Remove legacy codepaths for Unknown Device Error (UDE/UDD) handling

as we now always `setGlobalErrorOnUnknownDevices(false)`

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
This commit is contained in:
Michael Telatynski 2020-05-28 16:59:27 +01:00
parent cc68f53fc2
commit f0cabd55c0
7 changed files with 63 additions and 481 deletions

View file

@ -1,48 +0,0 @@
/*
Copyright 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
.mx_UnknownDeviceDialog {
height: 100%;
display: flex;
flex-direction: column;
}
.mx_UnknownDeviceDialog ul {
list-style: none;
padding: 0;
}
// userid
.mx_UnknownDeviceDialog p {
font-weight: bold;
font-size: $font-16px;
}
.mx_UnknownDeviceDialog .mx_DeviceVerifyButtons {
flex-direction: row !important;
}
.mx_UnknownDeviceDialog .mx_Dialog_content {
margin-bottom: 24px;
overflow-y: scroll;
}
.mx_UnknownDeviceDialog_deviceList > li {
padding: 4px;
}
.mx_UnknownDeviceDialog_deviceList > li > * {
padding-bottom: 0;
}