Pass a client into RoomNotifs.getRoomNotifsState
(#9631)
Pass an explicit client into `RoomNotifs.getRoomNotifsState`, rather than relying on `MatrixClientPeg`. This resolves a race condition where we have a component which thinks it is using a particular component, but `MatrixClientPeg` has been updated.
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5 changed files with 28 additions and 17 deletions
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@ -117,7 +117,9 @@ export class RoomNotificationState extends NotificationState implements IDestroy
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this._color = NotificationColor.Unsent;
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this._symbol = "!";
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this._count = 1; // not used, technically
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} else if (RoomNotifs.getRoomNotifsState(this.room.roomId) === RoomNotifs.RoomNotifState.Mute) {
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} else if (RoomNotifs.getRoomNotifsState(
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this.room.client, this.room.roomId,
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) === RoomNotifs.RoomNotifState.Mute) {
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// When muted we suppress all notification states, even if we have context on them.
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this._color = NotificationColor.None;
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this._symbol = null;
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