Merge branch 'develop' into gsouquet/threads-forceenablelabsflag

This commit is contained in:
Germain 2023-01-11 11:51:57 +00:00
commit d4f247d1fe
97 changed files with 3280 additions and 1325 deletions

View file

@ -21,6 +21,7 @@ limitations under the License.
import React from "react";
import classNames from "classnames";
import { NotificationCountType, Room, RoomEvent } from "matrix-js-sdk/src/models/room";
import { ThreadEvent } from "matrix-js-sdk/src/models/thread";
import { Feature, ServerSupport } from "matrix-js-sdk/src/feature";
import { _t } from "../../../languageHandler";
@ -44,6 +45,7 @@ import { NotificationStateEvents } from "../../../stores/notifications/Notificat
import PosthogTrackers from "../../../PosthogTrackers";
import { ButtonEvent } from "../elements/AccessibleButton";
import { MatrixClientPeg } from "../../../MatrixClientPeg";
import { doesRoomOrThreadHaveUnreadMessages } from "../../../Unread";
const ROOM_INFO_PHASES = [
RightPanelPhases.RoomSummary,
@ -154,7 +156,17 @@ export default class RoomHeaderButtons extends HeaderButtons<IProps> {
if (!this.supportsThreadNotifications) {
this.threadNotificationState?.on(NotificationStateEvents.Update, this.onNotificationUpdate);
} else {
// Notification badge may change if the notification counts from the
// server change, if a new thread is created or updated, or if a
// receipt is sent in the thread.
this.props.room?.on(RoomEvent.UnreadNotifications, this.onNotificationUpdate);
this.props.room?.on(RoomEvent.Receipt, this.onNotificationUpdate);
this.props.room?.on(RoomEvent.Timeline, this.onNotificationUpdate);
this.props.room?.on(RoomEvent.Redaction, this.onNotificationUpdate);
this.props.room?.on(RoomEvent.LocalEchoUpdated, this.onNotificationUpdate);
this.props.room?.on(RoomEvent.MyMembership, this.onNotificationUpdate);
this.props.room?.on(ThreadEvent.New, this.onNotificationUpdate);
this.props.room?.on(ThreadEvent.Update, this.onNotificationUpdate);
}
this.onNotificationUpdate();
RoomNotificationStateStore.instance.on(UPDATE_STATUS_INDICATOR, this.onUpdateStatus);
@ -166,6 +178,13 @@ export default class RoomHeaderButtons extends HeaderButtons<IProps> {
this.threadNotificationState?.off(NotificationStateEvents.Update, this.onNotificationUpdate);
} else {
this.props.room?.off(RoomEvent.UnreadNotifications, this.onNotificationUpdate);
this.props.room?.off(RoomEvent.Receipt, this.onNotificationUpdate);
this.props.room?.off(RoomEvent.Timeline, this.onNotificationUpdate);
this.props.room?.off(RoomEvent.Redaction, this.onNotificationUpdate);
this.props.room?.off(RoomEvent.LocalEchoUpdated, this.onNotificationUpdate);
this.props.room?.off(RoomEvent.MyMembership, this.onNotificationUpdate);
this.props.room?.off(ThreadEvent.New, this.onNotificationUpdate);
this.props.room?.off(ThreadEvent.Update, this.onNotificationUpdate);
}
RoomNotificationStateStore.instance.off(UPDATE_STATUS_INDICATOR, this.onUpdateStatus);
}
@ -191,9 +210,17 @@ export default class RoomHeaderButtons extends HeaderButtons<IProps> {
return NotificationColor.Red;
case NotificationCountType.Total:
return NotificationColor.Grey;
default:
return NotificationColor.None;
}
// We don't have any notified messages, but we might have unread messages. Let's
// find out.
for (const thread of this.props.room!.getThreads()) {
// If the current thread has unread messages, we're done.
if (doesRoomOrThreadHaveUnreadMessages(thread)) {
return NotificationColor.Bold;
}
}
// Otherwise, no notification color.
return NotificationColor.None;
}
private onUpdateStatus = (notificationState: SummarizedNotificationState): void => {