Merge pull request #5432 from matrix-org/dbkr/new_look_callview

New Look in-Call View
This commit is contained in:
David Baker 2020-11-23 15:51:09 +00:00 committed by GitHub
commit f0fdfd53d2
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23 changed files with 558 additions and 439 deletions

View file

@ -18,13 +18,11 @@ import React from 'react';
import PropTypes from 'prop-types';
import Matrix from 'matrix-js-sdk';
import { _t, _td } from '../../languageHandler';
import * as sdk from '../../index';
import {MatrixClientPeg} from '../../MatrixClientPeg';
import Resend from '../../Resend';
import dis from '../../dispatcher/dispatcher';
import {messageForResourceLimitError, messageForSendError} from '../../utils/ErrorUtils';
import {Action} from "../../dispatcher/actions";
import { CallState, CallType } from 'matrix-js-sdk/lib/webrtc/call';
const STATUS_BAR_HIDDEN = 0;
const STATUS_BAR_EXPANDED = 1;
@ -42,13 +40,6 @@ export default class RoomStatusBar extends React.Component {
// the room this statusbar is representing.
room: PropTypes.object.isRequired,
// The active call in the room, if any (means we show the call bar
// along with the status of the call)
callState: PropTypes.string,
// The type of the call in progress, or null if no call is in progress
callType: PropTypes.string,
// true if the room is being peeked at. This affects components that shouldn't
// logically be shown when peeking, such as a prompt to invite people to a room.
isPeeking: PropTypes.bool,
@ -115,12 +106,6 @@ export default class RoomStatusBar extends React.Component {
});
};
_showCallBar() {
return (this.props.callState &&
(this.props.callState !== CallState.Ended && this.props.callState !== CallState.Ringing)
);
}
_onResendAllClick = () => {
Resend.resendUnsentEvents(this.props.room);
dis.fire(Action.FocusComposer);
@ -152,7 +137,7 @@ export default class RoomStatusBar extends React.Component {
// changed - so we use '0' to indicate normal size, and other values to
// indicate other sizes.
_getSize() {
if (this._shouldShowConnectionError() || this._showCallBar()) {
if (this._shouldShowConnectionError()) {
return STATUS_BAR_EXPANDED;
} else if (this.state.unsentMessages.length > 0) {
return STATUS_BAR_EXPANDED_LARGE;
@ -160,22 +145,6 @@ export default class RoomStatusBar extends React.Component {
return STATUS_BAR_HIDDEN;
}
// return suitable content for the image on the left of the status bar.
_getIndicator() {
if (this._showCallBar()) {
const TintableSvg = sdk.getComponent("elements.TintableSvg");
return (
<TintableSvg src={require("../../../res/img/element-icons/room/in-call.svg")} width="23" height="20" />
);
}
if (this._shouldShowConnectionError()) {
return null;
}
return null;
}
_shouldShowConnectionError() {
// no conn bar trumps the "some not sent" msg since you can't resend without
// a connection!
@ -266,25 +235,6 @@ export default class RoomStatusBar extends React.Component {
</div>;
}
_getCallStatusText() {
switch (this.props.callState) {
case CallState.CreateOffer:
case CallState.InviteSent:
return _t('Calling...');
case CallState.Connecting:
case CallState.CreateAnswer:
return _t('Call connecting...');
case CallState.Connected:
return _t('Active call');
case CallState.WaitLocalMedia:
if (this.props.callType === CallType.Video) {
return _t('Starting camera...');
} else {
return _t('Starting microphone...');
}
}
}
// return suitable content for the main (text) part of the status bar.
_getContent() {
if (this._shouldShowConnectionError()) {
@ -307,26 +257,14 @@ export default class RoomStatusBar extends React.Component {
return this._getUnsentMessageContent();
}
if (this._showCallBar()) {
return (
<div className="mx_RoomStatusBar_callBar">
<b>{ this._getCallStatusText() }</b>
</div>
);
}
return null;
}
render() {
const content = this._getContent();
const indicator = this._getIndicator();
return (
<div className="mx_RoomStatusBar">
<div className="mx_RoomStatusBar_indicator">
{ indicator }
</div>
<div role="alert">
{ content }
</div>

