EventIndex: Move the event indexing files into a separate folder.
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6 changed files with 8 additions and 8 deletions
223
src/indexing/BaseEventIndexManager.js
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223
src/indexing/BaseEventIndexManager.js
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/*
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Copyright 2019 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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export interface MatrixEvent {
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type: string;
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sender: string;
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content: {};
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event_id: string;
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origin_server_ts: number;
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unsigned: ?{};
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room_id: string;
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}
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export interface MatrixProfile {
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avatar_url: string;
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displayname: string;
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}
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export interface CrawlerCheckpoint {
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roomId: string;
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token: string;
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fullCrawl: boolean;
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direction: string;
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}
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export interface ResultContext {
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events_before: [MatrixEvent];
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events_after: [MatrixEvent];
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profile_info: Map<string, MatrixProfile>;
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}
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export interface ResultsElement {
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rank: number;
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result: MatrixEvent;
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context: ResultContext;
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}
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export interface SearchResult {
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count: number;
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results: [ResultsElement];
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highlights: [string];
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}
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export interface SearchArgs {
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search_term: string;
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before_limit: number;
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after_limit: number;
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order_by_recency: boolean;
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room_id: ?string;
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}
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export interface HistoricEvent {
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event: MatrixEvent;
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profile: MatrixProfile;
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}
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/**
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* Base class for classes that provide platform-specific event indexing.
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*
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* Instances of this class are provided by the application.
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*/
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export default class BaseEventIndexManager {
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/**
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* Does our EventIndexManager support event indexing.
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*
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* If an EventIndexManager implementor has runtime dependencies that
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* optionally enable event indexing they may override this method to perform
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* the necessary runtime checks here.
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*
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* @return {Promise} A promise that will resolve to true if event indexing
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* is supported, false otherwise.
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*/
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async supportsEventIndexing(): Promise<boolean> {
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return true;
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}
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/**
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* Initialize the event index for the given user.
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*
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* @return {Promise} A promise that will resolve when the event index is
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* initialized.
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*/
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async initEventIndex(): Promise<> {
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throw new Error("Unimplemented");
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}
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/**
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* Queue up an event to be added to the index.
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*
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* @param {MatrixEvent} ev The event that should be added to the index.
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* @param {MatrixProfile} profile The profile of the event sender at the
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* time of the event receival.
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*
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* @return {Promise} A promise that will resolve when the was queued up for
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* addition.
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*/
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async addEventToIndex(ev: MatrixEvent, profile: MatrixProfile): Promise<> {
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throw new Error("Unimplemented");
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}
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/**
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* Check if our event index is empty.
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*/
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indexIsEmpty(): Promise<boolean> {
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throw new Error("Unimplemented");
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}
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/**
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* Commit the previously queued up events to the index.
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*
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* @return {Promise} A promise that will resolve once the queued up events
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* were added to the index.
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*/
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async commitLiveEvents(): Promise<> {
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throw new Error("Unimplemented");
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}
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/**
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* Search the event index using the given term for matching events.
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*
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* @param {SearchArgs} searchArgs The search configuration sets what should
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* be searched for and what should be contained in the search result.
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*
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* @return {Promise<[SearchResult]>} A promise that will resolve to an array
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* of search results once the search is done.
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*/
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async searchEventIndex(searchArgs: SearchArgs): Promise<SearchResult> {
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throw new Error("Unimplemented");
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}
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/**
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* Add events from the room history to the event index.
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*
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* This is used to add a batch of events to the index.
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*
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* @param {[HistoricEvent]} events The list of events and profiles that
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* should be added to the event index.
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* @param {[CrawlerCheckpoint]} checkpoint A new crawler checkpoint that
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* should be stored in the index which should be used to continue crawling
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* the room.
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* @param {[CrawlerCheckpoint]} oldCheckpoint The checkpoint that was used
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* to fetch the current batch of events. This checkpoint will be removed
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* from the index.
