Implement call hold
Currently just by adding /holdcall and /unholdcall slash commands The only place the hold status of the call is currently represented is when the call is a voice call and you're viewing a different room: it's not wired up when you're viewing the room because that currently uses the room status bar which it won't do with the new UI. Also convert VideoFeed to typescript, and remove videoview because it essentially just managed the fullscreen functionality, but we'll want and 'on hold' representation (and probably chrome for hagnup etc) in the fullscreen UI too, so let's just make CallView the thing that gets fullscreened.
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@ -213,6 +213,8 @@
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"Send a bug report with logs": "Send a bug report with logs",
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"Opens chat with the given user": "Opens chat with the given user",
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"Sends a message to the given user": "Sends a message to the given user",
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"Places the call in the current room on hold": "Places the call in the current room on hold",
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"Takes the call in the current room off hold": "Takes the call in the current room off hold",
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"Displays action": "Displays action",
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"Reason": "Reason",
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"%(targetName)s accepted the invitation for %(displayName)s.": "%(targetName)s accepted the invitation for %(displayName)s.",
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@ -529,6 +531,7 @@
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"My Ban List": "My Ban List",
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"This is your list of users/servers you have blocked - don't leave the room!": "This is your list of users/servers you have blocked - don't leave the room!",
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"Active call": "Active call",
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"Call Paused": "Call Paused",
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"Unknown caller": "Unknown caller",
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"Incoming voice call": "Incoming voice call",
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"Incoming video call": "Incoming video call",
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