Merge branch 'develop' into matthew/settings

This commit is contained in:
Matthew Hodgson 2015-12-21 13:09:33 +00:00
commit b9ba4475b8
8 changed files with 533 additions and 314 deletions

View file

@ -529,6 +529,7 @@ module.exports = React.createClass({
onHangupClick: function() {
var call = CallHandler.getCallForRoom(this.props.room.roomId);
//var call = CallHandler.getAnyActiveCall();
if (!call) {
return;
}
@ -563,6 +564,7 @@ module.exports = React.createClass({
var callButton, videoCallButton, hangupButton;
var call = CallHandler.getCallForRoom(this.props.room.roomId);
//var call = CallHandler.getAnyActiveCall();
if (this.props.callState && this.props.callState !== 'ended') {
hangupButton =
<div className="mx_MessageComposer_hangup" onClick={this.onHangupClick}>

View file

@ -108,8 +108,10 @@ module.exports = React.createClass({
// <EditableText label={this.props.room.name} initialValue={actual_name} placeHolder="Name" onValueChanged={this.onNameChange} />
var searchStatus;
if (this.props.searchInfo && this.props.searchInfo.searchTerm) {
searchStatus = <div className="mx_RoomHeader_searchStatus">&nbsp;({ this.props.searchInfo.searchCount } results)</div>;
// don't display the search count until the search completes and
// gives us a non-null searchCount.
if (this.props.searchInfo && this.props.searchInfo.searchCount !== null) {
searchStatus = <div className="mx_RoomHeader_searchStatus">&nbsp;(~{ this.props.searchInfo.searchCount } results)</div>;
}
name =
@ -134,7 +136,17 @@ module.exports = React.createClass({
if (this.props.onLeaveClick) {
leave_button =
<div className="mx_RoomHeader_button mx_RoomHeader_leaveButton">
<img src="img/leave.svg" title="Leave room" alt="Leave room" width="26" height="20" onClick={this.props.onLeaveClick}/>
<img src="img/leave.svg" title="Leave room" alt="Leave room"
width="26" height="20" onClick={this.props.onLeaveClick}/>
</div>;
}
var forget_button;
if (this.props.onForgetClick) {
forget_button =
<div className="mx_RoomHeader_button mx_RoomHeader_leaveButton">
<img src="img/leave.svg" title="Forget room" alt="Forget room"
width="26" height="20" onClick={this.props.onForgetClick}/>
</div>;
}
@ -152,6 +164,7 @@ module.exports = React.createClass({
{cancel_button}
{save_button}
<div className="mx_RoomHeader_rightRow">
{ forget_button }
{ leave_button }
<div className="mx_RoomHeader_button">
<img src="img/search.svg" title="Search" alt="Search" width="21" height="19" onClick={this.props.onSearchClick}/>