View file

@ -41,7 +41,7 @@ import rateLimitedFunc from '../../ratelimitedfunc';
import * as ObjectUtils from '../../ObjectUtils';
import * as Rooms from '../../Rooms';
import eventSearch, {searchPagination} from '../../Searching';
import {isOnlyCtrlOrCmdIgnoreShiftKeyEvent, isOnlyCtrlOrCmdKeyEvent, Key} from '../../Keyboard';
import {isOnlyCtrlOrCmdIgnoreShiftKeyEvent, Key} from '../../Keyboard';
import MainSplit from './MainSplit';
import RightPanel from './RightPanel';
import RoomViewStore from '../../stores/RoomViewStore';
@ -67,10 +67,9 @@ import RoomUpgradeWarningBar from "../views/rooms/RoomUpgradeWarningBar";
import PinnedEventsPanel from "../views/rooms/PinnedEventsPanel";
import AuxPanel from "../views/rooms/AuxPanel";
import RoomHeader from "../views/rooms/RoomHeader";
import TintableSvg from "../views/elements/TintableSvg";
import {XOR} from "../../@types/common";
import { IThreepidInvite } from "../../stores/ThreepidInviteStore";
import { CallState, CallType, MatrixCall } from "matrix-js-sdk/src/webrtc/call";
import { CallState, MatrixCall } from "matrix-js-sdk/src/webrtc/call";
import WidgetStore from "../../stores/WidgetStore";
import {UPDATE_EVENT} from "../../stores/AsyncStore";
import Notifier from "../../Notifier";
@ -507,8 +506,6 @@ export default class RoomView extends React.Component<IProps, IState> {
this.props.resizeNotifier.on("middlePanelResized", this.onResize);
}
this.onResize();
document.addEventListener("keydown", this.onNativeKeyDown);
}
shouldComponentUpdate(nextProps, nextState) {
@ -591,8 +588,6 @@ export default class RoomView extends React.Component<IProps, IState> {
this.props.resizeNotifier.removeListener("middlePanelResized", this.onResize);
}
document.removeEventListener("keydown", this.onNativeKeyDown);
// Remove RoomStore listener
if (this.roomStoreToken) {
this.roomStoreToken.remove();
@ -641,33 +636,6 @@ export default class RoomView extends React.Component<IProps, IState> {
}
};
// we register global shortcuts here, they *must not conflict* with local shortcuts elsewhere or both will fire
private onNativeKeyDown = ev => {
let handled = false;
const ctrlCmdOnly = isOnlyCtrlOrCmdKeyEvent(ev);
switch (ev.key) {
case Key.D:
if (ctrlCmdOnly) {
this.onMuteAudioClick();
handled = true;
}
break;
case Key.E:
if (ctrlCmdOnly) {
this.onMuteVideoClick();
handled = true;
}
break;
}
if (handled) {
ev.stopPropagation();
ev.preventDefault();
}
};
private onReactKeyDown = ev => {
let handled = false;
@ -1754,8 +1722,6 @@ export default class RoomView extends React.Component<IProps, IState> {
isStatusAreaExpanded = this.state.statusBarVisible;
statusBar = <RoomStatusBar
room={this.state.room}
callState={this.state.callState}
callType={activeCall ? activeCall.type : null}
isPeeking={myMembership !== "join"}
onInviteClick={this.onInviteButtonClick}
onVisible={this.onStatusBarVisible}
@ -1879,56 +1845,6 @@ export default class RoomView extends React.Component<IProps, IState> {
};
}
if (activeCall) {
let zoomButton; let videoMuteButton;
if (activeCall.type === CallType.Video) {
zoomButton = (
<div className="mx_RoomView_voipButton" onClick={this.onFullscreenClick} title={_t("Fill screen")}>
<TintableSvg
src={require("../../../res/img/element-icons/call/fullscreen.svg")}
width="29"
height="22"
style={{ marginTop: 1, marginRight: 4 }}
/>
</div>
);
videoMuteButton =
<div className="mx_RoomView_voipButton" onClick={this.onMuteVideoClick}>
<TintableSvg
src={activeCall.isLocalVideoMuted() ?
require("../../../res/img/element-icons/call/video-muted.svg") :
require("../../../res/img/element-icons/call/video-call.svg")}
alt={activeCall.isLocalVideoMuted() ? _t("Click to unmute video") :
_t("Click to mute video")}
width=""
height="27"
/>
</div>;
}
const voiceMuteButton =
<div className="mx_RoomView_voipButton" onClick={this.onMuteAudioClick}>
<TintableSvg
src={activeCall.isMicrophoneMuted() ?
require("../../../res/img/element-icons/call/voice-muted.svg") :
require("../../../res/img/element-icons/call/voice-unmuted.svg")}
alt={activeCall.isMicrophoneMuted() ? _t("Click to unmute audio") : _t("Click to mute audio")}
width="21"
height="26"
/>
</div>;
// wrap the existing status bar into a 'callStatusBar' which adds more knobs.
statusBar =
<div className="mx_RoomView_callStatusBar">
{ voiceMuteButton }
{ videoMuteButton }
{ zoomButton }
{ statusBar }
</div>;
}
// if we have search results, we keep the messagepanel (so that it preserves its
// scroll state), but hide it.
let searchResultsPanel;

