Refactor Call components into smaller pieces
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1b87ffb7cb
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4 changed files with 363 additions and 276 deletions
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@ -15,7 +15,7 @@ See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React, { createRef } from 'react';
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import React from 'react';
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import CallView from "./CallView";
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import RoomViewStore from '../../../stores/RoomViewStore';
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@ -27,23 +27,8 @@ import SettingsStore from "../../../settings/SettingsStore";
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import { CallEvent, CallState, MatrixCall } from 'matrix-js-sdk/src/webrtc/call';
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import { MatrixClientPeg } from '../../../MatrixClientPeg';
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import { replaceableComponent } from "../../../utils/replaceableComponent";
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import UIStore from '../../../stores/UIStore';
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import { lerp } from '../../../utils/AnimationUtils';
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import { MarkedExecution } from '../../../utils/MarkedExecution';
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import { EventSubscription } from 'fbemitter';
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const PIP_VIEW_WIDTH = 336;
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const PIP_VIEW_HEIGHT = 232;
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const MOVING_AMT = 0.2;
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const SNAPPING_AMT = 0.05;
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const PADDING = {
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top: 58,
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bottom: 58,
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left: 76,
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right: 8,
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};
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import { PictureInPictureDragger } from './PictureInPictureDragger';
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const SHOW_CALL_IN_STATES = [
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CallState.Connected,
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@ -66,10 +51,6 @@ interface IState {
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// Any other call we're displaying: only if the user is on two calls and not viewing either of the rooms
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// they belong to
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secondaryCall: MatrixCall;
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// Position of the CallPreview
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translationX: number;
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translationY: number;
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}
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// Splits a list of calls into one 'primary' one and a list
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@ -112,16 +93,6 @@ export default class CallPreview extends React.Component<IProps, IState> {
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private roomStoreToken: EventSubscription;
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private dispatcherRef: string;
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private settingsWatcherRef: string;
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private callViewWrapper = createRef<HTMLDivElement>();
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private initX = 0;
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private initY = 0;
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private desiredTranslationX = UIStore.instance.windowWidth - PADDING.right - PIP_VIEW_WIDTH;
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private desiredTranslationY = UIStore.instance.windowHeight - PADDING.bottom - PIP_VIEW_WIDTH;
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private moving = false;
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private scheduledUpdate = new MarkedExecution(
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() => this.animationCallback(),
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() => requestAnimationFrame(() => this.scheduledUpdate.trigger()),
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);
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constructor(props: IProps) {
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super(props);
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@ -136,17 +107,12 @@ export default class CallPreview extends React.Component<IProps, IState> {
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roomId,
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primaryCall: primaryCall,
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secondaryCall: secondaryCalls[0],
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translationX: UIStore.instance.windowWidth - PADDING.right - PIP_VIEW_WIDTH,
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translationY: UIStore.instance.windowHeight - PADDING.bottom - PIP_VIEW_WIDTH,
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};
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}
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public componentDidMount() {
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CallHandler.sharedInstance().addListener(CallHandlerEvent.CallChangeRoom, this.updateCalls);
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this.roomStoreToken = RoomViewStore.addListener(this.onRoomViewStoreUpdate);
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document.addEventListener("mousemove", this.onMoving);
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document.addEventListener("mouseup", this.onEndMoving);
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window.addEventListener("resize", this.onResize);
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this.dispatcherRef = dis.register(this.onAction);
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MatrixClientPeg.get().on(CallEvent.RemoteHoldUnhold, this.onCallRemoteHold);
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}
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@ -154,9 +120,6 @@ export default class CallPreview extends React.Component<IProps, IState> {
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public componentWillUnmount() {
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CallHandler.sharedInstance().removeListener(CallHandlerEvent.CallChangeRoom, this.updateCalls);
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MatrixClientPeg.get().removeListener(CallEvent.RemoteHoldUnhold, this.onCallRemoteHold);
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document.removeEventListener("mousemove", this.onMoving);
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document.removeEventListener("mouseup", this.onEndMoving);
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window.removeEventListener("resize", this.onResize);
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if (this.roomStoreToken) {
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this.roomStoreToken.remove();
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}
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@ -164,94 +127,6 @@ export default class CallPreview extends React.Component<IProps, IState> {
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SettingsStore.unwatchSetting(this.settingsWatcherRef);
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}
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private onResize = (): void => {
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this.snap(false);
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};
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private animationCallback = () => {
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// If the PiP isn't being dragged and there is only a tiny difference in
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// the desiredTranslation and translation, quit the animationCallback
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// loop. If that is the case, it means the PiP has snapped into its
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// position and there is nothing to do. Not doing this would cause an
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// infinite loop
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if (
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!this.moving &&
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Math.abs(this.state.translationX - this.desiredTranslationX) <= 1 &&
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Math.abs(this.state.translationY - this.desiredTranslationY) <= 1
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) return;
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const amt = this.moving ? MOVING_AMT : SNAPPING_AMT;
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this.setState({
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translationX: lerp(this.state.translationX, this.desiredTranslationX, amt),
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translationY: lerp(this.state.translationY, this.desiredTranslationY, amt),
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});
