Sort settings tabs into a logical structure
Fixes https://github.com/vector-im/riot-web/issues/8864
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150c941340
commit
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25 changed files with 190 additions and 190 deletions
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/*
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Copyright 2019 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React from 'react';
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import PropTypes from 'prop-types';
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import {_t} from "../../../../languageHandler";
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import MatrixClientPeg from "../../../../MatrixClientPeg";
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import sdk from "../../../../index";
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import LabelledToggleSwitch from "../../elements/LabelledToggleSwitch";
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import {SettingLevel} from "../../../../settings/SettingsStore";
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export default class SecurityRoomSettingsTab extends React.Component {
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static propTypes = {
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roomId: PropTypes.string.isRequired,
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};
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constructor() {
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super();
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this.state = {
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joinRule: "invite",
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guestAccess: "can_join",
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history: "shared",
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encrypted: false,
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};
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}
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componentWillMount(): void {
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MatrixClientPeg.get().on("RoomState.events", this._onStateEvent);
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const room = MatrixClientPeg.get().getRoom(this.props.roomId);
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const state = room.currentState;
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const joinRule = this._pullContentPropertyFromEvent(
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state.getStateEvents("m.room.join_rules", ""),
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'join_rule',
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'invite',
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);
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const guestAccess = this._pullContentPropertyFromEvent(
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state.getStateEvents("m.room.guest_access", ""),
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'guest_access',
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'forbidden',
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);
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const history = this._pullContentPropertyFromEvent(
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state.getStateEvents("m.room.history_visibility", ""),
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'history_visibility',
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'shared',
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);
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const encrypted = MatrixClientPeg.get().isRoomEncrypted(this.props.roomId);
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this.setState({joinRule, guestAccess, history, encrypted});
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}
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_pullContentPropertyFromEvent(event, key, defaultValue) {
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if (!event || !event.getContent()) return defaultValue;
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return event.getContent()[key] || defaultValue;
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}
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componentWillUnmount(): void {
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MatrixClientPeg.get().removeListener("RoomState.events", this._onStateEvent);
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}
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_onStateEvent = (e) => {
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const refreshWhenTypes = [
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'm.room.join_rules',
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'm.room.guest_access',
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'm.room.history_visibility',
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'm.room.encryption',
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];
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if (refreshWhenTypes.includes(e.getType())) this.forceUpdate();
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};
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_onEncryptionChange = (e) => {
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const beforeEncrypted = this.state.encrypted;
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this.setState({encrypted: true});
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MatrixClientPeg.get().sendStateEvent(
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this.props.roomId, "m.room.encryption",
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{ algorithm: "m.megolm.v1.aes-sha2" },
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).catch((e) => {
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console.error(e);
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this.setState({encrypted: beforeEncrypted});
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});
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};
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_fixGuestAccess = (e) => {
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e.preventDefault();
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e.stopPropagation();
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const joinRule = "invite";
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const guestAccess = "can_join";
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const beforeJoinRule = this.state.joinRule;
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const beforeGuestAccess = this.state.guestAccess;
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this.setState({joinRule, guestAccess});
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const client = MatrixClientPeg.get();
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client.sendStateEvent(this.props.roomId, "m.room.join_rules", {join_rule: joinRule}, "").catch((e) => {
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console.error(e);
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this.setState({joinRule: beforeJoinRule});
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});
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client.sendStateEvent(this.props.roomId, "m.room.guest_access", {guest_access: guestAccess}, "").catch((e) => {
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console.error(e);
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this.setState({guestAccess: beforeGuestAccess});
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});
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};
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_onRoomAccessRadioToggle = (ev) => {
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// join_rule
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// INVITE | PUBLIC
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// ----------------------+----------------
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// guest CAN_JOIN | inv_only | pub_with_guest
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// access ----------------------+----------------
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// FORBIDDEN | inv_only | pub_no_guest
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// ----------------------+----------------
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// we always set guests can_join here as it makes no sense to have
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// an invite-only room that guests can't join. If you explicitly
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// invite them, you clearly want them to join, whether they're a
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// guest or not. In practice, guest_access should probably have
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// been implemented as part of the join_rules enum.