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*
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* @return {Promise} A promise that will resolve to true if all the events
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* were already added to the index, false otherwise.
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*/
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async addHistoricEvents(
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events: [HistoricEvent],
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checkpoint: CrawlerCheckpoint | null,
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oldCheckpoint: CrawlerCheckpoint | null,
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): Promise<bool> {
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throw new Error("Unimplemented");
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}
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/**
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* Add a new crawler checkpoint to the index.
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*
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* @param {CrawlerCheckpoint} checkpoint The checkpoint that should be added
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* to the index.
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*
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* @return {Promise} A promise that will resolve once the checkpoint has
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* been stored.
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*/
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async addCrawlerCheckpoint(checkpoint: CrawlerCheckpoint): Promise<> {
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throw new Error("Unimplemented");
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}
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/**
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* Add a new crawler checkpoint to the index.
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*
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* @param {CrawlerCheckpoint} checkpoint The checkpoint that should be
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* removed from the index.
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*
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* @return {Promise} A promise that will resolve once the checkpoint has
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* been removed.
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*/
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async removeCrawlerCheckpoint(checkpoint: CrawlerCheckpoint): Promise<> {
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throw new Error("Unimplemented");
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}
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/**
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* Load the stored checkpoints from the index.
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*
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* @return {Promise<[CrawlerCheckpoint]>} A promise that will resolve to an
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* array of crawler checkpoints once they have been loaded from the index.
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*/
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async loadCheckpoints(): Promise<[CrawlerCheckpoint]> {
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throw new Error("Unimplemented");
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}
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/**
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* close our event index.
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*
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* @return {Promise} A promise that will resolve once the event index has
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* been closed.
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*/
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async closeEventIndex(): Promise<> {
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throw new Error("Unimplemented");
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}
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/**
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* Delete our current event index.
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*
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* @return {Promise} A promise that will resolve once the event index has
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* been deleted.
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*/
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async deleteEventIndex(): Promise<> {
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throw new Error("Unimplemented");
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}
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}
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425
src/indexing/EventIndex.js
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425
src/indexing/EventIndex.js
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/*
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Copyright 2019 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import PlatformPeg from "../PlatformPeg";
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import MatrixClientPeg from "../MatrixClientPeg";
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/**
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* Event indexing class that wraps the platform specific event indexing.
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*/
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export default class EventIndex {
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constructor() {
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this.crawlerCheckpoints = [];
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// The time that the crawler will wait between /rooms/{room_id}/messages
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// requests
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this._crawlerTimeout = 3000;
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// The maximum number of events our crawler should fetch in a single
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// crawl.
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this._eventsPerCrawl = 100;
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this._crawler = null;
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this.liveEventsForIndex = new Set();
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this.boundOnSync = async (state, prevState, data) => {
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await this.onSync(state, prevState, data);
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};
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this.boundOnRoomTimeline = async ( ev, room, toStartOfTimeline, removed,
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data) => {
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await this.onRoomTimeline(ev, room, toStartOfTimeline, removed, data);
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};
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this.boundOnEventDecrypted = async (ev, err) => {
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await this.onEventDecrypted(ev, err);
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};
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this.boundOnTimelineReset = async (room, timelineSet,
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resetAllTimelines) => await this.onTimelineReset(room);
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}
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async init() {
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const indexManager = PlatformPeg.get().getEventIndexingManager();
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await indexManager.initEventIndex();
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this.registerListeners();
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}
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registerListeners() {
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const client = MatrixClientPeg.get();
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client.on('sync', this.boundOnSync);
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client.on('Room.timeline', this.boundOnRoomTimeline);
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client.on('Event.decrypted', this.boundOnEventDecrypted);
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client.on('Room.timelineReset', this.boundOnTimelineReset);
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}
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removeListeners() {
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const client = MatrixClientPeg.get();
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if (client === null) return;
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client.removeListener('sync', this.boundOnSync);
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client.removeListener('Room.timeline', this.boundOnRoomTimeline);
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client.removeListener('Event.decrypted', this.boundOnEventDecrypted);
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client.removeListener('Room.timelineReset', this.boundOnTimelineReset);
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}
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async onSync(state, prevState, data) {
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const indexManager = PlatformPeg.get().getEventIndexingManager();
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if (prevState === null && state === "PREPARED") {
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// Load our stored checkpoints, if any.
