New group call experience: Starting and ending calls (#9318)
* Create m.room calls in video rooms, and m.prompt calls otherwise * Terminate a call when the last person leaves * Hook up the room header button to a unified CallView component * Write more tests
This commit is contained in:
parent
54b79c7667
commit
ace6591f43
15 changed files with 695 additions and 512 deletions
|
@ -14,24 +14,28 @@ See the License for the specific language governing permissions and
|
|||
limitations under the License.
|
||||
*/
|
||||
|
||||
import React, { FC, useState, useMemo, useRef, useEffect, useCallback } from "react";
|
||||
import React, { FC, ReactNode, useState, useContext, useEffect, useMemo, useRef, useCallback } from "react";
|
||||
import classNames from "classnames";
|
||||
import { logger } from "matrix-js-sdk/src/logger";
|
||||
import { Room } from "matrix-js-sdk/src/models/room";
|
||||
import { defer, IDeferred } from "matrix-js-sdk/src/utils";
|
||||
|
||||
import type { Room } from "matrix-js-sdk/src/models/room";
|
||||
import type { ConnectionState } from "../../../models/Call";
|
||||
import { Call, CallEvent, ElementCall, isConnected } from "../../../models/Call";
|
||||
import { useCall, useConnectionState, useParticipants } from "../../../hooks/useCall";
|
||||
import MatrixClientContext from "../../../contexts/MatrixClientContext";
|
||||
import AppTile from "../elements/AppTile";
|
||||
import { _t } from "../../../languageHandler";
|
||||
import { useAsyncMemo } from "../../../hooks/useAsyncMemo";
|
||||
import MediaDeviceHandler, { MediaDeviceKindEnum } from "../../../MediaDeviceHandler";
|
||||
import { useParticipants } from "../../../hooks/useCall";
|
||||
import { CallStore } from "../../../stores/CallStore";
|
||||
import { Call } from "../../../models/Call";
|
||||
import IconizedContextMenu, {
|
||||
IconizedContextMenuOption,
|
||||
IconizedContextMenuOptionList,
|
||||
} from "../context_menus/IconizedContextMenu";
|
||||
import { aboveLeftOf, ContextMenuButton, useContextMenu } from "../../structures/ContextMenu";
|
||||
import { Alignment } from "../elements/Tooltip";
|
||||
import AccessibleButton from "../elements/AccessibleButton";
|
||||
import AccessibleButton, { ButtonEvent } from "../elements/AccessibleButton";
|
||||
import AccessibleTooltipButton from "../elements/AccessibleTooltipButton";
|
||||
import FacePile from "../elements/FacePile";
|
||||
import MemberAvatar from "../avatars/MemberAvatar";
|
||||
|
@ -52,14 +56,14 @@ interface DeviceButtonProps {
|
|||
const DeviceButton: FC<DeviceButtonProps> = ({
|
||||
kind, devices, setDevice, deviceListLabel, fallbackDeviceLabel, muted, disabled, toggle, unmutedTitle, mutedTitle,
|
||||
}) => {
|
||||
const [menuDisplayed, buttonRef, openMenu, closeMenu] = useContextMenu();
|
||||
let contextMenu;
|
||||
if (menuDisplayed) {
|
||||
const selectDevice = (device: MediaDeviceInfo) => {
|
||||
setDevice(device);
|
||||
closeMenu();
|
||||
};
|
||||
const [showMenu, buttonRef, openMenu, closeMenu] = useContextMenu();
|
||||
const selectDevice = useCallback((device: MediaDeviceInfo) => {
|
||||
setDevice(device);
|
||||
closeMenu();
|
||||
}, [setDevice, closeMenu]);
|
||||
|
||||
let contextMenu: JSX.Element | null = null;
|
||||
