Fix notification badge for All Rooms space (#7401)
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3 changed files with 98 additions and 64 deletions
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@ -15,6 +15,7 @@ limitations under the License.
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*/
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import { Room } from "matrix-js-sdk/src/models/room";
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import { ISyncStateData, SyncState } from "matrix-js-sdk/src/sync";
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import { ActionPayload } from "../../dispatcher/payloads";
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import { AsyncStoreWithClient } from "../AsyncStoreWithClient";
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@ -23,17 +24,20 @@ import { DefaultTagID, TagID } from "../room-list/models";
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import { FetchRoomFn, ListNotificationState } from "./ListNotificationState";
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import { RoomNotificationState } from "./RoomNotificationState";
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import { SummarizedNotificationState } from "./SummarizedNotificationState";
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import { VisibilityProvider } from "../room-list/filters/VisibilityProvider";
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import { ThreadsRoomNotificationState } from "./ThreadsRoomNotificationState";
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import { VisibilityProvider } from "../room-list/filters/VisibilityProvider";
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interface IState {}
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export const UPDATE_STATUS_INDICATOR = Symbol("update-status-indicator");
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export class RoomNotificationStateStore extends AsyncStoreWithClient<IState> {
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private static internalInstance = new RoomNotificationStateStore();
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private roomMap = new Map<Room, RoomNotificationState>();
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private roomThreadsMap = new Map<Room, ThreadsRoomNotificationState>();
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private listMap = new Map<TagID, ListNotificationState>();
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private _globalState = new SummarizedNotificationState();
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private constructor() {
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super(defaultDispatcher, {});
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@ -44,18 +48,7 @@ export class RoomNotificationStateStore extends AsyncStoreWithClient<IState> {
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* on the SummarizedNotificationState is equivalent to rooms.
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*/
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public get globalState(): SummarizedNotificationState {
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// If we're not ready yet, just return an empty state
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if (!this.matrixClient) return new SummarizedNotificationState();
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// Only count visible rooms to not torment the user with notification counts in rooms they can't see.
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// This will include highlights from the previous version of the room internally
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const globalState = new SummarizedNotificationState();
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for (const room of this.matrixClient.getVisibleRooms()) {
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if (VisibilityProvider.instance.isRoomVisible(room)) {
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globalState.add(this.getRoomState(room));
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}
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}
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return globalState;
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return this._globalState;
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}
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/**
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@ -108,6 +101,30 @@ export class RoomNotificationStateStore extends AsyncStoreWithClient<IState> {
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return RoomNotificationStateStore.internalInstance;
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}
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private onSync = (state: SyncState, prevState?: SyncState, data?: ISyncStateData) => {
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// Only count visible rooms to not torment the user with notification counts in rooms they can't see.
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// This will include highlights from the previous version of the room internally
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const globalState = new SummarizedNotificationState();
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for (const room of this.matrixClient.getVisibleRooms()) {
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if (VisibilityProvider.instance.isRoomVisible(room)) {
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globalState.add(this.getRoomState(room));
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}
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}
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if (this.globalState.symbol !== globalState.symbol ||
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this.globalState.count !== globalState.count ||
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this.globalState.color !== globalState.color ||
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this.globalState.numUnreadStates !== globalState.numUnreadStates
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) {
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this._globalState = globalState;
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this.emit(UPDATE_STATUS_INDICATOR, globalState, state, prevState, data);
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}
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};
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protected async onReady() {
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this.matrixClient.on("sync", this.onSync);
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}
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protected async onNotReady(): Promise<any> {
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for (const roomState of this.roomMap.values()) {
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roomState.destroy();
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