Delete groups (legacy communities system) (#8027)
* Remove deprecated feature_communities_v2_prototypes * Update _components * i18n * delint * Cut out a bit more dead code * Carve into legacy components * Carve into mostly the room list code * Carve into instances of "groupId" * Carve out more of what comes up with "groups" * Carve out some settings * ignore related groups state * Remove instances of spacesEnabled * Fix some obvious issues * Remove now-unused css * Fix variable naming for legacy components * Update i18n * Misc cleanup from manual review * Update snapshot for changed flag * Appease linters * rethemedex * Remove now-unused AddressPickerDialog * Make ConfirmUserActionDialog's member a required prop * Remove useless override from RightPanelStore * Remove extraneous CSS * Update i18n * Demo: "Communities are now Spaces" landing page * Restore linkify for group IDs * Demo: Dialog on click for communities->spaces notice * i18n for demos * i18n post-merge * Update copy * Appease the linter * Post-merge cleanup * Re-add spaces_learn_more_url to the new SdkConfig place * Round 1 of post-merge fixes * i18n Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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171 changed files with 317 additions and 12160 deletions
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@ -115,7 +115,6 @@ const stateEventTileTypes = {
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[EventType.RoomTombstone]: 'messages.TextualEvent',
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[EventType.RoomJoinRules]: 'messages.TextualEvent',
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[EventType.RoomGuestAccess]: 'messages.TextualEvent',
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'm.room.related_groups': 'messages.TextualEvent', // legacy communities flair
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};
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const stateEventSingular = new Set([
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@ -133,7 +132,6 @@ const stateEventSingular = new Set([
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EventType.RoomTombstone,
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EventType.RoomJoinRules,
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EventType.RoomGuestAccess,
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'm.room.related_groups',
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]);
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// Add all the Mjolnir stuff to the renderer
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@ -292,9 +290,6 @@ interface IProps {
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// which layout to use
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layout?: Layout;
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// whether or not to show flair at all
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enableFlair?: boolean;
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// whether or not to show read receipts
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showReadReceipts?: boolean;
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@ -1214,12 +1209,10 @@ export class UnwrappedEventTile extends React.Component<IProps, IState> {
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sender = <SenderProfile
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onClick={this.onSenderProfileClick}
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mxEvent={this.props.mxEvent}
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enableFlair={this.props.enableFlair}
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/>;
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} else {
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sender = <SenderProfile
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mxEvent={this.props.mxEvent}
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enableFlair={this.props.enableFlair}
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/>;
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}
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}
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