View file

@ -19,6 +19,7 @@ var React = require("react");
var ReactDOM = require("react-dom");
var GeminiScrollbar = require('react-gemini-scrollbar');
var MatrixClientPeg = require("../../../MatrixClientPeg");
var CallHandler = require('../../../CallHandler');
var RoomListSorter = require("../../../RoomListSorter");
var UnreadStatus = require('../../../UnreadStatus');
var dis = require("../../../dispatcher");
@ -38,13 +39,16 @@ module.exports = React.createClass({
getInitialState: function() {
return {
activityMap: null,
isLoadingLeftRooms: false,
lists: {},
incomingCall: null,
}
},
componentWillMount: function() {
var cli = MatrixClientPeg.get();
cli.on("Room", this.onRoom);
cli.on("deleteRoom", this.onDeleteRoom);
cli.on("Room.timeline", this.onRoomTimeline);
cli.on("Room.name", this.onRoomName);
cli.on("Room.tags", this.onRoomTags);
@ -66,7 +70,21 @@ module.exports = React.createClass({
this.tooltip = payload.tooltip;
this._repositionTooltip();
if (this.tooltip) this.tooltip.style.display = 'block';
break
break;
case 'call_state':
var call = CallHandler.getCall(payload.room_id);
if (call && call.call_state === 'ringing') {
this.setState({
incomingCall: call
});
this._repositionIncomingCallBox(undefined, true);
}
else {
this.setState({
incomingCall: null
});
}
break;
}
},
@ -88,7 +106,26 @@ module.exports = React.createClass({
},
onRoom: function(room) {
this.refreshRoomList();
this._delayedRefreshRoomList();
},
onDeleteRoom: function(roomId) {
this._delayedRefreshRoomList();
},
onArchivedHeaderClick: function(isHidden) {
if (!isHidden) {
var self = this;
this.setState({ isLoadingLeftRooms: true });
// we don't care about the response since it comes down via "Room"
// events.
MatrixClientPeg.get().syncLeftRooms().catch(function(err) {
console.error("Failed to sync left rooms: %s", err);
console.error(err);
}).finally(function() {
self.setState({ isLoadingLeftRooms: false });
});
}
},
onRoomTimeline: function(ev, room, toStartOfTimeline) {
@ -127,22 +164,57 @@ module.exports = React.createClass({
},
onRoomName: function(room) {
this.refreshRoomList();
this._delayedRefreshRoomList();
},
onRoomTags: function(event, room) {
this.refreshRoomList();
this._delayedRefreshRoomList();
},
onRoomStateEvents: function(ev, state) {
setTimeout(this.refreshRoomList, 0);
this._delayedRefreshRoomList();
},
onRoomMemberName: function(ev, member) {
setTimeout(this.refreshRoomList, 0);
this._delayedRefreshRoomList();
},
_delayedRefreshRoomList: function() {
// There can be 1000s of JS SDK events when rooms are initially synced;
// we don't want to do lots of work rendering until things have settled.
// Therefore, keep a 1s refresh buffer which will refresh the room list
// at MOST once every 1s to prevent thrashing.
var MAX_REFRESH_INTERVAL_MS = 1000;
var self = this;
if (!self._lastRefreshRoomListTs) {
self.refreshRoomList(); // first refresh evar
}
else {
var timeWaitedMs = Date.now() - self._lastRefreshRoomListTs;
if (timeWaitedMs > MAX_REFRESH_INTERVAL_MS) {
clearTimeout(self._refreshRoomListTimerId);
self._refreshRoomListTimerId = null;
self.refreshRoomList(); // refreshed more than MAX_REFRESH_INTERVAL_MS ago
}
else {
// refreshed less than MAX_REFRESH_INTERVAL_MS ago, wait the difference
// if we aren't already waiting. If we are waiting then NOP, it will
// fire soon, promise!
if (!self._refreshRoomListTimerId) {
self._refreshRoomListTimerId = setTimeout(function() {
self.refreshRoomList();
}, 10 + MAX_REFRESH_INTERVAL_MS - timeWaitedMs); // 10 is a buffer amount
}
}
}
},
refreshRoomList: function() {
// console.log("DEBUG: Refresh room list delta=%s ms",
// (!this._lastRefreshRoomListTs ? "-" : (Date.now() - this._lastRefreshRoomListTs))
// );
// TODO: rather than bluntly regenerating and re-sorting everything
// every time we see any kind of room change from the JS SDK
// we could do incremental updates on our copy of the state
@ -150,6 +222,7 @@ module.exports = React.createClass({
// us re-rendering all the sublists every time anything changes anywhere
// in the state of the client.
this.setState(this.getRoomLists());
this._lastRefreshRoomListTs = Date.now();
},
getRoomLists: function() {
@ -168,9 +241,12 @@ module.exports = React.createClass({
if (me && me.membership == "invite") {
s.lists["im.vector.fake.invite"].push(room);
}
else if (me && me.membership === "leave") {
s.lists["im.vector.fake.archived"].push(room);
}
else {