View file

@ -1,28 +0,0 @@
/*
Copyright 2020 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import React from 'react';
interface IProps {
}
const PulsedAvatar: React.FC<IProps> = (props) => {
return <div className="mx_PulsedAvatar">
{props.children}
</div>;
};
export default PulsedAvatar;

View file

@ -26,6 +26,15 @@ import PersistentApp from "../elements/PersistentApp";
import SettingsStore from "../../../settings/SettingsStore";
import { CallState, MatrixCall } from 'matrix-js-sdk/src/webrtc/call';
const SHOW_CALL_IN_STATES = [
CallState.Connected,
CallState.InviteSent,
CallState.Connecting,
CallState.CreateAnswer,
CallState.CreateOffer,
CallState.WaitLocalMedia,
];
interface IProps {
}
@ -94,14 +103,13 @@ export default class CallPreview extends React.Component<IProps, IState> {
const callForRoom = CallHandler.sharedInstance().getCallForRoom(this.state.roomId);
const showCall = (
this.state.activeCall &&
this.state.activeCall.state === CallState.Connected &&
SHOW_CALL_IN_STATES.includes(this.state.activeCall.state) &&
!callForRoom
);
if (showCall) {
return (
<CallView
className="mx_CallPreview"
onClick={this.onCallViewClick}
showHangup={true}
/>

