Factor out a TimelinePanel from RoomView

This commit is contained in:
Richard van der Hoff 2016-02-10 18:27:40 +00:00
parent c3692378fa
commit f2377fa9fe
3 changed files with 518 additions and 358 deletions

View file

@ -25,7 +25,6 @@ var ReactDOM = require("react-dom");
var q = require("q");
var classNames = require("classnames");
var Matrix = require("matrix-js-sdk");
var EventTimeline = Matrix.EventTimeline;
var MatrixClientPeg = require("../../MatrixClientPeg");
var ContentMessages = require("../../ContentMessages");
@ -41,14 +40,9 @@ var dis = require("../../dispatcher");
var Tinter = require("../../Tinter");
var rate_limited_func = require('../../ratelimitedfunc');
var PAGINATE_SIZE = 20;
var INITIAL_SIZE = 20;
var SEND_READ_RECEIPT_DELAY = 2000;
var TIMELINE_CAP = 1000; // the most events to show in a timeline
var DEBUG = false;
var DEBUG_SCROLL = false;
if (DEBUG_SCROLL) {
if (DEBUG) {
// using bind means that we get to keep useful line numbers in the console
var debuglog = console.log.bind(console);
} else {
@ -80,9 +74,7 @@ module.exports = React.createClass({
var room = this.props.roomId ? MatrixClientPeg.get().getRoom(this.props.roomId) : null;
return {
room: room,
events: [],
canBackPaginate: true,
paginating: room != null,
roomLoading: !room,
editingRoomSettings: false,
uploadingRoomSettings: false,
numUnreadMessages: 0,
@ -91,11 +83,8 @@ module.exports = React.createClass({
searchResults: null,
hasUnsentMessages: this._hasUnsentMessages(room),
callState: null,
timelineLoading: true, // track whether our room timeline is loading
guestsCanJoin: false,
canPeek: false,
readMarkerEventId: room ? room.getEventReadUpTo(MatrixClientPeg.get().credentials.userId) : null,
readMarkerGhostEventId: undefined,
// this is true if we are fully scrolled-down, and are looking at
// the end of the live timeline. It has the effect of hiding the
@ -105,13 +94,11 @@ module.exports = React.createClass({
},
componentWillMount: function() {
this.last_rr_sent_event_id = undefined;
this.dispatcherRef = dis.register(this.onAction);
MatrixClientPeg.get().on("Room", this.onRoom);
MatrixClientPeg.get().on("Room.timeline", this.onRoomTimeline);
MatrixClientPeg.get().on("Room.name", this.onRoomName);
MatrixClientPeg.get().on("Room.accountData", this.onRoomAccountData);
MatrixClientPeg.get().on("Room.receipt", this.onRoomReceipt);
MatrixClientPeg.get().on("RoomMember.typing", this.onRoomMemberTyping);
MatrixClientPeg.get().on("RoomState.members", this.onRoomStateMember);
// xchat-style tab complete, add a colon if tab
@ -126,13 +113,6 @@ module.exports = React.createClass({
});
// to make the timeline load work correctly, build up a chain of promises which
// take us through the necessary steps.
// First of all, we may need to load the room. Construct a promise
// which resolves to the Room object.
var roomProm;
// if this is an unknown room then we're in one of three states:
// - This is a room we can peek into (search engine) (we can /peek)
// - This is a room we can publicly join or were invited to. (we can /join)
@ -143,93 +123,28 @@ module.exports = React.createClass({
if (!this.state.room) {
console.log("Attempting to peek into room %s", this.props.roomId);
roomProm = MatrixClientPeg.get().peekInRoom(this.props.roomId).then((room) => {
MatrixClientPeg.get().peekInRoom(this.props.roomId).then((room) => {
this.setState({
room: room
room: room,
roomLoading: false,
});
return room;
});
} else {
roomProm = q(this.state.room);
}
// Next, load the timeline.
roomProm.then((room) => {
this._calculatePeekRules(room);
return this._initTimeline(this.props);
}).catch((err) => {
// This won't necessarily be a MatrixError, but we duck-type
// here and say if it's got an 'errcode' key with the right value,
// it means we can't peek.
if (err.errcode == "M_GUEST_ACCESS_FORBIDDEN") {
// This is fine: the room just isn't peekable (we assume).
this.setState({
timelineLoading: false,
});
} else {
throw err;
}
}).done();
},
_initTimeline: function(props) {
var initialEvent = props.eventId;
var pixelOffset = props.eventPixelOffset;
return this._loadTimeline(initialEvent, pixelOffset);
},
/**
* (re)-load the event timeline, and initialise the scroll state, centered
* around the given event.