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this.crawlerCheckpoints = await indexManager.loadCheckpoints();
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console.log("EventIndex: Loaded checkpoints",
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this.crawlerCheckpoints);
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return;
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}
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if (prevState === "PREPARED" && state === "SYNCING") {
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const addInitialCheckpoints = async () => {
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const client = MatrixClientPeg.get();
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const rooms = client.getRooms();
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const isRoomEncrypted = (room) => {
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return client.isRoomEncrypted(room.roomId);
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};
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// We only care to crawl the encrypted rooms, non-encrypted.
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// rooms can use the search provided by the homeserver.
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const encryptedRooms = rooms.filter(isRoomEncrypted);
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console.log("EventIndex: Adding initial crawler checkpoints");
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// Gather the prev_batch tokens and create checkpoints for
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// our message crawler.
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await Promise.all(encryptedRooms.map(async (room) => {
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const timeline = room.getLiveTimeline();
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const token = timeline.getPaginationToken("b");
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console.log("EventIndex: Got token for indexer",
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room.roomId, token);
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const backCheckpoint = {
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roomId: room.roomId,
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token: token,
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direction: "b",
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};
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const forwardCheckpoint = {
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roomId: room.roomId,
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token: token,
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direction: "f",
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};
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await indexManager.addCrawlerCheckpoint(backCheckpoint);
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await indexManager.addCrawlerCheckpoint(forwardCheckpoint);
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this.crawlerCheckpoints.push(backCheckpoint);
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this.crawlerCheckpoints.push(forwardCheckpoint);
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}));
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};
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// If our indexer is empty we're most likely running Riot the
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// first time with indexing support or running it with an
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// initial sync. Add checkpoints to crawl our encrypted rooms.
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const eventIndexWasEmpty = await indexManager.isEventIndexEmpty();
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if (eventIndexWasEmpty) await addInitialCheckpoints();
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// Start our crawler.
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this.startCrawler();
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return;
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}
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if (prevState === "SYNCING" && state === "SYNCING") {
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// A sync was done, presumably we queued up some live events,
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// commit them now.
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console.log("EventIndex: Committing events");
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await indexManager.commitLiveEvents();
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return;
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}
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}
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async onRoomTimeline(ev, room, toStartOfTimeline, removed, data) {
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// We only index encrypted rooms locally.
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if (!MatrixClientPeg.get().isRoomEncrypted(room.roomId)) return;
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// If it isn't a live event or if it's redacted there's nothing to
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// do.
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if (toStartOfTimeline || !data || !data.liveEvent
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|| ev.isRedacted()) {
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return;
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}
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// If the event is not yet decrypted mark it for the
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// Event.decrypted callback.
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if (ev.isBeingDecrypted()) {
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const eventId = ev.getId();
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this.liveEventsForIndex.add(eventId);
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} else {
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// If the event is decrypted or is unencrypted add it to the
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// index now.
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await this.addLiveEventToIndex(ev);
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}
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}
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async onEventDecrypted(ev, err) {
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const eventId = ev.getId();
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// If the event isn't in our live event set, ignore it.
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if (!this.liveEventsForIndex.delete(eventId)) return;
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if (err) return;
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await this.addLiveEventToIndex(ev);
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}
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async addLiveEventToIndex(ev) {
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const indexManager = PlatformPeg.get().getEventIndexingManager();
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if (["m.room.message", "m.room.name", "m.room.topic"]
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.indexOf(ev.getType()) == -1) {
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return;
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}
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const e = ev.toJSON().decrypted;
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const profile = {
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displayname: ev.sender.rawDisplayName,
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avatar_url: ev.sender.getMxcAvatarUrl(),
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};
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indexManager.addEventToIndex(e, profile);
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}
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async crawlerFunc() {
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// TODO either put this in a better place or find a library provided
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// method that does this.
