Don't peek when creating a room
This causes a race between receiving the room when starting to peek and receiving the room from joining it - https://github.com/vector-im/riot-web/issues/4330, https://github.com/matrix-org/riot-web-rageshakes/issues/196
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3 changed files with 17 additions and 5 deletions
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@ -129,6 +129,8 @@ class RoomViewStore extends Store {
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isInitialEventHighlighted: payload.highlighted,
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roomLoading: false,
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roomLoadError: null,
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// should peek by default
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shouldPeek: payload.should_peek === undefined ? true : payload.should_peek,
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};
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// If an event ID wasn't specified, default to the one saved for this room
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@ -276,6 +278,10 @@ class RoomViewStore extends Store {
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getJoinError() {
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return this._state.joinError;
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}
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shouldPeek() {
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return this._state.shouldPeek;
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}
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}
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let singletonRoomViewStore = null;
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