var shouldShowRoom = (
me && (me.membership == "join")
me && (me.membership == "join" || me.membership === "ban")
);
// hiding conf rooms only ever toggles shouldShowRoom to false
@ -212,10 +288,58 @@ module.exports = React.createClass({
return s;
},
_getScrollNode: function() {
var panel = ReactDOM.findDOMNode(this);
if (!panel) return null;
if (panel.classList.contains('gm-prevented')) {
return panel;
} else {
return panel.children[2]; // XXX: Fragile!
}
},
_repositionTooltips: function(e) {
this._repositionTooltip(e);
this._repositionIncomingCallBox(e, false);
},
_repositionTooltip: function(e) {
if (this.tooltip && this.tooltip.parentElement) {
var scroll = ReactDOM.findDOMNode(this);
this.tooltip.style.top = (scroll.parentElement.offsetTop + this.tooltip.parentElement.offsetTop - scroll.children[2].scrollTop) + "px";
this.tooltip.style.top = (scroll.parentElement.offsetTop + this.tooltip.parentElement.offsetTop - this._getScrollNode().scrollTop) + "px";
}
},
_repositionIncomingCallBox: function(e, firstTime) {
var incomingCallBox = document.getElementById("incomingCallBox");
if (incomingCallBox && incomingCallBox.parentElement) {
var scroll = this._getScrollNode();
var top = (scroll.offsetTop + incomingCallBox.parentElement.offsetTop - scroll.scrollTop);
if (firstTime) {
// scroll to make sure the callbox is on the screen...
if (top < 10) { // 10px of vertical margin at top of screen
scroll.scrollTop = incomingCallBox.parentElement.offsetTop - 10;
}
else if (top > scroll.clientHeight - incomingCallBox.offsetHeight + 50) {
scroll.scrollTop = incomingCallBox.parentElement.offsetTop - scroll.offsetHeight + incomingCallBox.offsetHeight - 50;
}
// recalculate top in case we clipped it.
top = (scroll.offsetTop + incomingCallBox.parentElement.offsetTop - scroll.scrollTop);
}
else {
// stop the box from scrolling off the screen
if (top < 10) {
top = 10;
}
else if (top > scroll.clientHeight - incomingCallBox.offsetHeight + 50) {
top = scroll.clientHeight - incomingCallBox.offsetHeight + 50;
}
}
incomingCallBox.style.top = top + "px";
incomingCallBox.style.left = scroll.offsetLeft + scroll.offsetWidth + "px";
}
},
@ -234,7 +358,7 @@ module.exports = React.createClass({
var self = this;
return (
<GeminiScrollbar className="mx_RoomList_scrollbar" autoshow={true} onScroll={self._repositionTooltip}>
<GeminiScrollbar className="mx_RoomList_scrollbar" autoshow={true} onScroll={ self._repositionTooltips }>
<div className="mx_RoomList">
{ expandButton }
@ -244,6 +368,7 @@ module.exports = React.createClass({
order="recent"
activityMap={ self.state.activityMap }
selectedRoom={ self.props.selectedRoom }
incomingCall={ self.state.incomingCall }
collapsed={ self.props.collapsed } />
<RoomSubList list={ self.state.lists['m.favourite'] }
@ -254,6 +379,7 @@ module.exports = React.createClass({
order="manual"
activityMap={ self.state.activityMap }
selectedRoom={ self.props.selectedRoom }
incomingCall={ self.state.incomingCall }
collapsed={ self.props.collapsed } />
<RoomSubList list={ self.state.lists['im.vector.fake.recent'] }
@ -263,6 +389,7 @@ module.exports = React.createClass({
order="recent"
activityMap={ self.state.activityMap }
selectedRoom={ self.props.selectedRoom }
incomingCall={ self.state.incomingCall }
collapsed={ self.props.collapsed } />
{ Object.keys(self.state.lists).map(function(tagName) {
@ -276,6 +403,7 @@ module.exports = React.createClass({
order="manual"
activityMap={ self.state.activityMap }
selectedRoom={ self.props.selectedRoom }
incomingCall={ self.state.incomingCall }
collapsed={ self.props.collapsed } />
}
@ -287,19 +415,23 @@ module.exports = React.createClass({
verb="demote"
editable={ true }
order="recent"
bottommost={ self.state.lists['im.vector.fake.archived'].length === 0 }
activityMap={ self.state.activityMap }
selectedRoom={ self.props.selectedRoom }
incomingCall={ self.state.incomingCall }
collapsed={ self.props.collapsed } />
<RoomSubList list={ self.state.lists['im.vector.fake.archived'] }
label="Historical"
editable={ false }
order="recent"
bottommost={ true }
activityMap={ self.state.activityMap }
selectedRoom={ self.props.selectedRoom }
collapsed={ self.props.collapsed } />
collapsed={ self.props.collapsed }
alwaysShowHeader={ true }
startAsHidden={ true }
showSpinner={ self.state.isLoadingLeftRooms }
onHeaderClick= { self.onArchivedHeaderClick }
incomingCall={ self.state.incomingCall } />
</div>
</GeminiScrollbar>
);

