Merge pull request #2770 from matrix-org/dbkr/fix_instant_rrs_pt2

Fix instantly sending RRs
This commit is contained in:
David Baker 2019-03-12 10:59:26 +00:00 committed by GitHub
commit b39a7e01d3
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 269 additions and 61 deletions

View file

@ -457,7 +457,7 @@ async function startMatrixClient() {
dis.dispatch({action: 'will_start_client'}, true);
Notifier.start();
UserActivity.start();
UserActivity.sharedInstance().start();
Presence.start();
DMRoomMap.makeShared().start();
ActiveWidgetStore.start();
@ -503,7 +503,7 @@ function _clearStorage() {
*/
export function stopMatrixClient() {
Notifier.stop();
UserActivity.stop();
UserActivity.sharedInstance().stop();
Presence.stop();
ActiveWidgetStore.stop();
if (DMRoomMap.shared()) DMRoomMap.shared().stop();

View file

@ -18,21 +18,34 @@ limitations under the License.
import dis from './dispatcher';
import Timer from './utils/Timer';
// important this is larger than the timeouts of timers
// used with UserActivity.timeWhileActive,
// such as READ_MARKER_INVIEW_THRESHOLD_MS,
// READ_MARKER_OUTOFVIEW_THRESHOLD_MS,
// READ_RECEIPT_INTERVAL_MS in TimelinePanel
const CURRENTLY_ACTIVE_THRESHOLD_MS = 2 * 60 * 1000;
// important these are larger than the timeouts of timers
// used with UserActivity.timeWhileActive*,
// such as READ_MARKER_INVIEW_THRESHOLD_MS (timeWhileActiveRecently),
// READ_MARKER_OUTOFVIEW_THRESHOLD_MS (timeWhileActiveRecently),
// READ_RECEIPT_INTERVAL_MS (timeWhileActiveNow) in TimelinePanel
// 'Under a few seconds'. Must be less than 'RECENTLY_ACTIVE_THRESHOLD_MS'
const CURRENTLY_ACTIVE_THRESHOLD_MS = 700;
// 'Under a few minutes'.
const RECENTLY_ACTIVE_THRESHOLD_MS = 2 * 60 * 1000;
/**
* This class watches for user activity (moving the mouse or pressing a key)
* and starts/stops attached timers while the user is active.
*
* There are two classes of 'active': 'active now' and 'active recently'
* see doc on the userActive* functions for what these mean.
*/
class UserActivity {
constructor() {
this._attachedTimers = [];
this._activityTimeout = new Timer(CURRENTLY_ACTIVE_THRESHOLD_MS);
export default class UserActivity {
constructor(windowObj, documentObj) {
this._window = windowObj;
this._document = documentObj;
this._attachedActiveNowTimers = [];
this._attachedActiveRecentlyTimers = [];
this._activeNowTimeout = new Timer(CURRENTLY_ACTIVE_THRESHOLD_MS);
this._activeRecentlyTimeout = new Timer(RECENTLY_ACTIVE_THRESHOLD_MS);
this._onUserActivity = this._onUserActivity.bind(this);
this._onWindowBlurred = this._onWindowBlurred.bind(this);
this._onPageVisibilityChanged = this._onPageVisibilityChanged.bind(this);
@ -40,88 +53,138 @@ class UserActivity {
this.lastScreenY = 0;
}
static sharedInstance() {
if (global.mxUserActivity === undefined) {
global.mxUserActivity = new UserActivity(window, document);
}
return global.mxUserActivity;
}
/**
* Runs the given timer while the user is active, aborting when the user becomes inactive.
* Runs the given timer while the user is 'active now', aborting when the user is no longer
* considered currently active.
* See userActiveNow() for what it means for a user to be 'active'.
* Can be called multiple times with the same already running timer, which is a NO-OP.
* Can be called before the user becomes active, in which case it is only started
* later on when the user does become active.
* @param {Timer} timer the timer to use
*/
timeWhileActive(timer) {
timeWhileActiveNow(timer) {
this._timeWhile(timer, this._attachedActiveNowTimers);
if (this.userActiveNow()) {
timer.start();
}
}
/**
* Runs the given timer while the user is 'active' now or recently,
* aborting when the user becomes inactive.
* See userActiveRecently() for what it means for a user to be 'active recently'.
* Can be called multiple times with the same already running timer, which is a NO-OP.
* Can be called before the user becomes active, in which case it is only started
* later on when the user does become active.
* @param {Timer} timer the timer to use
*/
timeWhileActiveRecently(timer) {
this._timeWhile(timer, this._attachedActiveRecentlyTimers);
if (this.userActiveRecently()) {
timer.start();
}
}
_timeWhile(timer, attachedTimers) {
// important this happens first
const index = this._attachedTimers.indexOf(timer);
const index = attachedTimers.indexOf(timer);
if (index === -1) {
this._attachedTimers.push(timer);
attachedTimers.push(timer);
// remove when done or aborted
timer.finished().finally(() => {
const index = this._attachedTimers.indexOf(timer);
const index = attachedTimers.indexOf(timer);
if (index !== -1) { // should never be -1
this._attachedTimers.splice(index, 1);
attachedTimers.splice(index, 1);
}
// as we fork the promise here,
// avoid unhandled rejection warnings
}).catch((err) => {});
}
if (this.userCurrentlyActive()) {
timer.start();
}
}
/**
* Start listening to user activity
*/
start() {
document.onmousedown = this._onUserActivity;
document.onmousemove = this._onUserActivity;