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this.scheduledUpdate.mark();
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};
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private setTranslation(inTranslationX: number, inTranslationY: number) {
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const width = this.callViewWrapper.current?.clientWidth || PIP_VIEW_WIDTH;
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const height = this.callViewWrapper.current?.clientHeight || PIP_VIEW_HEIGHT;
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// Avoid overflow on the x axis
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if (inTranslationX + width >= UIStore.instance.windowWidth) {
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this.desiredTranslationX = UIStore.instance.windowWidth - width;
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} else if (inTranslationX <= 0) {
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this.desiredTranslationX = 0;
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} else {
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this.desiredTranslationX = inTranslationX;
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}
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// Avoid overflow on the y axis
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if (inTranslationY + height >= UIStore.instance.windowHeight) {
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this.desiredTranslationY = UIStore.instance.windowHeight - height;
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} else if (inTranslationY <= 0) {
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this.desiredTranslationY = 0;
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} else {
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this.desiredTranslationY = inTranslationY;
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}
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}
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private snap(animate?: boolean): void {
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const translationX = this.desiredTranslationX;
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const translationY = this.desiredTranslationY;
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// We subtract the PiP size from the window size in order to calculate
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// the position to snap to from the PiP center and not its top-left
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// corner
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const windowWidth = (
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UIStore.instance.windowWidth -
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(this.callViewWrapper.current?.clientWidth || PIP_VIEW_WIDTH)
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);
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const windowHeight = (
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UIStore.instance.windowHeight -
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(this.callViewWrapper.current?.clientHeight || PIP_VIEW_HEIGHT)
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);
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if (translationX >= windowWidth / 2 && translationY >= windowHeight / 2) {
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this.desiredTranslationX = windowWidth - PADDING.right;
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this.desiredTranslationY = windowHeight - PADDING.bottom;
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} else if (translationX >= windowWidth / 2 && translationY <= windowHeight / 2) {
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this.desiredTranslationX = windowWidth - PADDING.right;
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this.desiredTranslationY = PADDING.top;
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} else if (translationX <= windowWidth / 2 && translationY >= windowHeight / 2) {
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this.desiredTranslationX = PADDING.left;
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this.desiredTranslationY = windowHeight - PADDING.bottom;
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} else {
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this.desiredTranslationX = PADDING.left;
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this.desiredTranslationY = PADDING.top;
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}
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if (animate) {
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// We start animating here because we want the PiP to move when we're
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// resizing the window
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this.scheduledUpdate.mark();
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} else {
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this.setState({
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translationX: this.desiredTranslationX,
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translationY: this.desiredTranslationY,
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});
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}
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}
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private onRoomViewStoreUpdate = () => {
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if (RoomViewStore.getRoomId() === this.state.roomId) return;
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@ -300,53 +175,22 @@ export default class CallPreview extends React.Component<IProps, IState> {
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});
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};
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private onStartMoving = (event: React.MouseEvent) => {
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event.preventDefault();
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event.stopPropagation();
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this.moving = true;
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this.initX = event.pageX - this.desiredTranslationX;
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this.initY = event.pageY - this.desiredTranslationY;
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this.scheduledUpdate.mark();
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};
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private onMoving = (event: React.MouseEvent | MouseEvent) => {
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if (!this.moving) return;
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event.preventDefault();
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event.stopPropagation();
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this.setTranslation(event.pageX - this.initX, event.pageY - this.initY);
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};
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private onEndMoving = () => {
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this.moving = false;
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this.snap(true);
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};
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public render() {
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const pipMode = true;
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if (this.state.primaryCall) {
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const translatePixelsX = this.state.translationX + "px";
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const translatePixelsY = this.state.translationY + "px";
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const style = {
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transform: `translateX(${translatePixelsX})
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translateY(${translatePixelsY})`,
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};
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return (
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<div
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<PictureInPictureDragger
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className="mx_CallPreview"
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style={style}
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ref={this.callViewWrapper}
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draggable={pipMode}
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>
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<CallView
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{ (onMouseDownOnHeader) => <CallView
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onMouseDownOnHeader={onMouseDownOnHeader}
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call={this.state.primaryCall}
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secondaryCall={this.state.secondaryCall}
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pipMode={true}
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onMouseDownOnHeader={this.onStartMoving}
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onResize={this.onResize}
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/>
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</div>
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pipMode={pipMode}
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/> }
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</PictureInPictureDragger>
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);
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}
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