Implement call hold
Currently just by adding /holdcall and /unholdcall slash commands The only place the hold status of the call is currently represented is when the call is a voice call and you're viewing a different room: it's not wired up when you're viewing the room because that currently uses the room status bar which it won't do with the new UI. Also convert VideoFeed to typescript, and remove videoview because it essentially just managed the fullscreen functionality, but we'll want and 'on hold' representation (and probably chrome for hagnup etc) in the fullscreen UI too, so let's just make CallView the thing that gets fullscreened.
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@ -71,7 +71,7 @@ import RoomHeader from "../views/rooms/RoomHeader";
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import TintableSvg from "../views/elements/TintableSvg";
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import {XOR} from "../../@types/common";
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import { IThreepidInvite } from "../../stores/ThreepidInviteStore";
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import { CallState, CallType, MatrixCall } from "matrix-js-sdk/lib/webrtc/call";
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import { CallState, CallType, MatrixCall } from "matrix-js-sdk/src/webrtc/call";
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import WidgetStore from "../../stores/WidgetStore";
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import {UPDATE_EVENT} from "../../stores/AsyncStore";
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