Run eslint --fix

Fixing 1000s of lint issues. Some rules cannot be `--fix`ed but this goes some way to linting the entire codebase.
This commit is contained in:
Luke Barnard 2017-10-11 17:56:17 +01:00
parent 8958be9321
commit d3f9a3aeb5
136 changed files with 2540 additions and 2657 deletions

View file

@ -14,12 +14,12 @@ See the License for the specific language governing permissions and
limitations under the License.
*/
var MatrixClientPeg = require("./MatrixClientPeg");
var dis = require("./dispatcher");
const MatrixClientPeg = require("./MatrixClientPeg");
const dis = require("./dispatcher");
// Time in ms after that a user is considered as unavailable/away
var UNAVAILABLE_TIME_MS = 3 * 60 * 1000; // 3 mins
var PRESENCE_STATES = ["online", "offline", "unavailable"];
const UNAVAILABLE_TIME_MS = 3 * 60 * 1000; // 3 mins
const PRESENCE_STATES = ["online", "offline", "unavailable"];
class Presence {
@ -71,14 +71,14 @@ class Presence {
if (!this.running) {
return;
}
var old_state = this.state;
const old_state = this.state;
this.state = newState;
if (MatrixClientPeg.get().isGuest()) {
return; // don't try to set presence when a guest; it won't work.
}
var self = this;
const self = this;
MatrixClientPeg.get().setPresence(this.state).done(function() {
console.log("Presence: %s", newState);
}, function(err) {
@ -104,7 +104,7 @@ class Presence {
* @private
*/
_resetTimer() {
var self = this;
const self = this;
this.setState("online");
// Re-arm the timer
clearTimeout(this.timer);