*
* @param {string?} eventId the event to focus on. If undefined, will
* scroll to the bottom of the room.
*
* @param {number?} pixelOffset offset to position the given event at
* (pixels from the bottom of the view). If undefined, will put the
* event in the middle of the view.
*
* returns a promise which will resolve when the load completes.
*/
_loadTimeline: function(eventId, pixelOffset) {
// TODO: we could optimise this, by not resetting the window if the
// event is in the current window (though it's not obvious how we can
// tell if the current window is on the live event stream)
this.setState({
events: [],
searchResults: null, // we may have arrived here by clicking on a
// search result. Hide the results.
timelineLoading: true,
});
this._timelineWindow = new Matrix.TimelineWindow(
MatrixClientPeg.get(), this.state.room,
{windowLimit: TIMELINE_CAP});
return this._timelineWindow.load(eventId, INITIAL_SIZE).then(() => {
debuglog("RoomView: timeline loaded");
this._onTimelineUpdated(true);
}).finally(() => {
this.setState({
timelineLoading: false,
}, () => {
// initialise the scroll state of the message panel
if (!this.refs.messagePanel) {
// this shouldn't happen.
console.log("can't initialise scroll state because " +
"messagePanel didn't load");
return;
}
if (eventId) {
this.refs.messagePanel.scrollToEvent(eventId, pixelOffset);
this._onRoomLoaded(room);
}, (err) => {
// This won't necessarily be a MatrixError, but we duck-type
// here and say if it's got an 'errcode' key with the right value,
// it means we can't peek.
if (err.errcode == "M_GUEST_ACCESS_FORBIDDEN") {
// This is fine: the room just isn't peekable (we assume).
this.setState({
roomLoading: false,
});
} else {
this.refs.messagePanel.scrollToBottom();
throw err;
}
this.sendReadReceipt();
});
});
}).done();
} else {
this._onRoomLoaded(this.state.room);
}
},
componentWillUnmount: function() {
@ -256,7 +171,6 @@ module.exports = React.createClass({
MatrixClientPeg.get().removeListener("Room.timeline", this.onRoomTimeline);
MatrixClientPeg.get().removeListener("Room.name", this.onRoomName);
MatrixClientPeg.get().removeListener("Room.accountData", this.onRoomAccountData);
MatrixClientPeg.get().removeListener("Room.receipt", this.onRoomReceipt);
MatrixClientPeg.get().removeListener("RoomMember.typing", this.onRoomMemberTyping);
MatrixClientPeg.get().removeListener("RoomState.members", this.onRoomStateMember);
}
@ -311,15 +225,6 @@ module.exports = React.createClass({
callState: callState
});
break;
case 'user_activity':
case 'user_activity_end':
// we could treat user_activity_end differently and not
// send receipts for messages that have arrived between
// the actual user activity and the time they stopped
// being active, but let's see if this is actually
// necessary.
this.sendReadReceipt();
break;
}
},
@ -330,9 +235,8 @@ module.exports = React.createClass({
}
if (newProps.eventId != this.props.eventId) {
console.log("RoomView switching to eventId " + newProps.eventId +
" (was " + this.props.eventId + ")");
return this._initTimeline(newProps);
// when we change focussed event id, hide the search results.
this.setState({searchResults: null});
}
},
@ -361,15 +265,12 @@ module.exports = React.createClass({
});
}
}
},
// tell the messagepanel to go paginate itself. This in turn will cause
// onMessageListFillRequest to be called, which will call
// _onTimelineUpdated, which will update the state with the new event -
// so there is no need update the state here.