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const sleep = async (ms) => {
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return new Promise(resolve => setTimeout(resolve, ms));
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};
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let cancelled = false;
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console.log("EventIndex: Started crawler function");
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const client = MatrixClientPeg.get();
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const indexManager = PlatformPeg.get().getEventIndexingManager();
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this._crawler = {};
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this._crawler.cancel = () => {
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cancelled = true;
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};
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while (!cancelled) {
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// This is a low priority task and we don't want to spam our
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// homeserver with /messages requests so we set a hefty timeout
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// here.
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await sleep(this._crawlerTimeout);
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console.log("EventIndex: Running the crawler loop.");
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if (cancelled) {
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break;
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}
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const checkpoint = this.crawlerCheckpoints.shift();
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/// There is no checkpoint available currently, one may appear if
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// a sync with limited room timelines happens, so go back to sleep.
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if (checkpoint === undefined) {
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continue;
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}
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console.log("EventIndex: crawling using checkpoint", checkpoint);
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// We have a checkpoint, let us fetch some messages, again, very
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// conservatively to not bother our homeserver too much.
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const eventMapper = client.getEventMapper();
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// TODO we need to ensure to use member lazy loading with this
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// request so we get the correct profiles.
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let res;
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try {
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res = await client._createMessagesRequest(
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checkpoint.roomId, checkpoint.token, this._eventsPerCrawl,
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checkpoint.direction);
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} catch (e) {
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console.log("EventIndex: Error crawling events:", e);
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this.crawlerCheckpoints.push(checkpoint);
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continue;
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}
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if (res.chunk.length === 0) {
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console.log("EventIndex: Done with the checkpoint", checkpoint);
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// We got to the start/end of our timeline, lets just
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// delete our checkpoint and go back to sleep.
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await indexManager.removeCrawlerCheckpoint(checkpoint);
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continue;
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}
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// Convert the plain JSON events into Matrix events so they get
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// decrypted if necessary.
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const matrixEvents = res.chunk.map(eventMapper);
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let stateEvents = [];
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if (res.state !== undefined) {
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stateEvents = res.state.map(eventMapper);
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}
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const profiles = {};
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stateEvents.forEach(ev => {
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if (ev.event.content &&
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ev.event.content.membership === "join") {
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profiles[ev.event.sender] = {
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displayname: ev.event.content.displayname,
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avatar_url: ev.event.content.avatar_url,
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};
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}
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});
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const decryptionPromises = [];
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matrixEvents.forEach(ev => {
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if (ev.isBeingDecrypted() || ev.isDecryptionFailure()) {
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// TODO the decryption promise is a private property, this
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// should either be made public or we should convert the
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// event that gets fired when decryption is done into a
|
||||
// promise using the once event emitter method:
|
||||
// https://nodejs.org/api/events.html#events_events_once_emitter_name
|
||||
decryptionPromises.push(ev._decryptionPromise);
|
||||
}
|
||||
});
|
||||
|
||||
// Let us wait for all the events to get decrypted.
|
||||
await Promise.all(decryptionPromises);
|
||||
|
||||
// We filter out events for which decryption failed, are redacted
|
||||
// or aren't of a type that we know how to index.
|
||||
const isValidEvent = (value) => {
|
||||
return ([
|
||||
"m.room.message",
|
||||
"m.room.name",
|
||||
"m.room.topic",
|
||||
].indexOf(value.getType()) >= 0
|
||||
&& !value.isRedacted() && !value.isDecryptionFailure()
|
||||
);
|
||||
// TODO do we need to check if the event has all the valid
|
||||
// attributes?