document.onkeydown = this._onUserActivity;
document.addEventListener("visibilitychange", this._onPageVisibilityChanged);
window.addEventListener("blur", this._onWindowBlurred);
window.addEventListener("focus", this._onUserActivity);
this._document.addEventListener('mousedown', this._onUserActivity);
this._document.addEventListener('mousemove', this._onUserActivity);
this._document.addEventListener('keydown', this._onUserActivity);
this._document.addEventListener("visibilitychange", this._onPageVisibilityChanged);
this._window.addEventListener("blur", this._onWindowBlurred);
this._window.addEventListener("focus", this._onUserActivity);
// can't use document.scroll here because that's only the document
// itself being scrolled. Need to use addEventListener's useCapture.
// also this needs to be the wheel event, not scroll, as scroll is
// fired when the view scrolls down for a new message.
window.addEventListener('wheel', this._onUserActivity,
{ passive: true, capture: true });
this._window.addEventListener('wheel', this._onUserActivity, {
passive: true, capture: true,
});
}
/**
* Stop tracking user activity
*/
stop() {
document.onmousedown = undefined;
document.onmousemove = undefined;
document.onkeydown = undefined;
window.removeEventListener('wheel', this._onUserActivity,
{ passive: true, capture: true });
this._document.removeEventListener('mousedown', this._onUserActivity);
this._document.removeEventListener('mousemove', this._onUserActivity);
this._document.removeEventListener('keydown', this._onUserActivity);
this._window.removeEventListener('wheel', this._onUserActivity, {
passive: true, capture: true,
});
document.removeEventListener("visibilitychange", this._onPageVisibilityChanged);
document.removeEventListener("blur", this._onDocumentBlurred);
document.removeEventListener("focus", this._onUserActivity);
this._document.removeEventListener("visibilitychange", this._onPageVisibilityChanged);
this._window.removeEventListener("blur", this._onWindowBlurred);
this._window.removeEventListener("focus", this._onUserActivity);
}
/**
* Return true if there has been user activity very recently
* (ie. within a few seconds)
* @returns {boolean} true if user is currently/very recently active
* Return true if the user is currently 'active'
* A user is 'active' while they are interacting with the app and for a very short (<1s)
* time after that. This is intended to give a strong indication that the app has the
* user's attention at any given moment.
* @returns {boolean} true if user is currently 'active'
*/
userCurrentlyActive() {
return this._activityTimeout.isRunning();
userActiveNow() {
return this._activeNowTimeout.isRunning();
}
/**
* Return true if the user is currently active or has been recently
* A user is 'active recently' for a longer period of time (~2 mins) after
* they have been 'active' and while the app still has the focus. This is
* intended to indicate when the app may still have the user's attention
* (or they may have gone to make tea and left the window focused).
* @returns {boolean} true if user has been active recently
*/
userActiveRecently() {
return this._activeRecentlyTimeout.isRunning();
}
_onPageVisibilityChanged(e) {
if (document.visibilityState === "hidden") {
this._activityTimeout.abort();
if (this._document.visibilityState === "hidden") {
this._activeNowTimeout.abort();
this._activeRecentlyTimeout.abort();
} else {
this._onUserActivity(e);
}
}
_onWindowBlurred() {
this._activityTimeout.abort();
this._activeNowTimeout.abort();
this._activeRecentlyTimeout.abort();
}
async _onUserActivity(event) {
_onUserActivity(event) {
// ignore anything if the window isn't focused
if (!this._document.hasFocus()) return;
if (event.screenX && event.type === "mousemove") {
if (event.screenX === this.lastScreenX && event.screenY === this.lastScreenY) {
// mouse hasn't actually moved
@ -132,19 +195,29 @@ class UserActivity {
}
dis.dispatch({action: 'user_activity'});
if (!this._activityTimeout.isRunning()) {
this._activityTimeout.start();
if (!this._activeNowTimeout.isRunning()) {
this._activeNowTimeout.start();
dis.dispatch({action: 'user_activity_start'});
this._attachedTimers.forEach((t) => t.start());
try {
await this._activityTimeout.finished();
} catch (_e) { /* aborted */ }
this._attachedTimers.forEach((t) => t.abort());
this._runTimersUntilTimeout(this._attachedActiveNowTimers, this._activeNowTimeout);
} else {
this._activityTimeout.restart();
this._activeNowTimeout.restart();
}
if (!this._activeRecentlyTimeout.isRunning()) {
this._activeRecentlyTimeout.start();
this._runTimersUntilTimeout(this._attachedActiveRecentlyTimers, this._activeRecentlyTimeout);
} else {
this._activeRecentlyTimeout.restart();
}
}
async _runTimersUntilTimeout(attachedTimers, timeout) {
attachedTimers.forEach((t) => t.start());
try {
await timeout.finished();
} catch (_e) { /* aborted */ }
attachedTimers.forEach((t) => t.abort());
}
}
module.exports = new UserActivity();