View file

@ -21,12 +21,13 @@ import dis from '../../../dispatcher/dispatcher';
import CallHandler from '../../../CallHandler';
import {MatrixClientPeg} from '../../../MatrixClientPeg';
import { _t } from '../../../languageHandler';
import AccessibleButton from '../elements/AccessibleButton';
import VideoFeed, { VideoFeedType } from "./VideoFeed";
import RoomAvatar from "../avatars/RoomAvatar";
import PulsedAvatar from '../avatars/PulsedAvatar';
import { CallState, CallType, MatrixCall } from 'matrix-js-sdk/src/webrtc/call';
import { CallEvent } from 'matrix-js-sdk/src/webrtc/call';
import classNames from 'classnames';
import AccessibleButton from '../elements/AccessibleButton';
import {isOnlyCtrlOrCmdKeyEvent, Key} from '../../../Keyboard';
interface IProps {
// js-sdk room object. If set, we will only show calls for the given
@ -43,9 +44,6 @@ interface IProps {
// in a way that is likely to cause a resize.
onResize?: any;
// classname applied to view,
className?: string;
// Whether to show the hang up icon:W
showHangup?: boolean;
}
@ -53,6 +51,10 @@ interface IProps {
interface IState {
call: MatrixCall;
isLocalOnHold: boolean,
micMuted: boolean,
vidMuted: boolean,
callState: CallState,
controlsVisible: boolean,
}
function getFullScreenElement() {
@ -83,10 +85,15 @@ function exitFullscreen() {
if (exitMethod) exitMethod.call(document);
}
const CONTROLS_HIDE_DELAY = 1000;
// Height of the header duplicated from CSS because we need to subtract it from our max
// height to get the max height of the video
const HEADER_HEIGHT = 44;
export default class CallView extends React.Component<IProps, IState> {
private dispatcherRef: string;
private container = createRef<HTMLDivElement>();
private contentRef = createRef<HTMLDivElement>();
private controlsHideTimer: number = null;
constructor(props: IProps) {
super(props);
@ -94,6 +101,10 @@ export default class CallView extends React.Component<IProps, IState> {
this.state = {
call,
isLocalOnHold: call ? call.isLocalOnHold() : null,
micMuted: call ? call.isMicrophoneMuted() : null,
vidMuted: call ? call.isLocalVideoMuted() : null,
callState: call ? call.state : null,
controlsVisible: true,
}
this.updateCallListeners(null, call);
@ -101,9 +112,11 @@ export default class CallView extends React.Component<IProps, IState> {
public componentDidMount() {
this.dispatcherRef = dis.register(this.onAction);
document.addEventListener('keydown', this.onNativeKeyDown);
}
public componentWillUnmount() {
document.removeEventListener("keydown", this.onNativeKeyDown);
this.updateCallListeners(this.state.call, null);
dis.unregister(this.dispatcherRef);
}
@ -111,11 +124,11 @@ export default class CallView extends React.Component<IProps, IState> {
private onAction = (payload) => {
switch (payload.action) {
case 'video_fullscreen': {
if (!this.container.current) {
if (!this.contentRef.current) {
return;
}
if (payload.fullscreen) {
requestFullscreen(this.container.current);
requestFullscreen(this.contentRef.current);
} else if (getFullScreenElement()) {
exitFullscreen();
}
@ -125,9 +138,21 @@ export default class CallView extends React.Component<IProps, IState> {
const newCall = this.getCall();
if (newCall !== this.state.call) {
this.updateCallListeners(this.state.call, newCall);
let newControlsVisible = this.state.controlsVisible;
if (newCall && !this.state.call) {
newControlsVisible = true;
if (this.controlsHideTimer !== null) {
clearTimeout(this.controlsHideTimer);
}
this.controlsHideTimer = window.setTimeout(this.onControlsHideTimer, CONTROLS_HIDE_DELAY);
}
this.setState({
call: newCall,
isLocalOnHold: newCall ? newCall.isLocalOnHold() : null,
micMuted: newCall ? newCall.isMicrophoneMuted() : null,
vidMuted: newCall ? newCall.isLocalVideoMuted() : null,
callState: newCall ? newCall.state : null,
controlsVisible: newControlsVisible,
});
}
if (!newCall && getFullScreenElement()) {
@ -144,11 +169,6 @@ export default class CallView extends React.Component<IProps, IState> {
if (this.props.room) {
const roomId = this.props.room.roomId;
call = CallHandler.sharedInstance().getCallForRoom(roomId);
// We don't currently show voice calls in this view when in the room:
// they're represented in the room status bar at the bottom instead
// (but this will all change with the new designs)
if (call && call.type == CallType.Voice) call = null;
} else {
call = CallHandler.sharedInstance().getAnyActiveCall();
// Ignore calls if we can't get the room associated with them.
@ -160,7 +180,7 @@ export default class CallView extends React.Component<IProps, IState> {
}
}
if (call && call.state == CallState.Ended) return null;
if (call && [CallState.Ended, CallState.Ringing].includes(call.state)) return null;
return call;
}
@ -177,67 +197,240 @@ export default class CallView extends React.Component<IProps, IState> {
});
};
public render() {
let view: React.ReactNode;
private onFullscreenClick = () => {
dis.dispatch({
action: 'video_fullscreen',
fullscreen: true,
});
};
if (this.state.call) {
if (this.state.call.type === "voice") {
const client = MatrixClientPeg.get();
const callRoom = client.getRoom(this.state.call.roomId);
private onExpandClick = () => {
dis.dispatch({
action: 'view_room',
room_id: this.state.call.roomId,
});
};
let caption = _t("Active call");
if (this.state.isLocalOnHold) {
// we currently have no UI for holding / unholding a call (apart from slash
// commands) so we don't disintguish between when we've put the call on hold
// (ie. we'd show an unhold button) and when the other side has put us on hold
// (where obviously we would not show such a button).
caption = _t("Call Paused");
private onControlsHideTimer = () => {
this.controlsHideTimer = null;
this.setState({
controlsVisible: false,
});
}
private onMouseMove = () => {
this.showControls();
}
private showControls() {
if (!this.state.controlsVisible) {
this.setState({
controlsVisible: true,
});
}
if (this.controlsHideTimer !== null) {
clearTimeout(this.controlsHideTimer);
}
this.controlsHideTimer = window.setTimeout(this.onControlsHideTimer, CONTROLS_HIDE_DELAY);
}
private onMicMuteClick = () => {
if (!this.state.call) return;
const newVal = !this.state.micMuted;
this.state.call.setMicrophoneMuted(newVal);
this.setState({micMuted: newVal});
}
private onVidMuteClick = () => {
if (!this.state.call) return;