|
||||
};
|
||||
|
||||
// TODO if there are no events at this point we're missing a lot
|
||||
// decryption keys, do we want to retry this checkpoint at a later
|
||||
// stage?
|
||||
const filteredEvents = matrixEvents.filter(isValidEvent);
|
||||
|
||||
// Let us convert the events back into a format that EventIndex can
|
||||
// consume.
|
||||
const events = filteredEvents.map((ev) => {
|
||||
const jsonEvent = ev.toJSON();
|
||||
|
||||
let e;
|
||||
if (ev.isEncrypted()) e = jsonEvent.decrypted;
|
||||
else e = jsonEvent;
|
||||
|
||||
let profile = {};
|
||||
if (e.sender in profiles) profile = profiles[e.sender];
|
||||
const object = {
|
||||
event: e,
|
||||
profile: profile,
|
||||
};
|
||||
return object;
|
||||
});
|
||||
|
||||
// Create a new checkpoint so we can continue crawling the room for
|
||||
// messages.
|
||||
const newCheckpoint = {
|
||||
roomId: checkpoint.roomId,
|
||||
token: res.end,
|
||||
fullCrawl: checkpoint.fullCrawl,
|
||||
direction: checkpoint.direction,
|
||||
};
|
||||
|
||||
console.log(
|
||||
"EventIndex: Crawled room",
|
||||
client.getRoom(checkpoint.roomId).name,
|
||||
"and fetched", events.length, "events.",
|
||||
);
|
||||
|
||||
try {
|
||||
const eventsAlreadyAdded = await indexManager.addHistoricEvents(
|
||||
events, newCheckpoint, checkpoint);
|
||||
// If all events were already indexed we assume that we catched
|
||||
// up with our index and don't need to crawl the room further.
|
||||
// Let us delete the checkpoint in that case, otherwise push
|
||||
// the new checkpoint to be used by the crawler.
|
||||
if (eventsAlreadyAdded === true && newCheckpoint.fullCrawl !== true) {
|
||||
console.log("EventIndex: Checkpoint had already all events",
|
||||
"added, stopping the crawl", checkpoint);
|
||||
await indexManager.removeCrawlerCheckpoint(newCheckpoint);
|
||||
} else {
|
||||
this.crawlerCheckpoints.push(newCheckpoint);
|
||||
}
|
||||
} catch (e) {
|
||||
console.log("EventIndex: Error durring a crawl", e);
|
||||
// An error occurred, put the checkpoint back so we
|
||||
// can retry.
|
||||
this.crawlerCheckpoints.push(checkpoint);
|
||||
}
|
||||
}
|
||||
|
||||
this._crawler = null;
|
||||
|
||||
console.log("EventIndex: Stopping crawler function");
|
||||
}
|
||||
|
||||
async onTimelineReset(room) {
|
||||
if (room === null) return;
|
||||
|
||||
const indexManager = PlatformPeg.get().getEventIndexingManager();
|
||||
if (!MatrixClientPeg.get().isRoomEncrypted(room.roomId)) return;
|
||||
|
||||
const timeline = room.getLiveTimeline();
|
||||
const token = timeline.getPaginationToken("b");
|
||||
|
||||
const backwardsCheckpoint = {
|
||||
roomId: room.roomId,
|
||||
token: token,
|
||||
fullCrawl: false,
|
||||
direction: "b",
|
||||
};
|
||||
|
||||
console.log("EventIndex: Added checkpoint because of a limited timeline",
|
||||
backwardsCheckpoint);
|
||||
|
||||
await indexManager.addCrawlerCheckpoint(backwardsCheckpoint);
|
||||
|
||||
this.crawlerCheckpoints.push(backwardsCheckpoint);
|
||||
}
|
||||
|
||||
startCrawler() {
|
||||
if (this._crawler !== null) return;
|
||||
this.crawlerFunc();
|
||||
}
|
||||
|
||||
stopCrawler() {
|
||||
if (this._crawler === null) return;
|
||||
this._crawler.cancel();
|
||||
}
|
||||
|
||||
async close() {
|
||||
const indexManager = PlatformPeg.get().getEventIndexingManager();
|
||||
this.removeListeners();
|
||||
this.stopCrawler();
|
||||
return indexManager.closeEventIndex();
|
||||
}
|
||||
|
||||
async search(searchArgs) {
|
||||
const indexManager = PlatformPeg.get().getEventIndexingManager();
|
||||
return indexManager.searchEventIndex(searchArgs);
|
||||
}
|
||||
}
|
115
src/indexing/EventIndexPeg.js
Normal file
115
src/indexing/EventIndexPeg.js
Normal file
|
@ -0,0 +1,115 @@
|
|||
/*
|
||||
Copyright 2019 The Matrix.org Foundation C.I.C.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Object holding the global EventIndex object. Can only be initialized if the
|
||||
* platform supports event indexing.