if (showMenu) {
|
||||
const buttonRect = buttonRef.current!.getBoundingClientRect();
|
||||
contextMenu = <IconizedContextMenu {...aboveLeftOf(buttonRect)} onFinished={closeMenu}>
|
||||
<IconizedContextMenuOptionList>
|
||||
|
@ -77,12 +81,12 @@ const DeviceButton: FC<DeviceButtonProps> = ({
|
|||
if (!devices.length) return null;
|
||||
|
||||
return <div
|
||||
className={classNames("mx_CallLobby_deviceButtonWrapper", {
|
||||
"mx_CallLobby_deviceButtonWrapper_muted": muted,
|
||||
className={classNames("mx_CallView_deviceButtonWrapper", {
|
||||
"mx_CallView_deviceButtonWrapper_muted": muted,
|
||||
})}
|
||||
>
|
||||
<AccessibleTooltipButton
|
||||
className={`mx_CallLobby_deviceButton mx_CallLobby_deviceButton_${kind}`}
|
||||
className={`mx_CallView_deviceButton mx_CallView_deviceButton_${kind}`}
|
||||
title={muted ? mutedTitle : unmutedTitle}
|
||||
alignment={Alignment.Top}
|
||||
onClick={toggle}
|
||||
|
@ -90,10 +94,10 @@ const DeviceButton: FC<DeviceButtonProps> = ({
|
|||
/>
|
||||
{ devices.length > 1 ? (
|
||||
<ContextMenuButton
|
||||
className="mx_CallLobby_deviceListButton"
|
||||
className="mx_CallView_deviceListButton"
|
||||
inputRef={buttonRef}
|
||||
onClick={openMenu}
|
||||
isExpanded={menuDisplayed}
|
||||
isExpanded={showMenu}
|
||||
label={deviceListLabel}
|
||||
disabled={disabled}
|
||||
/>
|
||||
|
@ -104,15 +108,15 @@ const DeviceButton: FC<DeviceButtonProps> = ({
|
|||
|
||||
const MAX_FACES = 8;
|
||||
|
||||
interface Props {
|
||||
interface LobbyProps {
|
||||
room: Room;
|
||||
call: Call;
|
||||
connect: () => Promise<void>;
|
||||
children?: ReactNode;
|
||||
}
|
||||
|
||||
export const CallLobby: FC<Props> = ({ room, call }) => {
|
||||
export const Lobby: FC<LobbyProps> = ({ room, connect, children }) => {
|
||||
const [connecting, setConnecting] = useState(false);
|
||||
const me = useMemo(() => room.getMember(room.myUserId)!, [room]);
|
||||
const participants = useParticipants(call);
|
||||
const videoRef = useRef<HTMLVideoElement>(null);
|
||||
|
||||
const [audioInputs, videoInputs] = useAsyncMemo(async () => {
|
||||
|
@ -173,32 +177,20 @@ export const CallLobby: FC<Props> = ({ room, call }) => {
|
|||
}
|
||||
}, [videoStream]);
|
||||
|
||||
const connect = useCallback(async () => {
|
||||
const onConnectClick = useCallback(async (ev: ButtonEvent) => {
|
||||
ev.preventDefault();
|
||||
setConnecting(true);
|
||||
try {
|
||||
// Disconnect from any other active calls first, since we don't yet support holding
|
||||
await Promise.all([...CallStore.instance.activeCalls].map(call => call.disconnect()));
|
||||
await call.connect();
|
||||
await connect();
|
||||
} catch (e) {
|
||||
logger.error(e);
|
||||
setConnecting(false);
|
||||
}
|
||||
}, [call, setConnecting]);
|
||||
}, [connect, setConnecting]);
|
||||
|
||||
let facePile: JSX.Element | null = null;
|
||||
if (participants.size) {
|
||||
const shownMembers = [...participants].slice(0, MAX_FACES);
|
||||
const overflow = participants.size > shownMembers.length;
|
||||
|
||||
facePile = <div className="mx_CallLobby_participants">
|
||||
{ _t("%(count)s people joined", { count: participants.size }) }
|
||||
<FacePile members={shownMembers} faceSize={24} overflow={overflow} />
|
||||
</div>;
|
||||