View file

@ -1,6 +1,7 @@
/*
Copyright 2016 OpenMarket Ltd
Copyright 2017 Vector Creations Ltd
Copyright 2019 New Vector Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@ -451,12 +452,12 @@ var TimelinePanel = React.createClass({
//
// We ignore events we have sent ourselves; we don't want to see the
// read-marker when a remote echo of an event we have just sent takes
// more than the timeout on userCurrentlyActive.
// more than the timeout on userActiveRecently.
//
const myUserId = MatrixClientPeg.get().credentials.userId;
const sender = ev.sender ? ev.sender.userId : null;
var callRMUpdated = false;
if (sender != myUserId && !UserActivity.userCurrentlyActive()) {
if (sender != myUserId && !UserActivity.sharedInstance().userActiveRecently()) {
updatedState.readMarkerVisible = true;
} else if (lastEv && this.getReadMarkerPosition() === 0) {
// we know we're stuckAtBottom, so we can advance the RM
@ -562,7 +563,7 @@ var TimelinePanel = React.createClass({
this._readMarkerActivityTimer = new Timer(initialTimeout);
while (this._readMarkerActivityTimer) { //unset on unmount
UserActivity.timeWhileActive(this._readMarkerActivityTimer);
UserActivity.sharedInstance().timeWhileActiveRecently(this._readMarkerActivityTimer);
try {
await this._readMarkerActivityTimer.finished();
} catch(e) { continue; /* aborted */ }
@ -574,7 +575,7 @@ var TimelinePanel = React.createClass({
updateReadReceiptOnUserActivity: async function() {
this._readReceiptActivityTimer = new Timer(READ_RECEIPT_INTERVAL_MS);
while (this._readReceiptActivityTimer) { //unset on unmount
UserActivity.timeWhileActive(this._readReceiptActivityTimer);
UserActivity.sharedInstance().timeWhileActiveNow(this._readReceiptActivityTimer);
try {
await this._readReceiptActivityTimer.finished();
} catch(e) { continue; /* aborted */ }