Implement TextualEvent tiles for im.vector.modular.widgets
E.g. "Bob added a Acme widget", "Susan removed a Giraffe widget" The name is calculated by taking the `name` in the event content, falling back on the `type`, falling back on the previous content `type`. This is then capitalised.
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@ -44,6 +44,8 @@ var eventTileTypes = {
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'm.room.history_visibility' : 'messages.TextualEvent',
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'm.room.encryption' : 'messages.TextualEvent',
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'm.room.power_levels' : 'messages.TextualEvent',
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'im.vector.modular.widgets': 'messages.TextualEvent',
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};
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var MAX_READ_AVATARS = 5;
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