}
|
||||
|
||||
return <div className="mx_CallLobby">
|
||||
{ facePile }
|
||||
<div className="mx_CallLobby_preview">
|
||||
return <div className="mx_CallView_lobby">
|
||||
{ children }
|
||||
<div className="mx_CallView_preview">
|
||||
<MemberAvatar key={me.userId} member={me} width={200} height={200} resizeMethod="scale" />
|
||||
<video
|
||||
ref={videoRef}
|
||||
|
@ -207,7 +199,7 @@ export const CallLobby: FC<Props> = ({ room, call }) => {
|
|||
playsInline
|
||||
disablePictureInPicture
|
||||
/>
|
||||
<div className="mx_CallLobby_controls">
|
||||
<div className="mx_CallView_controls">
|
||||
<DeviceButton
|
||||
kind="audio"
|
||||
devices={audioInputs}
|
||||
|
@ -235,12 +227,152 @@ export const CallLobby: FC<Props> = ({ room, call }) => {
|
|||
</div>
|
||||
</div>
|
||||
<AccessibleButton
|
||||
className="mx_CallLobby_connectButton"
|
||||
className="mx_CallView_connectButton"
|
||||
kind="primary"
|
||||
disabled={connecting}
|
||||
onClick={connect}
|
||||
onClick={onConnectClick}
|
||||
>
|
||||
{ _t("Join") }
|
||||
</AccessibleButton>
|
||||
</div>;
|
||||
};
|
||||
|
||||
interface StartCallViewProps {
|
||||
room: Room;
|
||||
resizing: boolean;
|
||||
call: Call | null;
|
||||
setStartingCall: (value: boolean) => void;
|
||||
}
|
||||
|
||||
const StartCallView: FC<StartCallViewProps> = ({ room, resizing, call, setStartingCall }) => {
|
||||
const cli = useContext(MatrixClientContext);
|
||||
|
||||
// Since connection has to be split across two different callbacks, we
|
||||
// create a promise to communicate the results back to the caller
|
||||
const connectDeferredRef = useRef<IDeferred<void>>();
|
||||
if (connectDeferredRef.current === undefined) {
|
||||
connectDeferredRef.current = defer();
|
||||
}
|
||||
const connectDeferred = connectDeferredRef.current!;
|
||||
|
||||
// Since the call might be null, we have to track connection state by hand.
|
||||
// The alternative would be to split this component in two depending on
|
||||
// whether we've received the call, so we could use the useConnectionState
|
||||
// hook, but then React would remount the lobby when the call arrives.
|
||||
const [connected, setConnected] = useState(() => call !== null && isConnected(call.connectionState));
|
||||
useEffect(() => {
|
||||
if (call !== null) {
|
||||
const onConnectionState = (state: ConnectionState) => setConnected(isConnected(state));
|
||||
call.on(CallEvent.ConnectionState, onConnectionState);
|
||||
return () => { call.off(CallEvent.ConnectionState, onConnectionState); };
|
||||
}
|
||||
}, [call]);
|
||||
|
||||
const connect = useCallback(async () => {
|
||||
setStartingCall(true);
|
||||
await ElementCall.create(room);
|
||||
await connectDeferred.promise;
|
||||
}, [room, setStartingCall, connectDeferred]);
|
||||
|
||||
useEffect(() => {
|
||||
(async () => {
|
||||
// If the call was successfully started, connect automatically
|
||||
if (call !== null) {
|
||||
try {
|
||||
// Disconnect from any other active calls first, since we don't yet support holding
|
||||
await Promise.all([...CallStore.instance.activeCalls].map(call => call.disconnect()));
|
||||
await call.connect();
|
||||
connectDeferred.resolve();
|
||||
} catch (e) {
|
||||
connectDeferred.reject(e);
