Update badge counts in new room list as needed
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parent
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commit
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3 changed files with 58 additions and 11 deletions
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@ -26,6 +26,7 @@ import { ITagMap, ITagSortingMap, ListAlgorithm, SortAlgorithm } from "./algorit
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import { getListAlgorithmInstance } from "./algorithms/list-ordering";
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import { ActionPayload } from "../../dispatcher/payloads";
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import defaultDispatcher from "../../dispatcher/dispatcher";
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import { readReceiptChangeIsFor } from "../../utils/read-receipts";
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interface IState {
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tagsEnabled?: boolean;
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@ -135,15 +136,10 @@ class _RoomListStore extends AsyncStore<ActionPayload> {
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if (payload.action === 'MatrixActions.Room.receipt') {
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// First see if the receipt event is for our own user. If it was, trigger
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// a room update (we probably read the room on a different device).
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// noinspection JSObjectNullOrUndefined - this.matrixClient can't be null by this point in the lifecycle
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const myUserId = this.matrixClient.getUserId();
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for (const eventId of Object.keys(payload.event.getContent())) {
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const receiptUsers = Object.keys(payload.event.getContent()[eventId]['m.read'] || {});
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if (receiptUsers.includes(myUserId)) {
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// TODO: Update room now that it's been read
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console.log(payload);
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return;
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}
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if (readReceiptChangeIsFor(payload.event, this.matrixClient)) {
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// TODO: Update room now that it's been read
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console.log(payload);
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return;
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}
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} else if (payload.action === 'MatrixActions.Room.tags') {
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// TODO: Update room from tags
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