//
if (this.refs.messagePanel) {
this.refs.messagePanel.checkFillState();
}
// called when state.room is first initialised (either at initial load,
// after a successful peek, or after we join the room).
_onRoomLoaded: function(room) {
this._calculatePeekRules(room);
},
_calculatePeekRules: function(room) {
@ -394,19 +295,25 @@ module.exports = React.createClass({
// set it in our state and start using it (ie. init the timeline)
// This will happen if we start off viewing a room we're not joined,
// then join it whilst RoomView is looking at that room.
if (room.roomId == this.props.roomId) {
if (room.roomId == this.props.roomId && !this.state.room) {
this.setState({
room: room
});
this._initTimeline(this.props).done();
this._onRoomLoaded(room);
}
},
onRoomName: function(room) {
if (room.roomId == this.props.roomId) {
this.setState({
room: room
});
// NB don't set state.room here.
//
// When peeking, this event lands *before* the timeline is correctly
// synced; if we set state.room here, the TimelinePanel will be
// instantiated, and it will initialise its scroll state, with *no
// events*. In short, the scroll state will be all messed up.
//
// There's no need to set state.room here anyway.
if (room.roomId == this.props.roomId) {
this.forceUpdate();
}
},
@ -433,38 +340,6 @@ module.exports = React.createClass({
}
},
onRoomReceipt: function(receiptEvent, room) {
if (room.roomId == this.props.roomId) {
var readMarkerEventId = this.state.room.getEventReadUpTo(MatrixClientPeg.get().credentials.userId);
var readMarkerGhostEventId = this.state.readMarkerGhostEventId;
if (this.state.readMarkerEventId !== undefined && this.state.readMarkerEventId != readMarkerEventId) {
readMarkerGhostEventId = this.state.readMarkerEventId;
}
// if the event after the one referenced in the read receipt if sent by us, do nothing since
// this is a temporary period before the synthesized receipt for our own message arrives
var readMarkerGhostEventIndex;
for (var i = 0; i < this.state.events.length; ++i) {
if (this.state.events[i].getId() == readMarkerGhostEventId) {
readMarkerGhostEventIndex = i;
break;
}
}
if (readMarkerGhostEventIndex + 1 < this.state.events.length) {
var nextEvent = this.state.events[readMarkerGhostEventIndex + 1];
if (nextEvent.sender && nextEvent.sender.userId == MatrixClientPeg.get().credentials.userId) {
readMarkerGhostEventId = undefined;
}
}
this.setState({
readMarkerEventId: readMarkerEventId,
readMarkerGhostEventId: readMarkerGhostEventId,
});
}
},
onRoomMemberTyping: function(ev, member) {
this.forceUpdate();
},
@ -576,23 +451,6 @@ module.exports = React.createClass({
);
}, 500),
_onTimelineUpdated: function(gotResults) {
// we might have switched rooms since the load started - just bin
// the results if so.
if (this.unmounted) return;
this.setState({
paginating: false,
});
if (gotResults) {
this.setState({
events: this._timelineWindow.getEvents(),
canBackPaginate: this._timelineWindow.canPaginate(EventTimeline.BACKWARDS),
});
}
},
onSearchResultsFillRequest: function(backwards) {
if (!backwards)
return q(false);
@ -608,23 +466,6 @@ module.exports = React.createClass({
}
},
// set off a pagination request.
