UI can know when placeCall completes
* Update start call buttons to new group call designs
Since RoomView doesn't do anything with viewingCall yet, these buttons won't have any effect when starting native group calls, but the logic is at least all there and ready to be hooked up.
* Allow calls to be detected if the new group call experience is enabled
* Test the RoomHeader changes
* Iterate code
* Fix useSmoothAnimation enablement not working properly by getting rid of it
Passing duration=0 is more logical and less superfluous
* Refactor UploadBar to handle state more correctly
* Change ProgressBar to new useSmoothAnimation signature and default animated to true for consistency
* Add type guard
* Make types stricter
* Write tests for the ProgressBar component
* Make the new test conform to tsc --strict
* Update UploadBar.tsx
* Update UploadBar.tsx
* Update UploadBar.tsx
* Prefer using the canonical alias in spotlight search
Public rooms on other homeservers are not joinable via the roomId if they haven't been joined by other users on your homeserver.
* Ensure we call the action with the room_alias
* lint
* Drop display
* Always provide roomId
* Add rationale to room_id, room_alias
* whoops
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Early implementation of module API surface + functions for ILAG module
* Wire up dialog functions and ILAG-needed surface
* Ensure component renders for modules get overridden
* Respond to changes from module API interface
* Use a real module-api dependency
* Update for new Dialogs interface
* Add support for getConfigValue from module API
* Update the remainder of the module API interface
* Docs & cleanup
* Add some unit tests around module stuff
Needs end-to-end tests still.
* Appease early linters
* Break import cycles by not directly depending on Lifecycle
* Appease the linter
* Fix bad merge
* Fix: Remove jittery timeline scrolling after jumping to an event
* Fix: Remove onUserScroll handler and merge it with onScroll
* Fix: Reset scrollIntoView state earlier
Co-authored-by: Janne Mareike Koschinski <jannemk@element.io>
* sharedInstance() -> instance
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
* Use CallState event instead of dispatching
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
* Simplifie some code
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
* Use a method to start a call instead of the dispatcher
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
* Use a method instead of place_conference_call
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
* Make terminateCallApp() and hangupCallApp() public
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
* Use hangupAllCalls() instead of the dispatcher
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
* Make dialNumber(), startTransferToMatrixID() and startTransferToPhoneNumber() public instead of using the dispatcher
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
* Use answerCall() instead of using the dispatcher
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
* Use hangupOrReject() instead of the dispatcher
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
* Update docs
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
* Improve TS
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
* Dispatch call_state, see https://github.com/vector-im/element-web/pull/18823#issuecomment-917377277
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
* Add missing import
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
Co-authored-by: Germain <germain@souquet.com>
Co-authored-by: Andrew Morgan <andrew@amorgan.xyz>
Co-authored-by: David Baker <dbkr@users.noreply.github.com>