Wedge community invites into the new room list
Fixes https://github.com/vector-im/riot-web/issues/14179 Disclaimer: this is all of the horrible because it's not meant to be here. Invites in general are likely to move out of the room list, which means this is temporary. Additionally, the communities rework will take care of this more correctly. For now, we support the absolute bare minimum to have them shown.
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4 changed files with 177 additions and 4 deletions
114
src/components/views/rooms/TemporaryTile.tsx
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src/components/views/rooms/TemporaryTile.tsx
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/*
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Copyright 2020 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React from "react";
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import classNames from "classnames";
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import { RovingTabIndexWrapper } from "../../../accessibility/RovingTabIndex";
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import AccessibleButton from "../../views/elements/AccessibleButton";
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import NotificationBadge, { INotificationState, NotificationColor } from "./NotificationBadge";
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interface IProps {
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isMinimized: boolean;
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isSelected: boolean;
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displayName: string;
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avatar: React.ReactElement;
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notificationState: INotificationState;
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onClick: () => void;
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}
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interface IState {
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hover: boolean;
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}
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export default class TemporaryTile extends React.Component<IProps, IState> {
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constructor(props: IProps) {
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super(props);
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this.state = {
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hover: false,
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};
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}
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private onTileMouseEnter = () => {
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this.setState({hover: true});
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};
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private onTileMouseLeave = () => {
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this.setState({hover: false});
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};
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public render(): React.ReactElement {
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// XXX: We copy classes because it's easier
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const classes = classNames({
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'mx_RoomTile2': true,
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'mx_RoomTile2_selected': this.props.isSelected,
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'mx_RoomTile2_minimized': this.props.isMinimized,
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});
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const badge = (
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<NotificationBadge
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notification={this.props.notificationState}
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forceCount={false}
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/>
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);
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let name = this.props.displayName;
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if (typeof name !== 'string') name = '';
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name = name.replace(":", ":\u200b"); // add a zero-width space to allow linewrapping after the colon
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const nameClasses = classNames({
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"mx_RoomTile2_name": true,
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"mx_RoomTile2_nameHasUnreadEvents": this.props.notificationState.color >= NotificationColor.Bold,
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});
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let nameContainer = (
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<div className="mx_RoomTile2_nameContainer">
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<div title={name} className={nameClasses} tabIndex={-1} dir="auto">
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{name}
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</div>
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</div>
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);
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if (this.props.isMinimized) nameContainer = null;
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const avatarSize = 32;
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return (
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<React.Fragment>
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<RovingTabIndexWrapper>
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{({onFocus, isActive, ref}) =>
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<AccessibleButton
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onFocus={onFocus}
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tabIndex={isActive ? 0 : -1}
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inputRef={ref}
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className={classes}
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onMouseEnter={this.onTileMouseEnter}
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onMouseLeave={this.onTileMouseLeave}
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onClick={this.props.onClick}
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role="treeitem"
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>
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<div className="mx_RoomTile2_avatarContainer">
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{this.props.avatar}
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</div>
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{nameContainer}
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<div className="mx_RoomTile2_badgeContainer">
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{badge}
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</div>
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</AccessibleButton>
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}
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</RovingTabIndexWrapper>
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</React.Fragment>
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);
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}
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}
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