* Remove boilerplate around dispatcher and settings watchers
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Switch to importing TypedEventEmitter from main js-sdk export
* Switch to importing js-sdk/matrix in cypress
* Remove duplicated imports
* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess
* Add lint rule
* Switch to importing models/Room from main js-sdk export
* Fix cypress-axe import
* Fix more imports
* Fix cypress-axe import
* Fix duplicated lint rule
Events which are still in the process of being sent should *not* be included
in the `EventTimeline`. Doing so means that we will attempt to render them
twice, which makes react explode.
Fixes https://github.com/vector-im/element-web/issues/25770
* Integrate compound design tokens
The icons should not be included in this repo, and should live in the compound design token repo, but for simplicity sake at this phase of the integration they will be added here
* Delete unused or incorrect - sass variables
* Typography pass
* Deprecate _font-weights.pcss and use Compound instead
* lint fix
* Fix snapshot
* Fix typography pass feedback
* Remove unwanted e2e test
cypress tests should test functionality not visual output. And we should not test visual output by inspecting CSS properties
* lintfix
* Migration script for baseFontSize
* Updates after design review
* Update font scaling panel to use min/max size
* Fix custom font
* Fix font slider e2e test
* Update custom font
* Update new baseFontSizeV2
* Disambiguate heading props
* Fix appearance test
* change max font size
* fix e2ee test
* fix tests
* test baseFontSize migration code
* typescript strict
* Migrate baseFontSize account setting
* Change assertion for font size
* Fix font size controller test
* Fix bug with message context menu
* fix bug where ThreadSummary failed if no last reply is available
* Fix relations direction API
* Use same API for threads as for any other timeline
* Determine if event belongs to thread on jumping to event
* properly listen to thread deletion
* Add thread redaction tests
* Add fetchInitialEvent tests
* Paginate using default TimelinePanel behaviour
* Remove unused threads deleted code
Co-authored-by: Germain <germain@souquet.com>
Co-authored-by: Germain <germains@element.io>
* Add Stores and StoresContext and use it in MatrixChat and RoomView
Added a new kind of class:
- Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton.
- Add `StoresContext` to hold onto a ref of `Stores` for use inside components.
`StoresContext` is created via:
- Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`.
- Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere.
`StoresContext` is currently only used in `RoomView` via the following changes:
- Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`.
- Change the type of context accepted from `MatrixClientContext` to `StoresContext`.
- Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`.
- Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`.
This makes `RoomView` use a non-global instance of RVS.
* Linting
* SDKContext and make client an optional constructor arg
* Move SDKContext to /src/contexts
* Inject all RVS deps
* Linting
* Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution
* DI singletons used in RoomView; DI them in RoomView-test too
* Initial RoomViewStore.instance after all files are imported to avoid cyclical deps
* Lazily init stores to allow for circular dependencies
Rather than stores accepting a list of other stores in their constructors,
which doesn't work when A needs B and B needs A, make new-style stores simply
accept Stores. When a store needs another store, they access it via `Stores`
which then lazily constructs that store if it needs it. This breaks the
circular dependency at constructor time, without needing to introduce
wiring diagrams or any complex DI framework.
* Delete RoomViewStore.instance
Replaced with Stores.instance.roomViewStore
* Linting
* Move OverridableStores to test/TestStores
* Rejig how eager stores get made; don't automatically do it else tests break
* Linting
* Linting and review comments
* Fix new code to use Stores.instance
* s/Stores/SdkContextClass/g
* Update docs
* Remove unused imports
* Update src/stores/RoomViewStore.tsx
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Remove empty c'tor to make sonar happy
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Fix: Remove jittery timeline scrolling after jumping to an event
* Fix: Remove onUserScroll handler and merge it with onScroll
* Fix: Reset scrollIntoView state earlier
Co-authored-by: Janne Mareike Koschinski <jannemk@element.io>