Merge branch 'develop' into travis/room-list/notification-state

This commit is contained in:
Travis Ralston 2020-07-02 13:26:16 -06:00
commit b54635863f
27 changed files with 812 additions and 285 deletions

View file

@ -32,8 +32,9 @@ import StyledRadioButton from "../elements/StyledRadioButton";
import RoomListStore from "../../../stores/room-list/RoomListStore2";
import { ListAlgorithm, SortAlgorithm } from "../../../stores/room-list/algorithms/models";
import { DefaultTagID, TagID } from "../../../stores/room-list/models";
import { ListNotificationState } from "../../../stores/notifications/ListNotificationState";
import dis from "../../../dispatcher/dispatcher";
import NotificationBadge from "./NotificationBadge";
import { ListNotificationState } from "../../../stores/notifications/ListNotificationState";
// TODO: Remove banner on launch: https://github.com/vector-im/riot-web/issues/14231
// TODO: Rename on launch: https://github.com/vector-im/riot-web/issues/14231
@ -63,33 +64,35 @@ interface IProps {
isMinimized: boolean;
tagId: TagID;
// TODO: Don't use this. It's for community invites, and community invites shouldn't be here.
// You should feel bad if you use this.
extraBadTilesThatShouldntExist?: React.ReactElement[];
// TODO: Account for https://github.com/vector-im/riot-web/issues/14179
}
type PartialDOMRect = Pick<DOMRect, "left" | "top" | "height">;
interface IState {
notificationState: ListNotificationState;
menuDisplayed: boolean;
contextMenuPosition: PartialDOMRect;
isResizing: boolean;
}
export default class RoomSublist2 extends React.Component<IProps, IState> {
private headerButton = createRef();
private menuButtonRef: React.RefObject<HTMLButtonElement> = createRef();
constructor(props: IProps) {
super(props);
this.state = {
notificationState: new ListNotificationState(this.props.isInvite, this.props.tagId),
menuDisplayed: false,
contextMenuPosition: null,
isResizing: false,
};
this.state.notificationState.setRooms(this.props.rooms);
}
private get numTiles(): number {
// TODO: Account for group invites: https://github.com/vector-im/riot-web/issues/14179
return (this.props.rooms || []).length;
return (this.props.rooms || []).length + (this.props.extraBadTilesThatShouldntExist || []).length;
}
private get numVisibleTiles(): number {
@ -139,11 +142,24 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
private onOpenMenuClick = (ev: InputEvent) => {
ev.preventDefault();
ev.stopPropagation();
this.setState({menuDisplayed: true});
const target = ev.target as HTMLButtonElement;
this.setState({contextMenuPosition: target.getBoundingClientRect()});
};
private onContextMenu = (ev: React.MouseEvent) => {
ev.preventDefault();
ev.stopPropagation();
this.setState({
contextMenuPosition: {
left: ev.clientX,
top: ev.clientY,
height: 0,
},
});
};
private onCloseMenu = () => {
this.setState({menuDisplayed: false});
this.setState({contextMenuPosition: null});
};
private onUnreadFirstChanged = async () => {
@ -161,6 +177,30 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
this.forceUpdate(); // because the layout doesn't trigger a re-render
};
private onBadgeClick = (ev: React.MouseEvent) => {
ev.preventDefault();
ev.stopPropagation();
let room;
if (this.props.tagId === DefaultTagID.Invite) {
// switch to first room as that'll be the top of the list for the user
room = this.props.rooms && this.props.rooms[0];
} else {
// find the first room with a count of the same colour as the badge count
room = this.props.rooms.find((r: Room) => {
const notifState = this.state.notificationState.getForRoom(r);
return notifState.count > 0 && notifState.color === this.state.notificationState.color;
});
}
if (room) {
dis.dispatch({
action: 'view_room',
room_id: room.roomId,
});
}
};
private onHeaderClick = (ev: React.MouseEvent<HTMLDivElement>) => {
let target = ev.target as HTMLDivElement;
if (!target.classList.contains('mx_RoomSublist2_headerText')) {
@ -188,6 +228,10 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
const tiles: React.ReactElement[] = [];
if (this.props.extraBadTilesThatShouldntExist) {
tiles.push(...this.props.extraBadTilesThatShouldntExist);
}
if (this.props.rooms) {
const visibleRooms = this.props.rooms.slice(0, this.numVisibleTiles);
for (const room of visibleRooms) {
@ -203,6 +247,14 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
}
}
// We only have to do this because of the extra tiles. We do it conditionally
// to avoid spending cycles on slicing. It's generally fine to do this though
// as users are unlikely to have more than a handful of tiles when the extra
// tiles are used.
if (tiles.length > this.numVisibleTiles) {
return tiles.slice(0, this.numVisibleTiles);
}
return tiles;
}
@ -213,15 +265,14 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
}
let contextMenu = null;
if (this.state.menuDisplayed) {
const elementRect = this.menuButtonRef.current.getBoundingClientRect();
if (this.state.contextMenuPosition) {
const isAlphabetical = RoomListStore.instance.getTagSorting(this.props.tagId) === SortAlgorithm.Alphabetic;
const isUnreadFirst = RoomListStore.instance.getListOrder(this.props.tagId) === ListAlgorithm.Importance;
contextMenu = (
<ContextMenu
chevronFace="none"
left={elementRect.left}
top={elementRect.top + elementRect.height}
left={this.state.contextMenuPosition.left}
top={this.state.contextMenuPosition.top + this.state.contextMenuPosition.height}
onFinished={this.onCloseMenu}
>
<div className="mx_RoomSublist2_contextMenu">
@ -272,9 +323,8 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
<ContextMenuButton
className="mx_RoomSublist2_menuButton"
onClick={this.onOpenMenuClick}
inputRef={this.menuButtonRef}
label={_t("List options")}
isExpanded={this.state.menuDisplayed}
isExpanded={!!this.state.contextMenuPosition}
/>
{contextMenu}
</React.Fragment>
@ -283,12 +333,19 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
private renderHeader(): React.ReactElement {
return (
<RovingTabIndexWrapper inputRef={this.headerButton}>
<RovingTabIndexWrapper>
{({onFocus, isActive, ref}) => {
// TODO: Use onFocus: https://github.com/vector-im/riot-web/issues/14180
const tabIndex = isActive ? 0 : -1;
const badge = <NotificationBadge forceCount={true} notification={this.state.notificationState}/>;
const badge = (
<NotificationBadge
forceCount={true}
notification={this.state.notificationState}
onClick={this.onBadgeClick}
tabIndex={tabIndex}
/>
);
let addRoomButton = null;
if (!!this.props.onAddRoom) {
@ -328,12 +385,14 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
<div className={classes}>
<div className='mx_RoomSublist2_stickable'>
<AccessibleButton
onFocus={onFocus}
inputRef={ref}
tabIndex={tabIndex}
className={"mx_RoomSublist2_headerText"}
role="treeitem"
aria-level={1}
onClick={this.onHeaderClick}
onContextMenu={this.onContextMenu}
>
<span className={collapseClasses} />
<span>{this.props.label}</span>
@ -358,7 +417,7 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
const classes = classNames({
'mx_RoomSublist2': true,
'mx_RoomSublist2_hasMenuOpen': this.state.menuDisplayed,
'mx_RoomSublist2_hasMenuOpen': !!this.state.contextMenuPosition,
'mx_RoomSublist2_minimized': this.props.isMinimized,
});