Be more positive with setting labels
Fixes https://github.com/vector-im/riot-web/issues/6435 This is done through an on-the-fly inverter for the settings. All the settings changed are boolean values, so this should be more than safe to just let happen throughout the SettingsStore. Typically a change like this would be done in the individual handlers (similar to how setting names are remapped to different properties or even different storage locations on the fly), however doing that for this many settings would be a huge nightmare and involve changing *all* the layers. By putting a global "invert this" flag on the setting, we can get away with doing the inversion as the last possible step during a read (or write). To speed up calculations of the default values, we cache all the inverted values into a lookup table similar to how we represent the defaults already. Without this, the DefaultHandler would need to iterate the setting list and invert the values, slowing things down over time. We invert the value up front so we can keep the generic inversion logic without checking the level ahead of time. It is fully intended that a default value represents the new setting name, not the legacy name. This commit also includes a debugger for settings because it was hard to visualize what the SettingsStore was doing during development. Some added information is included as it may be helpful for when someone has a problem with their settings and we need to debug it. Typically the debugger would be run in conjunction with `mxSendRageshake`: `mxSettingsStore.debugSetting('showJoinLeaves') && mxSendRageshake('Debugging showJoinLeaves setting')`.
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15 changed files with 255 additions and 96 deletions
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@ -43,10 +43,16 @@ export const SettingLevel = {
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// Convert the settings to easier to manage objects for the handlers
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const defaultSettings = {};
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const invertedDefaultSettings = {};
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const featureNames = [];
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for (const key of Object.keys(SETTINGS)) {
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defaultSettings[key] = SETTINGS[key].default;
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if (SETTINGS[key].isFeature) featureNames.push(key);
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if (SETTINGS[key].invertedSettingName) {
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// Invert now so that the rest of the system will invert it back
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// to what was intended.
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invertedDefaultSettings[key] = !SETTINGS[key].default;
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}
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}
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const LEVEL_HANDLERS = {
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@ -56,7 +62,7 @@ const LEVEL_HANDLERS = {
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"account": new AccountSettingsHandler(),
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"room": new RoomSettingsHandler(),
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"config": new ConfigSettingsHandler(),
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"default": new DefaultSettingsHandler(defaultSettings),
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"default": new DefaultSettingsHandler(defaultSettings, invertedDefaultSettings),
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};
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// Wrap all the handlers with local echo
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@ -200,11 +206,11 @@ export default class SettingsStore {
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*/
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static getValueAt(level, settingName, roomId = null, explicit = false, excludeDefault = false) {
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// Verify that the setting is actually a setting
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if (!SETTINGS[settingName]) {
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const setting = SETTINGS[settingName];
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if (!setting) {
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throw new Error("Setting '" + settingName + "' does not appear to be a setting.");
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}
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const setting = SETTINGS[settingName];
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const levelOrder = (setting.supportedLevelsAreOrdered ? setting.supportedLevels : LEVEL_ORDER);
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if (!levelOrder.includes("default")) levelOrder.push("default"); // always include default
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@ -220,11 +226,26 @@ export default class SettingsStore {
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const handlers = SettingsStore._getHandlers(settingName);
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// Check if we need to invert the setting at all. Do this after we get the setting
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// handlers though, otherwise we'll fail to read the value.
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let inverted = false;
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if (setting.invertedSettingName) {
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//console.warn(`Inverting ${settingName} to be ${setting.invertedSettingName} - legacy setting`);
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settingName = setting.invertedSettingName;
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inverted = true;
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}
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if (explicit) {
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const handler = handlers[level];
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if (!handler) return SettingsStore._tryControllerOverride(settingName, level, roomId, null, null);
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const value = handler.getValue(settingName, roomId);
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return SettingsStore._tryControllerOverride(settingName, level, roomId, value, level);
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if (!handler) {
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let value = SettingsStore._tryControllerOverride(setting, level, roomId, null, null);
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if (inverted) value = !value;
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return value;
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}
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let value = handler.getValue(settingName, roomId);
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value = SettingsStore._tryControllerOverride(setting, level, roomId, value, level);
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if (inverted) value = !value;
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return value;
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}
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for (let i = minIndex; i < levelOrder.length; i++) {
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@ -232,22 +253,27 @@ export default class SettingsStore {
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if (!handler) continue;
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if (excludeDefault && levelOrder[i] === "default") continue;
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const value = handler.getValue(settingName, roomId);
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let value = handler.getValue(settingName, roomId);
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if (value === null || value === undefined) continue;
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return SettingsStore._tryControllerOverride(settingName, level, roomId, value, levelOrder[i]);
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value = SettingsStore._tryControllerOverride(setting, level, roomId, value, levelOrder[i]);
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if (inverted) value = !value;
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return value;
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}
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return SettingsStore._tryControllerOverride(settingName, level, roomId, null, null);
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let value = SettingsStore._tryControllerOverride(setting, level, roomId, null, null);
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if (inverted) value = !value;
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return value;
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}
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static _tryControllerOverride(settingName, level, roomId, calculatedValue, calculatedAtLevel) {
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const controller = SETTINGS[settingName].controller;
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static _tryControllerOverride(setting, level, roomId, calculatedValue, calculatedAtLevel) {
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const controller = setting.controller;
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if (!controller) return calculatedValue;
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const actualValue = controller.getValueOverride(level, roomId, calculatedValue, calculatedAtLevel);
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if (actualValue !== undefined && actualValue !== null) return actualValue;
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return calculatedValue;
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}
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/* eslint-disable valid-jsdoc */ //https://github.com/eslint/eslint/issues/7307
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/**
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* Sets the value for a setting. The room ID is optional if the setting is not being
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@ -263,7 +289,8 @@ export default class SettingsStore {
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/* eslint-enable valid-jsdoc */
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static async setValue(settingName, roomId, level, value) {
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// Verify that the setting is actually a setting
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if (!SETTINGS[settingName]) {
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const setting = SETTINGS[settingName];
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if (!setting) {
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throw new Error("Setting '" + settingName + "' does not appear to be a setting.");
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}
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@ -272,13 +299,22 @@ export default class SettingsStore {
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throw new Error("Setting " + settingName + " does not have a handler for " + level);
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}
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if (setting.invertedSettingName) {
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// Note: We can't do this when the `level` is "default", however we also
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// know that the user can't possible change the default value through this
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// function so we don't bother checking it.