onMessageListFillRequest: function(backwards) {
var dir = backwards ? EventTimeline.BACKWARDS : EventTimeline.FORWARDS;
if(!this._timelineWindow.canPaginate(dir)) {
debuglog("RoomView: can't paginate at this time; backwards:"+backwards);
return q(false);
}
this.setState({paginating: true});
debuglog("RoomView: Initiating paginate; backwards:"+backwards);
return this._timelineWindow.paginate(dir, PAGINATE_SIZE).then((r) => {
debuglog("RoomView: paginate complete backwards:"+backwards+"; success:"+r);
this._onTimelineUpdated(r);
return r;
});
},
onResendAllClick: function() {
var eventsToResend = this._getUnsentMessages(this.state.room);
eventsToResend.forEach(function(event) {
@ -701,19 +542,16 @@ module.exports = React.createClass({
},
onMessageListScroll: function(ev) {
if (this.refs.messagePanel.isAtBottom() &&
!this._timelineWindow.canPaginate(EventTimeline.FORWARDS)) {
if (this.state.numUnreadMessages != 0) {
this.setState({ numUnreadMessages: 0 });
}
if (!this.state.atEndOfLiveTimeline) {
this.setState({ atEndOfLiveTimeline: true });
}
if (this.refs.messagePanel.isAtEndOfLiveTimeline()) {
this.setState({
numUnreadMessages: 0,
atEndOfLiveTimeline: true,
});
}
else {
if (this.state.atEndOfLiveTimeline) {
this.setState({ atEndOfLiveTimeline: false });
}
this.setState({
atEndOfLiveTimeline: false,
});
}
},
@ -928,87 +766,6 @@ module.exports = React.createClass({
return ret;
},
_indexForEventId(evId) {
for (var i = 0; i < this.state.events.length; ++i) {
if (evId == this.state.events[i].getId()) {
return i;
}
}
return null;
},
sendReadReceipt: function() {
if (!this.state.room) return;
if (!this.refs.messagePanel) return;
// we don't want to see our RR marker dropping down as we scroll
// through old history. For now, do this just by leaving the RR where
// it is until we hit the bottom of the room, though ultimately we
// probably want to keep sending RR, but hide the RR until we reach
// the bottom of the room again, or something.
if (!this.state.atEndOfLiveTimeline) return;
var currentReadUpToEventId = this.state.room.getEventReadUpTo(MatrixClientPeg.get().credentials.userId);
var currentReadUpToEventIndex = this._indexForEventId(currentReadUpToEventId);
// We want to avoid sending out read receipts when we are looking at
// events in the past which are before the latest RR.
//
// For now, let's apply a heuristic: if (a) the event corresponding to
// the latest RR (either from the server, or sent by ourselves) doesn't
// appear in our timeline, and (b) we could forward-paginate the event
// timeline, then don't send any more RRs.
//
// This isn't watertight, as we could be looking at a section of
// timeline which is *after* the latest RR (so we should actually send
// RRs) - but that is a bit of a niche case. It will sort itself out when
// the user eventually hits the live timeline.
//
if (currentReadUpToEventId && currentReadUpToEventIndex === null &&
this._timelineWindow.canPaginate(EventTimeline.FORWARDS)) {
return;
}
var lastReadEventIndex = this._getLastDisplayedEventIndexIgnoringOwn();
if (lastReadEventIndex === null) return;
var lastReadEvent = this.state.events[lastReadEventIndex];
// we also remember the last read receipt we sent to avoid spamming the same one at the server repeatedly
if (lastReadEventIndex > currentReadUpToEventIndex && this.last_rr_sent_event_id != lastReadEvent.getId()) {
this.last_rr_sent_event_id = lastReadEvent.getId();
MatrixClientPeg.get().sendReadReceipt(lastReadEvent).catch(() => {
// it failed, so allow retries next time the user is active
this.last_rr_sent_event_id = undefined;
});
}
},
_getLastDisplayedEventIndexIgnoringOwn: function() {
var messagePanel = this.refs.messagePanel;
if (messagePanel === undefined) return null;
var wrapperRect = ReactDOM.findDOMNode(messagePanel).getBoundingClientRect();
for (var i = this.state.events.length-1; i >= 0; --i) {
var ev = this.state.events[i];
if (ev.sender && ev.sender.userId == MatrixClientPeg.get().credentials.userId) {
continue;
}
var node = messagePanel.getNodeForEventId(ev.getId());
if (!node) continue;
var boundingRect = node.getBoundingClientRect();
if (boundingRect.bottom < wrapperRect.bottom) {
return i;
}
}
return null;
},
onSettingsClick: function() {
this.showSettings(true);
},
@ -1113,18 +870,7 @@ module.exports = React.createClass({
// jump down to the bottom of this room, where new events are arriving
jumpToLiveTimeline: function() {
// if we can't forward-paginate the existing timeline, then there
// is no point reloading it - just jump straight to the bottom.
