Improve handling of animated GIF and WEBP images (#8153)
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13 changed files with 297 additions and 126 deletions
76
src/utils/Image.ts
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76
src/utils/Image.ts
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/*
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* Copyright 2022 The Matrix.org Foundation C.I.C.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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export function mayBeAnimated(mimeType: string): boolean {
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return ["image/gif", "image/webp"].includes(mimeType);
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}
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function arrayBufferRead(arr: ArrayBuffer, start: number, len: number): Uint8Array {
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return new Uint8Array(arr.slice(start, start + len));
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}
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function arrayBufferReadStr(arr: ArrayBuffer, start: number, len: number): string {
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return String.fromCharCode.apply(null, arrayBufferRead(arr, start, len));
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}
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export async function blobIsAnimated(mimeType: string, blob: Blob): Promise<boolean> {
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if (mimeType === "image/webp") {
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// Only extended file format WEBP images support animation, so grab the expected data range and verify header.
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// Based on https://developers.google.com/speed/webp/docs/riff_container#extended_file_format
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const arr = await blob.slice(0, 17).arrayBuffer();
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if (
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arrayBufferReadStr(arr, 0, 4) === "RIFF" &&
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arrayBufferReadStr(arr, 8, 4) === "WEBP" &&
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arrayBufferReadStr(arr, 12, 4) === "VP8X"
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) {
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const [flags] = arrayBufferRead(arr, 16, 1);
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// Flags: R R I L E X _A_ R (reversed)
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const animationFlagMask = 1 << 1;
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return (flags & animationFlagMask) != 0;
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}
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} else if (mimeType === "image/gif") {
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// Based on https://gist.github.com/zakirt/faa4a58cec5a7505b10e3686a226f285
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// More info at http://www.matthewflickinger.com/lab/whatsinagif/bits_and_bytes.asp
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const dv = new DataView(await blob.arrayBuffer(), 10);
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const globalColorTable = dv.getUint8(0);
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let globalColorTableSize = 0;
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// check first bit, if 0, then we don't have a Global Color Table
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if (globalColorTable & 0x80) {
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// grab the last 3 bits, to calculate the global color table size -> RGB * 2^(N+1)
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// N is the value in the last 3 bits.
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globalColorTableSize = 3 * Math.pow(2, (globalColorTable & 0x7) + 1);
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}
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// move on to the Graphics Control Extension
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const offset = 3 + globalColorTableSize;
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const extensionIntroducer = dv.getUint8(offset);
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const graphicsControlLabel = dv.getUint8(offset + 1);
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let delayTime = 0;
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// Graphics Control Extension section is where GIF animation data is stored
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// First 2 bytes must be 0x21 and 0xF9
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if ((extensionIntroducer & 0x21) && (graphicsControlLabel & 0xF9)) {
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// skip to the 2 bytes with the delay time
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delayTime = dv.getUint16(offset + 4);
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}
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return !!delayTime;
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}
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return false;
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}
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