On a freshly install of the developer environment, the build:jitsi try
to create a file in ./webapp with the cURL command. However, ./webapp
folder doesn't exist and the build script crash. This patch makes sure
the appropriate folder is created if it doesn't already exist
Signed-off-by: Danny Colin <contact@dannycolin.com>
Includes: compilation, translations, IDE support (use .tsx not .ts), typings, and other build tools.
TypeScript component have to import PropTypes and React with `import * as React from 'react';`
This document is required for example for all Mozilla websites
and makes sense for Riot to also describe itself - see
https://www.contributejson.org/
Signed-off-by: Jason Robinson <jasonr@matrix.org>
We were checking out & installing the develop js-sdk explicitly
in cases where we didn't need it at all. We were babeling the src
folder many, many times over (in some cases twice in the same job)
and never using the output at all.
Fixes https://github.com/vector-im/riot-web/issues/11864
This uses an environment variable because the build script assumes you want a production build, but we don't for this particular script. To avoid having a mess of NPM scripts to worry about, we'll just pass a flag down.
There's a bunch of generated files that webpack relies on to work, and Karma works off webpack. To make both happy we've added
a new `build:genfiles` script which takes care of this for us. We also have to install and build our other layers to get the
same effect (like generating the react-sdk's component index, while we still have one).
This commit also fixes all the imports in the tests because they were just wrong. They should have been caught in the ES6ification
earlier, but were missed.
We have to convert *something* to TypeScript so it doesn't complain that there's nothing to compile, so this converts the easiest utility library.
Many of the scripts are copied from the react-sdk.
With a switch to Only One Webpack™ we need a way to help developers generate the component index without a concurrent watch task. The best way to do this is to have developers import their components, but how do they do that when we support skins? The answer in this commit is to change skinning.
Skinning now expects to receive your list of overrides instead of the react-sdk+branded components. For Riot this means we send over *only* the Vector components and not Vector+react-sdk.
Components can then be annotated with the `replaceComponent` decorator to have them be skinnable. The decorator must take a string with the dot path of the component because we can't reliably calculate it ourselves, sadly.
The decorator does a call to `getComponent` which is where the important part of the branded components not including the react-sdk is important: if the branded app includes the react-sdk then the decorator gets executed before the skin has finished loading, leading to all kinds of fun errors. This is also why the skinner lazily loads the react-sdk components to avoid importing them too early, breaking the app.
The decorator will end up receiving null for a component because of the getComponent loop mentioned: the require() call is still in progress when the decorator is called, therefore we can't error out. All usages of getComponent() within the app are safe to not need such an error (the return won't be null, and developers shouldn't use getComponent() after this commit anyways).
The AuthPage, being a prominent component, has been converted to demonstrate this working. Changes to riot-web are required to have this work.
The reskindex script has also been altered to reflect these skinning changes - it no longer should set the react-sdk as a parent. The eventual end goal is to get rid of `getComponent()` entirely as it'll be easily replaced by imports.