Merge branch 'poljar/seshat-ui-pr' into develop
This commit is contained in:
commit
e2dd2bd950
13 changed files with 672 additions and 61 deletions
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@ -74,6 +74,12 @@ export interface LoadArgs {
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direction: string;
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}
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export interface IndexStats {
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size: number;
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event_count: number;
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room_count: number;
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}
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/**
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* Base class for classes that provide platform-specific event indexing.
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*
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@ -124,6 +130,16 @@ export default class BaseEventIndexManager {
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throw new Error("Unimplemented");
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}
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/**
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* Get statistical information of the index.
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*
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* @return {Promise<IndexStats>} A promise that will resolve to the index
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* statistics.
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*/
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async getStats(): Promise<IndexStats> {
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throw new Error("Unimplemented");
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}
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/**
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* Commit the previously queued up events to the index.
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*
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@ -17,20 +17,25 @@ limitations under the License.
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import PlatformPeg from "../PlatformPeg";
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import {MatrixClientPeg} from "../MatrixClientPeg";
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import {EventTimeline, RoomMember} from 'matrix-js-sdk';
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import {sleep} from "../utils/promise";
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import {EventEmitter} from "events";
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/*
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* Event indexing class that wraps the platform specific event indexing.
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*/
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export default class EventIndex {
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export default class EventIndex extends EventEmitter {
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constructor() {
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super();
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this.crawlerCheckpoints = [];
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// The time that the crawler will wait between /rooms/{room_id}/messages
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// requests
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this._crawlerTimeout = 3000;
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// The time in ms that the crawler will wait loop iterations if there
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// have not been any checkpoints to consume in the last iteration.
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this._crawlerIdleTime = 5000;
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this._crawlerSleepTime = 3000;
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// The maximum number of events our crawler should fetch in a single
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// crawl.
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this._eventsPerCrawl = 100;
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this._crawler = null;
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this._currentCheckpoint = null;
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this.liveEventsForIndex = new Set();
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}
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@ -65,59 +70,62 @@ export default class EventIndex {
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client.removeListener('Room.timelineReset', this.onTimelineReset);
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}
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/**
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* Get crawler checkpoints for the encrypted rooms and store them in the index.
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*/
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async addInitialCheckpoints() {
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const indexManager = PlatformPeg.get().getEventIndexingManager();
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const client = MatrixClientPeg.get();
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const rooms = client.getRooms();
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const isRoomEncrypted = (room) => {
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return client.isRoomEncrypted(room.roomId);
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};
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// We only care to crawl the encrypted rooms, non-encrypted
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// rooms can use the search provided by the homeserver.
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const encryptedRooms = rooms.filter(isRoomEncrypted);
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console.log("EventIndex: Adding initial crawler checkpoints");
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// Gather the prev_batch tokens and create checkpoints for
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// our message crawler.
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await Promise.all(encryptedRooms.map(async (room) => {
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const timeline = room.getLiveTimeline();
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const token = timeline.getPaginationToken("b");
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console.log("EventIndex: Got token for indexer",
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room.roomId, token);
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const backCheckpoint = {
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roomId: room.roomId,
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token: token,
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direction: "b",
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};
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const forwardCheckpoint = {
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roomId: room.roomId,
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token: token,
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direction: "f",
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};
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await indexManager.addCrawlerCheckpoint(backCheckpoint);
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await indexManager.addCrawlerCheckpoint(forwardCheckpoint);
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this.crawlerCheckpoints.push(backCheckpoint);
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this.crawlerCheckpoints.push(forwardCheckpoint);
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}));
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}
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onSync = async (state, prevState, data) => {
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const indexManager = PlatformPeg.get().getEventIndexingManager();
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if (prevState === "PREPARED" && state === "SYNCING") {
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const addInitialCheckpoints = async () => {
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const client = MatrixClientPeg.get();
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const rooms = client.getRooms();
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const isRoomEncrypted = (room) => {
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return client.isRoomEncrypted(room.roomId);
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};
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// We only care to crawl the encrypted rooms, non-encrypted.
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// rooms can use the search provided by the homeserver.
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const encryptedRooms = rooms.filter(isRoomEncrypted);
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console.log("EventIndex: Adding initial crawler checkpoints");
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// Gather the prev_batch tokens and create checkpoints for
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// our message crawler.
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await Promise.all(encryptedRooms.map(async (room) => {
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const timeline = room.getLiveTimeline();
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const token = timeline.getPaginationToken("b");
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console.log("EventIndex: Got token for indexer",
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room.roomId, token);
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const backCheckpoint = {
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roomId: room.roomId,
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token: token,
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direction: "b",
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};
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const forwardCheckpoint = {
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roomId: room.roomId,
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token: token,
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direction: "f",
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};
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await indexManager.addCrawlerCheckpoint(backCheckpoint);
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await indexManager.addCrawlerCheckpoint(forwardCheckpoint);
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this.crawlerCheckpoints.push(backCheckpoint);
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this.crawlerCheckpoints.push(forwardCheckpoint);
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}));
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};
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// If our indexer is empty we're most likely running Riot the
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// first time with indexing support or running it with an
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// initial sync. Add checkpoints to crawl our encrypted rooms.
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const eventIndexWasEmpty = await indexManager.isEventIndexEmpty();
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if (eventIndexWasEmpty) await addInitialCheckpoints();
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if (eventIndexWasEmpty) await this.addInitialCheckpoints();
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// Start our crawler.
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this.startCrawler();
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return;
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}
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@ -182,13 +190,11 @@ export default class EventIndex {
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indexManager.addEventToIndex(e, profile);
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}
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async crawlerFunc() {
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// TODO either put this in a better place or find a library provided
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// method that does this.
