Convert EntityTile to TS
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
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1 changed files with 49 additions and 45 deletions
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/*
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Copyright 2015, 2016 OpenMarket Ltd
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Copyright 2018 New Vector Ltd
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Copyright 2020 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React from 'react';
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import PropTypes from 'prop-types';
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import * as sdk from '../../../index';
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import AccessibleButton from '../elements/AccessibleButton';
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import { _t } from '../../../languageHandler';
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import classNames from "classnames";
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import E2EIcon from './E2EIcon';
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import {replaceableComponent} from "../../../utils/replaceableComponent";
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const PRESENCE_CLASS = {
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"offline": "mx_EntityTile_offline",
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"online": "mx_EntityTile_online",
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"unavailable": "mx_EntityTile_unavailable",
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};
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function presenceClassForMember(presenceState, lastActiveAgo, showPresence) {
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if (showPresence === false) {
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return 'mx_EntityTile_online_beenactive';
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}
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// offline is split into two categories depending on whether we have
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// a last_active_ago for them.
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if (presenceState == 'offline') {
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if (lastActiveAgo) {
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return PRESENCE_CLASS['offline'] + '_beenactive';
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} else {
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return PRESENCE_CLASS['offline'] + '_neveractive';
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}
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} else if (presenceState) {
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return PRESENCE_CLASS[presenceState];
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} else {
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return PRESENCE_CLASS['offline'] + '_neveractive';
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}
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}
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@replaceableComponent("views.rooms.EntityTile")
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class EntityTile extends React.Component {
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static propTypes = {
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name: PropTypes.string,
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title: PropTypes.string,
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avatarJsx: PropTypes.any, // <BaseAvatar />
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className: PropTypes.string,
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presenceState: PropTypes.string,
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presenceLastActiveAgo: PropTypes.number,
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presenceLastTs: PropTypes.number,
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presenceCurrentlyActive: PropTypes.bool,
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showInviteButton: PropTypes.bool,
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shouldComponentUpdate: PropTypes.func,
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onClick: PropTypes.func,
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suppressOnHover: PropTypes.bool,
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showPresence: PropTypes.bool,
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subtextLabel: PropTypes.string,
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e2eStatus: PropTypes.string,
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};
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static defaultProps = {
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shouldComponentUpdate: function(nextProps, nextState) { return true; },
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onClick: function() {},
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presenceState: "offline",
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presenceLastActiveAgo: 0,
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presenceLastTs: 0,
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showInviteButton: false,
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suppressOnHover: false,
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showPresence: true,
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};
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state = {
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hover: false,
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};
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shouldComponentUpdate(nextProps, nextState) {
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if (this.state.hover !== nextState.hover) return true;
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return this.props.shouldComponentUpdate(nextProps, nextState);
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}
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render() {
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const mainClassNames = {
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"mx_EntityTile": true,
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"mx_EntityTile_noHover": this.props.suppressOnHover,
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};
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if (this.props.className) mainClassNames[this.props.className] = true;
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const presenceClass = presenceClassForMember(
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this.props.presenceState, this.props.presenceLastActiveAgo, this.props.showPresence,
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);
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mainClassNames[presenceClass] = true;
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let nameEl;
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const {name} = this.props;
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if (!this.props.suppressOnHover) {
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const activeAgo = this.props.presenceLastActiveAgo ?
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(Date.now() - (this.props.presenceLastTs - this.props.presenceLastActiveAgo)) : -1;
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const PresenceLabel = sdk.getComponent("rooms.PresenceLabel");
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let presenceLabel = null;
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if (this.props.showPresence) {
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presenceLabel = <PresenceLabel activeAgo={activeAgo}
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currentlyActive={this.props.presenceCurrentlyActive}
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presenceState={this.props.presenceState} />;
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}
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if (this.props.subtextLabel) {
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presenceLabel = <span className="mx_EntityTile_subtext">{this.props.subtextLabel}</span>;
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}
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nameEl = (
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<div className="mx_EntityTile_details">
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<div className="mx_EntityTile_name" dir="auto">
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{ name }
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</div>
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{presenceLabel}
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</div>
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);
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} else if (this.props.subtextLabel) {
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nameEl = (
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<div className="mx_EntityTile_details">
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<div className="mx_EntityTile_name" dir="auto">
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{name}
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</div>
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<span className="mx_EntityTile_subtext">{this.props.subtextLabel}</span>
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</div>
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);
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} else {
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nameEl = (
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<div className="mx_EntityTile_name" dir="auto">{ name }</div>
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);
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}
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let inviteButton;
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if (this.props.showInviteButton) {
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inviteButton = (
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<div className="mx_EntityTile_invite">
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<img src={require("../../../../res/img/plus.svg")} width="16" height="16" />
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</div>
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);
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}
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let powerLabel;
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const powerStatus = this.props.powerStatus;
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if (powerStatus) {
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const powerText = {
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[EntityTile.POWER_STATUS_MODERATOR]: _t("Mod"),
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[EntityTile.POWER_STATUS_ADMIN]: _t("Admin"),
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}[powerStatus];
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powerLabel = <div className="mx_EntityTile_power">{powerText}</div>;
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}
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let e2eIcon;
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const { e2eStatus } = this.props;
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if (e2eStatus) {
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e2eIcon = <E2EIcon status={e2eStatus} isUser={true} bordered={true} />;
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}
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const BaseAvatar = sdk.getComponent('avatars.BaseAvatar');
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const av = this.props.avatarJsx ||
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<BaseAvatar name={this.props.name} width={36} height={36} aria-hidden="true" />;
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// The wrapping div is required to make the magic mouse listener work, for some reason.
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return (
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<div ref={(c) => this.container = c} >
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<AccessibleButton
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className={classNames(mainClassNames)}
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title={this.props.title}
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onClick={this.props.onClick}
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>
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<div className="mx_EntityTile_avatar">
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{ av }
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{ e2eIcon }
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</div>
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{ nameEl }
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{ powerLabel }
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{ inviteButton }
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</AccessibleButton>
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</div>
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);
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}
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}
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EntityTile.POWER_STATUS_MODERATOR = "moderator";
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EntityTile.POWER_STATUS_ADMIN = "admin";
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export default EntityTile;
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