const newVal = !this.state.vidMuted;
this.state.call.setLocalVideoMuted(newVal);
this.setState({vidMuted: newVal});
}
// we register global shortcuts here, they *must not conflict* with local shortcuts elsewhere or both will fire
// Note that this assumes we always have a callview on screen at any given time
// CallHandler would probably be a better place for this
private onNativeKeyDown = ev => {
let handled = false;
const ctrlCmdOnly = isOnlyCtrlOrCmdKeyEvent(ev);
switch (ev.key) {
case Key.D:
if (ctrlCmdOnly) {
this.onMicMuteClick();
// show the controls to give feedback
this.showControls();
handled = true;
}
break;
view = <AccessibleButton className="mx_CallView_voice" onClick={this.props.onClick}>
<PulsedAvatar>
<RoomAvatar
room={callRoom}
height={35}
width={35}
/>
</PulsedAvatar>
<div>
<h1>{callRoom.name}</h1>
<p>{ caption }</p>
</div>
</AccessibleButton>;
} else {
// For video calls, we currently ignore the call hold state altogether
// (the video will just go black)
// if we're fullscreen, we don't want to set a maxHeight on the video element.
const maxVideoHeight = getFullScreenElement() ? null : this.props.maxVideoHeight;
view = <div className="mx_CallView_video" onClick={this.props.onClick}>
<VideoFeed type={VideoFeedType.Remote} call={this.state.call} onResize={this.props.onResize}
maxHeight={maxVideoHeight}
/>
<VideoFeed type={VideoFeedType.Local} call={this.state.call} />
</div>;
}
case Key.E:
if (ctrlCmdOnly) {
this.onVidMuteClick();
// show the controls to give feedback
this.showControls();
handled = true;
}
break;
}
let hangup: React.ReactNode;
if (this.props.showHangup) {
hangup = <div
className="mx_CallView_hangup"
onClick={() => {
dis.dispatch({
action: 'hangup',
room_id: this.state.call.roomId,
});
}}
if (handled) {
ev.stopPropagation();
ev.preventDefault();
}
};
private onRoomAvatarClick = () => {
dis.dispatch({
action: 'view_room',
room_id: this.state.call.roomId,
});
}
public render() {
if (!this.state.call) return null;
const client = MatrixClientPeg.get();
const callRoom = client.getRoom(this.state.call.roomId);
let callControls;
if (this.props.room) {
const micClasses = classNames({
mx_CallView_callControls_button: true,
mx_CallView_callControls_button_micOn: !this.state.micMuted,
mx_CallView_callControls_button_micOff: this.state.micMuted,
});
const vidClasses = classNames({
mx_CallView_callControls_button: true,
mx_CallView_callControls_button_vidOn: !this.state.vidMuted,
mx_CallView_callControls_button_vidOff: this.state.vidMuted,
});
// Put the other states of the mic/video icons in the document to make sure they're cached
// (otherwise the icon disappears briefly when toggled)
const micCacheClasses = classNames({
mx_CallView_callControls_button: true,
mx_CallView_callControls_button_micOn: this.state.micMuted,
mx_CallView_callControls_button_micOff: !this.state.micMuted,
mx_CallView_callControls_button_invisible: true,
});
const vidCacheClasses = classNames({
mx_CallView_callControls_button: true,
mx_CallView_callControls_button_vidOn: this.state.micMuted,
mx_CallView_callControls_button_vidOff: !this.state.micMuted,
mx_CallView_callControls_button_invisible: true,
});
const callControlsClasses = classNames({
mx_CallView_callControls: true,
mx_CallView_callControls_hidden: !this.state.controlsVisible,
});
const vidMuteButton = this.state.call.type === CallType.Video ? <div
className={vidClasses}
onClick={this.onVidMuteClick}
/> : null;
callControls = <div className={callControlsClasses}>
<div
className={micClasses}
onClick={this.onMicMuteClick}
/>
<div
className="mx_CallView_callControls_button mx_CallView_callControls_button_hangup"
onClick={() => {
dis.dispatch({
action: 'hangup',
room_id: this.state.call.roomId,
});
}}
/>
{vidMuteButton}
<div className={micCacheClasses} />
<div className={vidCacheClasses} />
</div>;
}
// The 'content' for the call, ie. the videos for a video call and profile picture
// for voice calls (fills the bg)
let contentView: React.ReactNode;
if (this.state.call.type === CallType.Video) {
// if we're fullscreen, we don't want to set a maxHeight on the video element.
const maxVideoHeight = getFullScreenElement() ? null : this.props.maxVideoHeight - HEADER_HEIGHT;
contentView = <div className="mx_CallView_video" ref={this.contentRef} onMouseMove={this.onMouseMove}>
<VideoFeed type={VideoFeedType.Remote} call={this.state.call} onResize={this.props.onResize}
maxHeight={maxVideoHeight}
/>
<VideoFeed type={VideoFeedType.Local} call={this.state.call} />
{callControls}
</div>;
} else {
const avatarSize = this.props.room ? 200 : 75;
contentView = <div className="mx_CallView_voice" onMouseMove={this.onMouseMove}>
<RoomAvatar
room={callRoom}
height={avatarSize}
width={avatarSize}
/>
{callControls}
</div>;
}
const callTypeText = this.state.call.type === CallType.Video ? _t("Video Call") : _t("Voice Call");
let myClassName;
let fullScreenButton;
if (this.state.call.type === CallType.Video && this.props.room) {
fullScreenButton = <div className="mx_CallView_header_button mx_CallView_header_button_fullscreen"
onClick={this.onFullscreenClick} title={_t("Fill Screen")}
/>;
}
return <div className={this.props.className} ref={this.container}>
{view}
{hangup}
let expandButton;
if (!this.props.room) {
expandButton = <div className="mx_CallView_header_button mx_CallView_header_button_expand"
onClick={this.onExpandClick} title={_t("Return to call")}
/>;
}
const headerControls = <div className="mx_CallView_header_controls">
{fullScreenButton}
{expandButton}
</div>;
let header: React.ReactNode;
if (this.props.room) {
header = <div className="mx_CallView_header">
<div className="mx_CallView_header_phoneIcon"></div>
<span className="mx_CallView_header_callType">{callTypeText}</span>
{headerControls}
</div>;
myClassName = 'mx_CallView_large';
} else {
header = <div className="mx_CallView_header">
<AccessibleButton onClick={this.onRoomAvatarClick}>
<RoomAvatar room={callRoom} height={32} width={32} />
</AccessibleButton>
<div>
<div className="mx_CallView_header_roomName">{callRoom.name}</div>
<div className="mx_CallView_header_callTypeSmall">{callTypeText}</div>
</div>
{headerControls}
</div>;
myClassName = 'mx_CallView_pip';
}
return <div className={"mx_CallView " + myClassName}>
{header}
{contentView}
</div>;
}
}