|
||||
}
|
||||
}
|
||||
})();
|
||||
}, [call, connectDeferred]);
|
||||
|
||||
return <div className="mx_CallView">
|
||||
{ connected ? null : <Lobby room={room} connect={connect} /> }
|
||||
{ call !== null && <AppTile
|
||||
app={call.widget}
|
||||
room={room}
|
||||
userId={cli.credentials.userId}
|
||||
creatorUserId={call.widget.creatorUserId}
|
||||
waitForIframeLoad={call.widget.waitForIframeLoad}
|
||||
showMenubar={false}
|
||||
pointerEvents={resizing ? "none" : undefined}
|
||||
/> }
|
||||
</div>;
|
||||
};
|
||||
|
||||
interface JoinCallViewProps {
|
||||
room: Room;
|
||||
resizing: boolean;
|
||||
call: Call;
|
||||
}
|
||||
|
||||
const JoinCallView: FC<JoinCallViewProps> = ({ room, resizing, call }) => {
|
||||
const cli = useContext(MatrixClientContext);
|
||||
const connected = isConnected(useConnectionState(call));
|
||||
const participants = useParticipants(call);
|
||||
|
||||
const connect = useCallback(async () => {
|
||||
// Disconnect from any other active calls first, since we don't yet support holding
|
||||
await Promise.all([...CallStore.instance.activeCalls].map(call => call.disconnect()));
|
||||
await call.connect();
|
||||
}, [call]);
|
||||
|
||||
// We'll take this opportunity to tidy up our room state
|
||||
useEffect(() => { call.clean(); }, [call]);
|
||||
|
||||
let lobby: JSX.Element | null = null;
|
||||
if (!connected) {
|
||||
let facePile: JSX.Element | null = null;
|
||||
if (participants.size) {
|
||||
const shownMembers = [...participants].slice(0, MAX_FACES);
|
||||
const overflow = participants.size > shownMembers.length;
|
||||
|
||||
facePile = <div className="mx_CallView_participants">
|
||||
{ _t("%(count)s people joined", { count: participants.size }) }
|
||||
<FacePile members={shownMembers} faceSize={24} overflow={overflow} />
|
||||
</div>;
|
||||
}
|
||||
|
||||
lobby = <Lobby room={room} connect={connect}>{ facePile }</Lobby>;
|
||||
}
|
||||
|
||||
return <div className="mx_CallView">
|
||||
{ lobby }
|
||||
{ /* We render the widget even if we're disconnected, so it stays loaded */ }
|
||||
<AppTile
|
||||
app={call.widget}
|
||||
room={room}
|
||||
userId={cli.credentials.userId}
|
||||
creatorUserId={call.widget.creatorUserId}
|
||||
waitForIframeLoad={call.widget.waitForIframeLoad}
|
||||
showMenubar={false}
|
||||
pointerEvents={resizing ? "none" : undefined}
|
||||
/>
|
||||
</div>;
|
||||
};
|
||||
|
||||
interface CallViewProps {
|
||||
room: Room;
|
||||
resizing: boolean;
|
||||
/**
|
||||
* If true, the view will be blank until a call appears. Otherwise, the join
|
||||
* button will create a call if there isn't already one.
|
||||
*/
|
||||
waitForCall: boolean;
|
||||
}
|
||||
|
||||
export const CallView: FC<CallViewProps> = ({ room, resizing, waitForCall }) => {
|
||||
const call = useCall(room.roomId);
|
||||
const [startingCall, setStartingCall] = useState(false);
|
||||
|
||||
if (call === null || startingCall) {
|
||||
if (waitForCall) return null;
|
||||
return <StartCallView room={room} resizing={resizing} call={call} setStartingCall={setStartingCall} />;
|
||||
} else {
|
||||
return <JoinCallView room={room} resizing={resizing} call={call} />;
|
||||
}
|
||||
};
|
Loading…
Add table
Add a link
Reference in a new issue