See https://github.com/vector-im/riot-web/pull/9957
The two hacks introduced here are for different reasons, mostly related to the welcome page. If you land directly on the welcome page, the app's lifecycle is highly unlikely to have a bootstrapped client. This results in the loggedIn class being false. When the client is later set up (loaded from session, new guest account registered, etc) the context fails to update for the EmbeddedPage, and we need to give it a kick to re-render. It's arguable if we should even keep using the context here.
This changes read receipt sending logic to allow it advance further into events
without tiles (such as edits or reactions) that may exist after the last
displayed event.
By allowing the read receipt to advance past such events, this also marks as
read any related notifications. For example, edits trigger notifications by
default since they are `m.room.message` events, and with this change, such edit
notifications can finally be marked read.
Part of https://github.com/vector-im/riot-web/issues/9745
If the debugging mode of showing hidden events in the timeline is enabled, we
should also show replacements using the same view source tile as we do for
reactions. This allows easy debugging of replacement event data and also makes
the edit event look visually distinct from regular messages.
Fixes https://github.com/vector-im/riot-web/issues/9937
This adds additional receipt storage to so that we can handle cases where the
receipts and events lists get out of sync. If we ever find a user who previously
had a receipt but momentarily no longer does, we recover their previous receipt
and go with that until we hear something new.
Part of https://github.com/vector-im/riot-web/issues/9745
This changes how we determine read receipts for the entire message panel. We now
calculate read receipts for all events up front, which makes it easier to handle
hidden events by moving their read receipts up to the last shown event for
display purposes.
Part of https://github.com/vector-im/riot-web/issues/9745
Smooth scrolling browsers (Firefox) use the relative area to determine how much scroll to apply. Because breadcrumbs are short vertically, the scroll amount is minimal (3 units) in the Y direction. On browsers which don't smooth scroll the units are usually much higher (100 in Chrome on Win 10). Users seem to expect the scrolling to be quicker due to the horizontal space on breadcrumbs, so we add a bit more power to their scroll when it looks small.
Fixes https://github.com/vector-im/riot-web/issues/9394
Issue described in https://github.com/vector-im/riot-web/issues/9690.
With certain `window.devicePixelRatio` values
(e.g. `1.5789473684210527`), the calculated thumb width/height
would be a non-integer value.
Passing such values to `client.mxcUrlToHttp()` causes it to
generate URLs to the thumbnail API with non-integer values.
As per the spec, non-integer values are forbidden for that API and a
400 HTTP response is returned (`Query parameter b'width' must be an
integer`).
Fixing matrix-js-sdk's `mxcUrlToHttp()` to sanitize such values
would also be a good idea and likely fix more than just matrix-react-sdk
and riot-web. Still, it feels like matrix-react-sdk should play nice
as well, and not request thumbnails for weird widths/heights.
Signed-off-by: Slavi Pantaleev <slavi@devture.com>