Store refactor: use non-global stores in components (#9293)

* Add Stores and StoresContext and use it in MatrixChat and RoomView

Added a new kind of class:
- Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton.
- Add `StoresContext` to hold onto a ref of `Stores` for use inside components.

`StoresContext` is created via:
- Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`.
- Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere.

`StoresContext` is currently only used in `RoomView` via the following changes:
- Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`.
- Change the type of context accepted from `MatrixClientContext` to `StoresContext`.
- Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`.
- Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`.

This makes `RoomView` use a non-global instance of RVS.

* Linting

* SDKContext and make client an optional constructor arg

* Move SDKContext to /src/contexts

* Inject all RVS deps

* Linting

* Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution

* DI singletons used in RoomView; DI them in RoomView-test too

* Initial RoomViewStore.instance after all files are imported to avoid cyclical deps

* Lazily init stores to allow for circular dependencies

Rather than stores accepting a list of other stores in their constructors,
which doesn't work when A needs B and B needs A, make new-style stores simply
accept Stores. When a store needs another store, they access it via `Stores`
which then lazily constructs that store if it needs it. This breaks the
circular dependency at constructor time, without needing to introduce
wiring diagrams or any complex DI framework.

* Delete RoomViewStore.instance

Replaced with Stores.instance.roomViewStore

* Linting

* Move OverridableStores to test/TestStores

* Rejig how eager stores get made; don't automatically do it else tests break

* Linting

* Linting and review comments

* Fix new code to use Stores.instance

* s/Stores/SdkContextClass/g

* Update docs

* Remove unused imports

* Update src/stores/RoomViewStore.tsx

Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>

* Remove empty c'tor to make sonar happy

Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
This commit is contained in:
kegsay 2022-10-19 13:07:03 +01:00 committed by GitHub
parent 84f2974b57
commit e946674df3
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
36 changed files with 467 additions and 275 deletions

View file

@ -29,8 +29,8 @@ import { SlidingSyncManager } from "../../SlidingSyncManager";
import SpaceStore from "../spaces/SpaceStore";
import { MetaSpace, SpaceKey, UPDATE_SELECTED_SPACE } from "../spaces";
import { LISTS_LOADING_EVENT } from "./RoomListStore";
import { RoomViewStore } from "../RoomViewStore";
import { UPDATE_EVENT } from "../AsyncStore";
import { SdkContextClass } from "../../contexts/SDKContext";
interface IState {
// state is tracked in underlying classes
@ -207,7 +207,7 @@ export class SlidingRoomListStoreClass extends AsyncStoreWithClient<IState> impl
// this room will not move due to it being viewed: it is sticky. This can be null to indicate
// no sticky room if you aren't viewing a room.
this.stickyRoomId = RoomViewStore.instance.getRoomId();
this.stickyRoomId = SdkContextClass.instance.roomViewStore.getRoomId();
let stickyRoomNewIndex = -1;
const stickyRoomOldIndex = (tagMap[tagId] || []).findIndex((room) => {
return room.roomId === this.stickyRoomId;
@ -273,7 +273,7 @@ export class SlidingRoomListStoreClass extends AsyncStoreWithClient<IState> impl
private onRoomViewStoreUpdated() {
// we only care about this to know when the user has clicked on a room to set the stickiness value
if (RoomViewStore.instance.getRoomId() === this.stickyRoomId) {
if (SdkContextClass.instance.roomViewStore.getRoomId() === this.stickyRoomId) {
return;
}
@ -303,7 +303,7 @@ export class SlidingRoomListStoreClass extends AsyncStoreWithClient<IState> impl
}
}
// in the event we didn't call refreshOrderedLists, it helps to still remember the sticky room ID.
this.stickyRoomId = RoomViewStore.instance.getRoomId();
this.stickyRoomId = SdkContextClass.instance.roomViewStore.getRoomId();
if (hasUpdatedAnyList) {
this.emit(LISTS_UPDATE_EVENT);
@ -314,7 +314,7 @@ export class SlidingRoomListStoreClass extends AsyncStoreWithClient<IState> impl
logger.info("SlidingRoomListStore.onReady");
// permanent listeners: never get destroyed. Could be an issue if we want to test this in isolation.
SlidingSyncManager.instance.slidingSync.on(SlidingSyncEvent.List, this.onSlidingSyncListUpdate.bind(this));
RoomViewStore.instance.addListener(UPDATE_EVENT, this.onRoomViewStoreUpdated.bind(this));
SdkContextClass.instance.roomViewStore.addListener(UPDATE_EVENT, this.onRoomViewStoreUpdated.bind(this));
SpaceStore.instance.on(UPDATE_SELECTED_SPACE, this.onSelectedSpaceUpdated.bind(this));
if (SpaceStore.instance.activeSpace) {
this.onSelectedSpaceUpdated(SpaceStore.instance.activeSpace, false);