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//console.warn(`Inverting ${settingName} to be ${setting.invertedSettingName} - legacy setting`);
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settingName = setting.invertedSettingName;
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value = !value;
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}
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if (!handler.canSetValue(settingName, roomId)) {
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throw new Error("User cannot set " + settingName + " at " + level + " in " + roomId);
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}
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await handler.setValue(settingName, roomId, value);
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const controller = SETTINGS[settingName].controller;
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const controller = setting.controller;
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if (controller) {
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controller.onChange(level, roomId, value);
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}
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@ -316,6 +352,101 @@ export default class SettingsStore {
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return LEVEL_HANDLERS[level].isSupported();
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}
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/**
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* Debugging function for reading explicit setting values without going through the
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* complicated/biased functions in the SettingsStore. This will print information to
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* the console for analysis. Not intended to be used within the application.
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* @param {string} realSettingName The setting name to try and read.
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* @param {string} roomId Optional room ID to test the setting in.
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*/
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static debugSetting(realSettingName, roomId) {
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console.log(`--- DEBUG ${realSettingName}`);
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// Note: we intentionally use JSON.stringify here to avoid the console masking the
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// problem if there's a type representation issue. Also, this way it is guaranteed
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// to show up in a rageshake if required.
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const def = SETTINGS[realSettingName];
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console.log(`--- definition: ${def ? JSON.stringify(def) : '<NOT_FOUND>'}`);
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console.log(`--- default level order: ${JSON.stringify(LEVEL_ORDER)}`);
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console.log(`--- registered handlers: ${JSON.stringify(Object.keys(LEVEL_HANDLERS))}`);
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const doChecks = (settingName) => {
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for (const handlerName of Object.keys(LEVEL_HANDLERS)) {
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const handler = LEVEL_HANDLERS[handlerName];
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try {
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const value = handler.getValue(settingName, roomId);
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console.log(`--- ${handlerName}@${roomId || '<no_room>'} = ${JSON.stringify(value)}`);
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} catch (e) {
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console.log(`--- ${handler}@${roomId || '<no_room>'} THREW ERROR: ${e.message}`);
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console.error(e);
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}
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if (roomId) {
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try {
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const value = handler.getValue(settingName, null);
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console.log(`--- ${handlerName}@<no_room> = ${JSON.stringify(value)}`);
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} catch (e) {
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console.log(`--- ${handler}@<no_room> THREW ERROR: ${e.message}`);
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console.error(e);
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}
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}
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}
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console.log(`--- calculating as returned by SettingsStore`);
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console.log(`--- these might not match if the setting uses a controller - be warned!`);
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try {
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const value = SettingsStore.getValue(settingName, roomId);
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console.log(`--- SettingsStore#generic@${roomId || '<no_room>'} = ${JSON.stringify(value)}`);
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} catch (e) {
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console.log(`--- SettingsStore#generic@${roomId || '<no_room>'} THREW ERROR: ${e.message}`);
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console.error(e);
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}
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if (roomId) {
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try {
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const value = SettingsStore.getValue(settingName, null);
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console.log(`--- SettingsStore#generic@<no_room> = ${JSON.stringify(value)}`);
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} catch (e) {
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console.log(`--- SettingsStore#generic@$<no_room> THREW ERROR: ${e.message}`);
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console.error(e);
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}
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}
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for (const level of LEVEL_ORDER) {
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try {
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const value = SettingsStore.getValueAt(level, settingName, roomId);
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console.log(`--- SettingsStore#${level}@${roomId || '<no_room>'} = ${JSON.stringify(value)}`);
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} catch (e) {
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console.log(`--- SettingsStore#${level}@${roomId || '<no_room>'} THREW ERROR: ${e.message}`);
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console.error(e);
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}
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if (roomId) {
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try {
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const value = SettingsStore.getValueAt(level, settingName, null);
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console.log(`--- SettingsStore#${level}@<no_room> = ${JSON.stringify(value)}`);
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} catch (e) {
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console.log(`--- SettingsStore#${level}@$<no_room> THREW ERROR: ${e.message}`);
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console.error(e);
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}
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}
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}
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};
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doChecks(realSettingName);
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if (def.invertedSettingName) {
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console.log(`--- TESTING INVERTED SETTING NAME`);
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console.log(`--- inverted: ${def.invertedSettingName}`);
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doChecks(def.invertedSettingName);
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}
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console.log(`--- END DEBUG`);
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}
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static _getHandler(settingName, level) {
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const handlers = SettingsStore._getHandlers(settingName);
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if (!handlers[level]) return null;
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@ -355,3 +486,6 @@ export default class SettingsStore {
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return featureState;
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}
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}
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// For debugging purposes
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global.mxSettingsStore = SettingsStore;
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