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let joinRule = "invite";
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let guestAccess = "can_join";
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switch (ev.target.value) {
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case "invite_only":
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// no change - use defaults above
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break;
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case "public_no_guests":
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joinRule = "public";
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guestAccess = "forbidden";
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break;
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case "public_with_guests":
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joinRule = "public";
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guestAccess = "can_join";
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break;
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}
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const beforeJoinRule = this.state.joinRule;
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const beforeGuestAccess = this.state.guestAccess;
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this.setState({joinRule, guestAccess});
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const client = MatrixClientPeg.get();
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client.sendStateEvent(this.props.roomId, "m.room.join_rules", {join_rule: joinRule}, "").catch((e) => {
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console.error(e);
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this.setState({joinRule: beforeJoinRule});
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});
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client.sendStateEvent(this.props.roomId, "m.room.guest_access", {guest_access: guestAccess}, "").catch((e) => {
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console.error(e);
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this.setState({guestAccess: beforeGuestAccess});
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});
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};
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_onHistoryRadioToggle = (ev) => {
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const beforeHistory = this.state.history;
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this.setState({history: ev.target.value});
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MatrixClientPeg.get().sendStateEvent(this.props.roomId, "m.room.history_visibility", {
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history_visibility: ev.target.value,
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}, "").catch((e) => {
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console.error(e);
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this.setState({history: beforeHistory});
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});
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};
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_renderRoomAccess() {
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const client = MatrixClientPeg.get();
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const room = client.getRoom(this.props.roomId);
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const joinRule = this.state.joinRule;
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const guestAccess = this.state.guestAccess;
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const aliasEvents = room.currentState.getStateEvents("m.room.aliases") || [];
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const hasAliases = !!aliasEvents.find((ev) => (ev.getContent().aliases || []).length > 0);
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const canChangeAccess = room.currentState.mayClientSendStateEvent("m.room.join_rules", client)
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&& room.currentState.mayClientSendStateEvent("m.room.guest_access", client);
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let guestWarning = null;
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if (joinRule !== 'public' && guestAccess === 'forbidden') {
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guestWarning = (
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<div className='mx_SecurityRoomSettingsTab_warning'>
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<img src={require("../../../../../res/img/warning.svg")} width={15} height={15} />
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<span>
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{_t("Guests cannot join this room even if explicitly invited.")}
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<a href="" onClick={this._fixGuestAccess}>{_t("Click here to fix")}</a>
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</span>
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</div>
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);
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}
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let aliasWarning = null;
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if (joinRule === 'public' && !hasAliases) {
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aliasWarning = (
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<div className='mx_SecurityRoomSettingsTab_warning'>
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<img src={require("../../../../../res/img/warning.svg")} width={15} height={15} />
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<span>
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{_t("To link to this room, please add an alias.")}
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</span>
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</div>
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);
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}
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return (
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<div>
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{guestWarning}
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{aliasWarning}
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<label>
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<input type="radio" name="roomVis" value="invite_only"
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disabled={!canChangeAccess}
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onChange={this._onRoomAccessRadioToggle}
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checked={joinRule !== "public"} />
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{_t('Only people who have been invited')}
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</label>
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<label>
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<input type="radio" name="roomVis" value="public_no_guests"
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disabled={!canChangeAccess}
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onChange={this._onRoomAccessRadioToggle}
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checked={joinRule === "public" && guestAccess !== "can_join"} />
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{_t('Anyone who knows the room\'s link, apart from guests')}
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</label>
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<label>
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<input type="radio" name="roomVis" value="public_with_guests"
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disabled={!canChangeAccess}
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onChange={this._onRoomAccessRadioToggle}
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checked={joinRule === "public" && guestAccess === "can_join"} />
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{_t("Anyone who knows the room's link, including guests")}
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</label>
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</div>
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);
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}
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_renderHistory() {
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const client = MatrixClientPeg.get();
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const history = this.state.history;
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const state = client.getRoom(this.props.roomId).currentState;
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const canChangeHistory = state.mayClientSendStateEvent('m.room.history_visibility', client);
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return (
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<div>
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<div>
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{_t('Changes to who can read history will only apply to future messages in this room. ' +
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'The visibility of existing history will be unchanged.')}
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</div>
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<label>
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<input type="radio" name="historyVis" value="world_readable"
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disabled={!canChangeHistory}
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checked={history === "world_readable"}
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onChange={this._onHistoryRadioToggle} />
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{_t("Anyone")}
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</label>
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<label>
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<input type="radio" name="historyVis" value="shared"
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disabled={!canChangeHistory}
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checked={history === "shared"}
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onChange={this._onHistoryRadioToggle} />
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{_t('Members only (since the point in time of selecting this option)')}
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</label>
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<label>
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<input type="radio" name="historyVis" value="invited"
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disabled={!canChangeHistory}
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checked={history === "invited"}
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onChange={this._onHistoryRadioToggle} />
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{_t('Members only (since they were invited)')}
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</label>
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<label >
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<input type="radio" name="historyVis" value="joined"
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disabled={!canChangeHistory}
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checked={history === "joined"}
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onChange={this._onHistoryRadioToggle} />
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{_t('Members only (since they joined)')}
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</label>
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</div>
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);
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}
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render() {
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const SettingsFlag = sdk.getComponent("elements.SettingsFlag");
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const client = MatrixClientPeg.get();
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const room = client.getRoom(this.props.roomId);
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const isEncrypted = this.state.encrypted;
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const hasEncryptionPermission = room.currentState.mayClientSendStateEvent("m.room.encryption", client);
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const canEnableEncryption = !isEncrypted && hasEncryptionPermission;
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let encryptionSettings = null;
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if (isEncrypted) {
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encryptionSettings = <SettingsFlag name="blacklistUnverifiedDevices" level={SettingLevel.ROOM_DEVICE}
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roomId={this.props.roomId} />;
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}
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return (
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<div className="mx_SettingsTab mx_SecurityRoomSettingsTab">
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<div className="mx_SettingsTab_heading">{_t("Security & Privacy")}</div>
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<span className='mx_SettingsTab_subheading'>{_t("Encryption")}</span>
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<div className='mx_SettingsTab_section mx_SecurityRoomSettingsTab_encryptionSection'>
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<div>
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<div className='mx_SettingsTab_subsectionText'>
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<span>{_t("Once enabled, encryption cannot be disabled.")}</span>
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</div>
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<LabelledToggleSwitch value={isEncrypted} onChange={this._onEncryptionChange}
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label={_t("Encrypted")} disabled={!canEnableEncryption} />
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</div>
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{encryptionSettings}
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</div>
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<span className='mx_SettingsTab_subheading'>{_t("Who can access this room?")}</span>
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<div className='mx_SettingsTab_section mx_SettingsTab_subsectionText'>
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{this._renderRoomAccess()}
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</div>
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<span className='mx_SettingsTab_subheading'>{_t("Who can read history?")}</span>
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<div className='mx_SettingsTab_section mx_SettingsTab_subsectionText'>
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{this._renderHistory()}
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</div>
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</div>
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);
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}
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}
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