View file

@ -38,6 +38,7 @@ module.exports = React.createClass({
highlight: React.PropTypes.bool.isRequired,
isInvite: React.PropTypes.bool.isRequired,
roomSubList: React.PropTypes.object.isRequired,
incomingCall: React.PropTypes.object,
},
getInitialState: function() {
@ -105,6 +106,12 @@ module.exports = React.createClass({
label = <RoomTooltip room={this.props.room}/>;
}
var incomingCallBox;
if (this.props.incomingCall) {
var IncomingCallBox = sdk.getComponent("voip.IncomingCallBox");
incomingCallBox = <IncomingCallBox incomingCall={ this.props.incomingCall }/>;
}
var RoomAvatar = sdk.getComponent('avatars.RoomAvatar');
// These props are injected by React DnD,
@ -120,6 +127,7 @@ module.exports = React.createClass({
{ badge }
</div>
{ label }
{ incomingCallBox }
</div>
));
}

View file

@ -35,19 +35,13 @@ module.exports = React.createClass({
componentDidMount: function() {
this.dispatcherRef = dis.register(this.onAction);
this._trackedRoom = null;
if (this.props.room) {
this._trackedRoom = this.props.room;
this.showCall(this._trackedRoom.roomId);
this.showCall(this.props.room.roomId);
}
else {
// XXX: why would we ever not have a this.props.room?
var call = CallHandler.getAnyActiveCall();
if (call) {
console.log(
"Global CallView is now tracking active call in room %s",
call.roomId
);
this._trackedRoom = MatrixClientPeg.get().getRoom(call.roomId);
this.showCall(call.roomId);
}
}
@ -81,7 +75,7 @@ module.exports = React.createClass({
// and for the voice stream of screen captures
call.setRemoteAudioElement(this.getVideoView().getRemoteAudioElement());
}
if (call && call.type === "video" && call.state !== 'ended') {
if (call && call.type === "video" && call.call_state !== "ended" && call.call_state !== "ringing") {
// if this call is a conf call, don't display local video as the
// conference will have us in it
this.getVideoView().getLocalVideoElement().style.display = (

View file

@ -21,87 +21,29 @@ var CallHandler = require("../../../CallHandler");
module.exports = React.createClass({
displayName: 'IncomingCallBox',
componentDidMount: function() {
this.dispatcherRef = dis.register(this.onAction);
},
componentWillUnmount: function() {
dis.unregister(this.dispatcherRef);
},
getInitialState: function() {
return {
incomingCall: null
}
},
onAction: function(payload) {
if (payload.action !== 'call_state') {
return;
}
var call = CallHandler.getCall(payload.room_id);
if (!call || call.call_state !== 'ringing') {
this.setState({
incomingCall: null,
});
this.getRingAudio().pause();
return;
}
if (call.call_state === "ringing") {
this.getRingAudio().load();
this.getRingAudio().play();
}
else {
this.getRingAudio().pause();
}
this.setState({
incomingCall: call
});
},
onAnswerClick: function() {
dis.dispatch({
action: 'answer',
room_id: this.state.incomingCall.roomId
room_id: this.props.incomingCall.roomId
});
},
onRejectClick: function() {
dis.dispatch({
action: 'hangup',
room_id: this.state.incomingCall.roomId
room_id: this.props.incomingCall.roomId
});
},
getRingAudio: function() {
return this.refs.ringAudio;
},
render: function() {
// NB: This block MUST have a "key" so React doesn't clobber the elements
// between in-call / not-in-call.
var audioBlock = (
<audio ref="ringAudio" key="voip_ring_audio" loop>
<source src="media/ring.ogg" type="audio/ogg" />
<source src="media/ring.mp3" type="audio/mpeg" />
</audio>
);
if (!this.state.incomingCall || !this.state.incomingCall.roomId) {
return (
<div>
{audioBlock}
</div>
);
}
var caller = MatrixClientPeg.get().getRoom(this.state.incomingCall.roomId).name;
var room = this.props.incomingCall ? MatrixClientPeg.get().getRoom(this.props.incomingCall.roomId) : null;
var caller = room ? room.name : "unknown";
return (
<div className="mx_IncomingCallBox">
{audioBlock}
<div className="mx_IncomingCallBox" id="incomingCallBox">
<img className="mx_IncomingCallBox_chevron" src="img/chevron-left.png" width="9" height="16" />
<div className="mx_IncomingCallBox_title">
Incoming { this.state.incomingCall ? this.state.incomingCall.type : '' } call from { caller }
Incoming { this.props.incomingCall ? this.props.incomingCall.type : '' } call from { caller }
</div>
<div className="mx_IncomingCallBox_buttons">
<div className="mx_IncomingCallBox_buttons_cell">