Migrate more strings to translation keys (#11522)
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69 changed files with 4870 additions and 3876 deletions
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@ -93,7 +93,7 @@ export type { VectorPushRuleDefinition };
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export const VectorPushRulesDefinitions: Record<string, VectorPushRuleDefinition> = {
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// Messages containing user's display name
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".m.rule.contains_display_name": new VectorPushRuleDefinition({
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description: _td("Messages containing my display name"), // passed through _t() translation in src/components/views/settings/Notifications.js
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description: _td("settings|notifications|rule_contains_display_name"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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// The actions for each vector state, or null to disable the rule.
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[VectorState.On]: StandardActions.ACTION_NOTIFY,
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@ -104,7 +104,7 @@ export const VectorPushRulesDefinitions: Record<string, VectorPushRuleDefinition
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// Messages containing user's username (localpart/MXID)
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".m.rule.contains_user_name": new VectorPushRuleDefinition({
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description: _td("Messages containing my username"), // passed through _t() translation in src/components/views/settings/Notifications.js
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description: _td("settings|notifications|rule_contains_user_name"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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// The actions for each vector state, or null to disable the rule.
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[VectorState.On]: StandardActions.ACTION_NOTIFY,
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@ -115,7 +115,7 @@ export const VectorPushRulesDefinitions: Record<string, VectorPushRuleDefinition
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// Messages containing @room
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".m.rule.roomnotif": new VectorPushRuleDefinition({
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description: _td("Messages containing @room"), // passed through _t() translation in src/components/views/settings/Notifications.js
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description: _td("settings|notifications|rule_roomnotif"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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// The actions for each vector state, or null to disable the rule.
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[VectorState.On]: StandardActions.ACTION_NOTIFY,
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@ -126,7 +126,7 @@ export const VectorPushRulesDefinitions: Record<string, VectorPushRuleDefinition
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// Messages just sent to the user in a 1:1 room
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".m.rule.room_one_to_one": new VectorPushRuleDefinition({
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description: _td("Messages in one-to-one chats"), // passed through _t() translation in src/components/views/settings/Notifications.js
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description: _td("settings|notifications|rule_room_one_to_one"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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[VectorState.On]: StandardActions.ACTION_NOTIFY,
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[VectorState.Loud]: StandardActions.ACTION_NOTIFY_DEFAULT_SOUND,
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@ -142,7 +142,7 @@ export const VectorPushRulesDefinitions: Record<string, VectorPushRuleDefinition
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// Encrypted messages just sent to the user in a 1:1 room
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".m.rule.encrypted_room_one_to_one": new VectorPushRuleDefinition({
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description: _td("Encrypted messages in one-to-one chats"), // passed through _t() translation in src/components/views/settings/Notifications.js
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description: _td("settings|notifications|rule_encrypted_room_one_to_one"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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[VectorState.On]: StandardActions.ACTION_NOTIFY,
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[VectorState.Loud]: StandardActions.ACTION_NOTIFY_DEFAULT_SOUND,
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@ -154,7 +154,7 @@ export const VectorPushRulesDefinitions: Record<string, VectorPushRuleDefinition
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// 1:1 room messages are caught by the .m.rule.room_one_to_one rule if any defined
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// By opposition, all other room messages are from group chat rooms.
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".m.rule.message": new VectorPushRuleDefinition({
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description: _td("Messages in group chats"), // passed through _t() translation in src/components/views/settings/Notifications.js
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description: _td("settings|notifications|rule_message"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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[VectorState.On]: StandardActions.ACTION_NOTIFY,
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[VectorState.Loud]: StandardActions.ACTION_NOTIFY_DEFAULT_SOUND,
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@ -167,7 +167,7 @@ export const VectorPushRulesDefinitions: Record<string, VectorPushRuleDefinition
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// Encrypted 1:1 room messages are caught by the .m.rule.encrypted_room_one_to_one rule if any defined
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// By opposition, all other room messages are from group chat rooms.
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".m.rule.encrypted": new VectorPushRuleDefinition({
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description: _td("Encrypted messages in group chats"), // passed through _t() translation in src/components/views/settings/Notifications.js
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description: _td("settings|notifications|rule_encrypted"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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[VectorState.On]: StandardActions.ACTION_NOTIFY,
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[VectorState.Loud]: StandardActions.ACTION_NOTIFY_DEFAULT_SOUND,
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@ -177,7 +177,7 @@ export const VectorPushRulesDefinitions: Record<string, VectorPushRuleDefinition
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// Invitation for the user
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".m.rule.invite_for_me": new VectorPushRuleDefinition({
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description: _td("When I'm invited to a room"), // passed through _t() translation in src/components/views/settings/Notifications.js
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description: _td("settings|notifications|rule_invite_for_me"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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[VectorState.On]: StandardActions.ACTION_NOTIFY,
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[VectorState.Loud]: StandardActions.ACTION_NOTIFY_DEFAULT_SOUND,
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@ -187,7 +187,7 @@ export const VectorPushRulesDefinitions: Record<string, VectorPushRuleDefinition
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// Incoming call
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".m.rule.call": new VectorPushRuleDefinition({
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description: _td("Call invitation"), // passed through _t() translation in src/components/views/settings/Notifications.js
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description: _td("settings|notifications|rule_call"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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[VectorState.On]: StandardActions.ACTION_NOTIFY,
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[VectorState.Loud]: StandardActions.ACTION_NOTIFY_RING_SOUND,
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@ -197,7 +197,7 @@ export const VectorPushRulesDefinitions: Record<string, VectorPushRuleDefinition
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// Notifications from bots
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".m.rule.suppress_notices": new VectorPushRuleDefinition({
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description: _td("Messages sent by bot"), // passed through _t() translation in src/components/views/settings/Notifications.js
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description: _td("settings|notifications|rule_suppress_notices"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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// .m.rule.suppress_notices is a "negative" rule, we have to invert its enabled value for vector UI
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[VectorState.On]: StandardActions.ACTION_DISABLED,
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@ -208,7 +208,7 @@ export const VectorPushRulesDefinitions: Record<string, VectorPushRuleDefinition
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// Room upgrades (tombstones)
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".m.rule.tombstone": new VectorPushRuleDefinition({
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description: _td("When rooms are upgraded"), // passed through _t() translation in src/components/views/settings/Notifications.js
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description: _td("settings|notifications|rule_tombstone"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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// The actions for each vector state, or null to disable the rule.
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[VectorState.On]: StandardActions.ACTION_NOTIFY,
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