View file

@ -22,7 +22,6 @@ import dis from '../../../dispatcher/dispatcher';
import { _t } from '../../../languageHandler';
import { ActionPayload } from '../../../dispatcher/payloads';
import CallHandler from '../../../CallHandler';
import PulsedAvatar from '../avatars/PulsedAvatar';
import RoomAvatar from '../avatars/RoomAvatar';
import FormButton from '../elements/FormButton';
import { CallState } from 'matrix-js-sdk/lib/webrtc/call';
@ -108,13 +107,11 @@ export default class IncomingCallBox extends React.Component<IProps, IState> {
return <div className="mx_IncomingCallBox">
<div className="mx_IncomingCallBox_CallerInfo">
<PulsedAvatar>
<RoomAvatar
room={room}
height={32}
width={32}
/>
</PulsedAvatar>
<RoomAvatar
room={room}
height={32}
width={32}
/>
<div>
<h1>{caller}</h1>
<p>{incomingCallText}</p>

View file

@ -73,8 +73,6 @@ export default class VideoFeed extends React.Component<IProps> {
let videoStyle = {};
if (this.props.maxHeight) videoStyle = { maxHeight: this.props.maxHeight };
return <div className={classnames(videoClasses)}>
<video ref={this.vid} style={videoStyle}></video>
</div>;
return <video className={classnames(videoClasses)} ref={this.vid} style={videoStyle} />;
}
}