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const sleep = async (ms) => {
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return new Promise(resolve => setTimeout(resolve, ms));
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};
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emitNewCheckpoint() {
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this.emit("changedCheckpoint", this.currentRoom());
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}
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async crawlerFunc() {
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let cancelled = false;
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console.log("EventIndex: Started crawler function");
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@ -202,11 +208,27 @@ export default class EventIndex {
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cancelled = true;
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};
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let idle = false;
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while (!cancelled) {
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// This is a low priority task and we don't want to spam our
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// homeserver with /messages requests so we set a hefty timeout
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// here.
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await sleep(this._crawlerTimeout);
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let sleepTime = this._crawlerSleepTime;
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// Don't let the user configure a lower sleep time than 100 ms.
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sleepTime = Math.max(sleepTime, 100);
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if (idle) {
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sleepTime = this._crawlerIdleTime;
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}
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if (this._currentCheckpoint !== null) {
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this._currentCheckpoint = null;
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this.emitNewCheckpoint();
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}
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await sleep(sleepTime);
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console.log("EventIndex: Running the crawler loop.");
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@ -219,9 +241,15 @@ export default class EventIndex {
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/// There is no checkpoint available currently, one may appear if
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// a sync with limited room timelines happens, so go back to sleep.
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if (checkpoint === undefined) {
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idle = true;
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continue;
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}
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this._currentCheckpoint = checkpoint;
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this.emitNewCheckpoint();
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idle = false;
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console.log("EventIndex: crawling using checkpoint", checkpoint);
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// We have a checkpoint, let us fetch some messages, again, very
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@ -241,6 +269,11 @@ export default class EventIndex {
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continue;
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}
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if (cancelled) {
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this.crawlerCheckpoints.push(checkpoint);
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break;
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}
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if (res.chunk.length === 0) {
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console.log("EventIndex: Done with the checkpoint", checkpoint);
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// We got to the start/end of our timeline, lets just
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@ -600,4 +633,29 @@ export default class EventIndex {
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return paginationPromise;
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}
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async getStats() {
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const indexManager = PlatformPeg.get().getEventIndexingManager();
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return indexManager.getStats();
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}
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/**
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* Get the room that we are currently crawling.
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*
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* @returns {Room} A MatrixRoom that is being currently crawled, null
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* if no room is currently being crawled.
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*/
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currentRoom() {
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if (this._currentCheckpoint === null && this.crawlerCheckpoints.length === 0) {
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return null;
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}
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const client = MatrixClientPeg.get();
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if (this._currentCheckpoint !== null) {
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return client.getRoom(this._currentCheckpoint.roomId);
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} else {
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return client.getRoom(this.crawlerCheckpoints[0].roomId);
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}
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}
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}
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@ -21,17 +21,19 @@ limitations under the License.
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import PlatformPeg from "../PlatformPeg";
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import EventIndex from "../indexing/EventIndex";
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import SettingsStore from '../settings/SettingsStore';
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import SettingsStore, {SettingLevel} from '../settings/SettingsStore';
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class EventIndexPeg {
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constructor() {
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this.index = null;
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this._supportIsInstalled = false;
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}
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/**
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* Create a new EventIndex and initialize it if the platform supports it.
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* Initialize the EventIndexPeg and if event indexing is enabled initialize
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* the event index.
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*
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* @return {Promise<bool>} A promise that will resolve to true if an
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* @return {Promise<boolean>} A promise that will resolve to true if an
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* EventIndex was successfully initialized, false otherwise.
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*/
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async init() {
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@ -40,12 +42,33 @@ class EventIndexPeg {
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}
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const indexManager = PlatformPeg.get().getEventIndexingManager();
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if (!indexManager || await indexManager.supportsEventIndexing() !== true) {
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console.log("EventIndex: Platform doesn't support event indexing,",
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"not initializing.");
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if (!indexManager) {
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console.log("EventIndex: Platform doesn't support event indexing, not initializing.");
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return false;
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}
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this._supportIsInstalled = await indexManager.supportsEventIndexing();
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if (!this.supportIsInstalled()) {
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console.log("EventIndex: Event indexing isn't installed for the platform, not initializing.");
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return false;
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}
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if (!SettingsStore.getValueAt(SettingLevel.DEVICE, 'enableEventIndexing')) {
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console.log("EventIndex: Event indexing is disabled, not initializing");
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return false;
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}
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return this.initEventIndex();
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}
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/**
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* Initialize the event index.
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*
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* @returns {boolean} True if the event index was succesfully initialized,
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* false otherwise.
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*/
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async initEventIndex() {
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const index = new EventIndex();
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try {
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@ -60,6 +83,29 @@ class EventIndexPeg {
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return true;
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}
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/**
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* Check if the current platform has support for event indexing.
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*
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* @return {boolean} True if it has support, false otherwise. Note that this
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* does not mean that support is installed.
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*/
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platformHasSupport(): boolean {
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return PlatformPeg.get().getEventIndexingManager() !== null;
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}
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/**
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* Check if event indexing support is installed for the platfrom.
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*
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* Event indexing might require additional optional modules to be installed,
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* this tells us if those are installed. Note that this should only be
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* called after the init() method was called.
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*
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* @return {boolean} True if support is installed, false otherwise.
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*/
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supportIsInstalled(): boolean {
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return this._supportIsInstalled;
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}
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/**
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* Get the current event index.
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*
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@ -69,6 +115,11 @@ class EventIndexPeg {
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return this.index;
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}
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start() {
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if (this.index === null) return;
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this.index.startCrawler();
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}
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stop() {
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if (this.index === null) return;
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this.index.stopCrawler();
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