|
||||
*/
|
||||
|
||||
import PlatformPeg from "../PlatformPeg";
|
||||
import EventIndex from "../indexing/EventIndex";
|
||||
import SettingsStore from '../settings/SettingsStore';
|
||||
|
||||
class EventIndexPeg {
|
||||
constructor() {
|
||||
this.index = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new EventIndex and initialize it if the platform supports it.
|
||||
*
|
||||
* @return {Promise<bool>} A promise that will resolve to true if an
|
||||
* EventIndex was successfully initialized, false otherwise.
|
||||
*/
|
||||
async init() {
|
||||
if (!SettingsStore.isFeatureEnabled("feature_event_indexing")) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const indexManager = PlatformPeg.get().getEventIndexingManager();
|
||||
if (!indexManager || await indexManager.supportsEventIndexing() !== true) {
|
||||
console.log("EventIndex: Platform doesn't support event indexing,",
|
||||
"not initializing.");
|
||||
return false;
|
||||
}
|
||||
|
||||
const index = new EventIndex();
|
||||
|
||||
try {
|
||||
await index.init();
|
||||
} catch (e) {
|
||||
console.log("EventIndex: Error initializing the event index", e);
|
||||
return false;
|
||||
}
|
||||
|
||||
console.log("EventIndex: Successfully initialized the event index");
|
||||
|
||||
this.index = index;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the current event index.
|
||||
*
|
||||
* @return {EventIndex} The current event index.
|
||||
*/
|
||||
get() {
|
||||
return this.index;
|
||||
}
|
||||
|
||||
stop() {
|
||||
if (this.index === null) return;
|
||||
this.index.stopCrawler();
|
||||
}
|
||||
|
||||
/**
|
||||
* Unset our event store
|
||||
*
|
||||
* After a call to this the init() method will need to be called again.
|
||||
*
|
||||
* @return {Promise} A promise that will resolve once the event index is
|
||||
* closed.
|
||||
*/
|
||||
async unset() {
|
||||
if (this.index === null) return;
|
||||
this.index.close();
|
||||
this.index = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Delete our event indexer.
|
||||
*
|
||||
* After a call to this the init() method will need to be called again.
|
||||
*
|
||||
* @return {Promise} A promise that will resolve once the event index is
|
||||
* deleted.
|
||||
*/
|
||||
async deleteEventIndex() {
|
||||
const indexManager = PlatformPeg.get().getEventIndexingManager();
|
||||
|
||||
if (indexManager !== null) {
|
||||
this.unset();
|
||||
console.log("EventIndex: Deleting event index.");
|
||||
await indexManager.deleteEventIndex();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!global.mxEventIndexPeg) {
|
||||
global.mxEventIndexPeg = new EventIndexPeg();
|
||||
}
|
||||
module.exports = global.mxEventIndexPeg;
|
Loading…
Add table
Add a link
Reference in a new issue