//
// Otherwise, reload the timeline rather than trying to paginate
// through all of space-time.
if (this._timelineWindow.canPaginate(EventTimeline.FORWARDS)) {
this._loadTimeline();
} else {
if (this.refs.messagePanel) {
this.refs.messagePanel.scrollToBottom();
}
}
this.refs.messagePanel.jumpToLiveTimeline();
},
// get the current scroll position of the room, so that it can be
@ -1266,14 +1012,15 @@ module.exports = React.createClass({
var CallView = sdk.getComponent("voip.CallView");
var RoomSettings = sdk.getComponent("rooms.RoomSettings");
var SearchBar = sdk.getComponent("rooms.SearchBar");
var ScrollPanel = sdk.getComponent("structures.ScrollPanel");
var TintableSvg = sdk.getComponent("elements.TintableSvg");
var RoomPreviewBar = sdk.getComponent("rooms.RoomPreviewBar");
var Loader = sdk.getComponent("elements.Spinner");
var MessagePanel = sdk.getComponent("structures.MessagePanel");
var TimelinePanel = sdk.getComponent("structures.TimelinePanel");
if (!this._timelineWindow) {
if (!this.state.room) {
if (this.props.roomId) {
if (this.state.timelineLoading) {
if (this.state.roomLoading) {
return (
<div className="mx_RoomView">
<Loader />
@ -1355,7 +1102,6 @@ module.exports = React.createClass({
var scrollheader_classes = classNames({
mx_RoomView_scrollheader: true,
loading: this.state.paginating
});
var statusBar;
@ -1510,57 +1256,21 @@ module.exports = React.createClass({
hideMessagePanel = true;
}
var messagePanel;
// just show a spinner while the timeline loads.
//
// put it in a div of the right class (mx_RoomView_messagePanel) so
// that the order in the roomview flexbox is correct, and
// mx_RoomView_messageListWrapper to position the inner div in the
// right place.
//
// Note that the click-on-search-result functionality relies on the
// fact that the messagePanel is hidden while the timeline reloads,
// but that the RoomHeader (complete with search term) continues to
// exist.
if (this.state.timelineLoading) {
messagePanel = (
<div className="mx_RoomView_messagePanel mx_RoomView_messageListWrapper">
<Loader />
</div>
);
} else {
// give the messagepanel a stickybottom if we're at the end of the
// live timeline, so that the arrival of new events triggers a
// scroll.
//
// Make sure that stickyBottom is *false* if we can paginate
// forwards, otherwise if somebody hits the bottom of the loaded
// events when viewing historical messages, we get stuck in a loop
// of paginating our way through the entire history of the room.
var stickyBottom = !this._timelineWindow.canPaginate(EventTimeline.FORWARDS);
messagePanel = (
<MessagePanel ref={(r) => {
this.refs.messagePanel = r;
this.updateTint();
}}
hidden={ hideMessagePanel }
events={ this.state.events }
highlightedEventId={ this.props.highlightedEventId }
readMarkerEventId={ this.state.readMarkerEventId }
readMarkerGhostEventId={ this.state.readMarkerGhostEventId }
ourUserId={ MatrixClientPeg.get().credentials.userId }
suppressFirstDateSeparator={ this.state.canBackPaginate }
stickyBottom={ stickyBottom }
isConferenceUser={this.props.ConferenceHandler ?
this.props.ConferenceHandler.isConferenceUser :
null }
onScroll={ this.onMessageListScroll }
onFillRequest={ this.onMessageListFillRequest }
/>
);
}
var messagePanel = (
<TimelinePanel ref={(r) => {
this.refs.messagePanel = r;
this.updateTint();
}}
room={this.state.room}
hidden={hideMessagePanel}
highlightedEventId={this.props.highlightedEventId}
eventId={this.props.eventId}
eventPixelOffset={this.props.eventPixelOffset}
isConferenceUser={this.props.ConferenceHandler ?
this.props.ConferenceHandler.isConferenceUser :
null }
onScroll={ this.onMessageListScroll }
/>);
return (
<div className={ "mx_RoomView" + (inCall ? " mx_RoomView_inCall" : "") } ref="roomView">