Move blurhashing into a Worker and use OffscreenCanvas where possible for thumbnailing

This commit is contained in:
Michael Telatynski 2021-07-13 16:57:40 +01:00
parent 5a80530eff
commit bbd785b158
3 changed files with 151 additions and 43 deletions

View file

@ -0,0 +1,38 @@
/*
Copyright 2021 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import { encode } from "blurhash";
const ctx: Worker = self as any;
interface IBlurhashWorkerRequest {
seq: number;
imageData: ImageData;
}
ctx.addEventListener("message", (event: MessageEvent<IBlurhashWorkerRequest>): void => {
const { seq, imageData } = event.data;
const blurhash = encode(
imageData.data,
imageData.width,
imageData.height,
// use 4 components on the longer dimension, if square then both
imageData.width >= imageData.height ? 4 : 3,
imageData.height >= imageData.width ? 4 : 3,
);
ctx.postMessage({ seq, blurhash });
});