Refactor element call lobby + skip lobby (#12057)

* Refactor ElementCall to use the widget lobby.
 - expose skip lobby
 - use the widget.data to build the widget url

Signed-off-by: Timo K <toger5@hotmail.de>

* Use shiftKey click to skip the lobby

Signed-off-by: Timo K <toger5@hotmail.de>

* remove Lobby component

Signed-off-by: Timo K <toger5@hotmail.de>

* update tests + remove EW lobby related tests

Signed-off-by: Timo K <toger5@hotmail.de>

* remove lobby device button tests

Signed-off-by: Timo K <toger5@hotmail.de>

* i18n

Signed-off-by: Timo K <toger5@hotmail.de>

* use voip participant label

Signed-off-by: Timo K <toger5@hotmail.de>

* update tests
Signed-off-by: Timo K <toger5@hotmail.de>

* fix rounded corners in pip

Signed-off-by: Timo K <toger5@hotmail.de>

* allow joining call in legacy room header (without banner)

Signed-off-by: Timo K <toger5@hotmail.de>

* Introduce new connection states for calls.
And use them for integrated lobby.

Signed-off-by: Timo K <toger5@hotmail.de>

* New room header call join
Fix broken top container element call.

Signed-off-by: Timo K <toger5@hotmail.de>

* i18n

Signed-off-by: Timo K <toger5@hotmail.de>

* Fix closing element call in lobby view.
(should destroy call if there the user never managed to connect (not clicked join in lobby)

Signed-off-by: Timo K <toger5@hotmail.de>

* all cases for connection state

Signed-off-by: Timo K <toger5@hotmail.de>

* add correct LiveContentSummary labels

Signed-off-by: Timo K <toger5@hotmail.de>

* Theme widget loading (no rounded corner)
destroy call when switching room while a call is loading.

Signed-off-by: Timo K <toger5@hotmail.de>

* temp

Signed-off-by: Timo K <toger5@hotmail.de>

* usei view room dispatcher instead of emitter

Signed-off-by: Timo K <toger5@hotmail.de>

* tidy up

Signed-off-by: Timo K <toger5@hotmail.de>

* returnToLobby + remove StartCallView

Signed-off-by: Timo K <toger5@hotmail.de>

* comment cleanup

Signed-off-by: Timo K <toger5@hotmail.de>

* disconnect ongoing calls before making widget sticky.

Signed-off-by: Timo K <toger5@hotmail.de>

* linter + jitsi as videoChannel

Signed-off-by: Timo K <toger5@hotmail.de>

* stickyPromise type

Signed-off-by: Timo K <toger5@hotmail.de>

* fix legacy call (jistsi, cisco, bbb) reopen
when clicking call button

Signed-off-by: Timo K <toger5@hotmail.de>

* fix tests and connect resolves

Signed-off-by: Timo K <toger5@hotmail.de>

* fix "waits for messaging when connecting" test

Signed-off-by: Timo K <toger5@hotmail.de>

* Allow to skip awaiting Call session events.
This option is used in tests to spare mocking the
events emitted when EC updates the room state

Signed-off-by: Timo K <toger5@hotmail.de>

* add sticky test

Signed-off-by: Timo K <toger5@hotmail.de>

* add test for looby tile rendering

Signed-off-by: Timo K <toger5@hotmail.de>

* fix flaky test

Signed-off-by: Timo K <toger5@hotmail.de>

* add reconnect after disconnect test (video room)

Signed-off-by: Timo K <toger5@hotmail.de>

* add shift click test to call toast

Signed-off-by: Timo K <toger5@hotmail.de>

* test for allowVoipWithNoMedia in widget url

Signed-off-by: Timo K <toger5@hotmail.de>

* fix e2e tests to search for the right element

Signed-off-by: Timo K <toger5@hotmail.de>

* destroy call after test so next test does not fail

Signed-off-by: Timo K <toger5@hotmail.de>

* new call test (connection failed)

Signed-off-by: Timo K <toger5@hotmail.de>

* reset to real timers

Signed-off-by: Timo K <toger5@hotmail.de>

* dont use skipSessionAwait for tests

Signed-off-by: Timo K <toger5@hotmail.de>

* code quality (sonar)

Signed-off-by: Timo K <toger5@hotmail.de>

* refactor call.disconnect tests (dont use skipSessionAwait)

Signed-off-by: Timo K <toger5@hotmail.de>

* miscellaneous cleanup

Signed-off-by: Timo K <toger5@hotmail.de>

* only send call notify after the call has been joined (not when just opening the lobby)

Signed-off-by: Timo K <toger5@hotmail.de>

* update call notify tests to expect notify on connect.
Not on widget creation.

Signed-off-by: Timo K <toger5@hotmail.de>

* Update playwright/e2e/room/room-header.spec.ts

Co-authored-by: Robin <robin@robin.town>

* Update src/components/views/voip/CallView.tsx

Co-authored-by: Robin <robin@robin.town>

* review
rename connect -> start
isVideoRoom not dependant on feature flags
rename allOtherCallsDisconnected -> disconnectAllOtherCalls

Signed-off-by: Timo K <toger5@hotmail.de>

* check for EC widget

Signed-off-by: Timo K <toger5@hotmail.de>

* dep array

Signed-off-by: Timo K <toger5@hotmail.de>

* rename in spyOn

Signed-off-by: Timo K <toger5@hotmail.de>

---------

Signed-off-by: Timo K <toger5@hotmail.de>
Co-authored-by: Robin <robin@robin.town>
This commit is contained in:
Timo 2024-01-29 17:06:12 +01:00 committed by GitHub
parent 3f7e21e08d
commit a370a5cfa4
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28 changed files with 693 additions and 767 deletions

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@ -95,6 +95,11 @@ interface IProps {
movePersistedElement?: MutableRefObject<(() => void) | undefined>;
// An element to render after the iframe as an overlay
overlay?: ReactNode;
// If defined this async method will be called when the widget requests to become sticky.
// It will only become sticky once the returned promise resolves.
// This is useful because: Widget B is sticky. Making widget A sticky will kill widget B immediately.
// This promise allows to do Widget B related cleanup before Widget A becomes sticky. (e.g. hangup a Voip call)
stickyPromise?: () => Promise<void>;
}
interface IState {
@ -610,11 +615,11 @@ export default class AppTile extends React.Component<IProps, IState> {
"microphone; camera; encrypted-media; autoplay; display-capture; clipboard-write; " + "clipboard-read;";
const appTileBodyClass = classNames({
// We don't want mx_AppTileBody (rounded corners) for call widgets
"mx_AppTileBody": true,
"mx_AppTileBody--large": !this.props.miniMode,
"mx_AppTileBody--mini": this.props.miniMode,
"mx_AppTileBody--loading": this.state.loading,
// We don't want mx_AppTileBody (rounded corners) for call widgets
"mx_AppTileBody--call": this.props.app.type === WidgetType.CALL.preferred,
});
const appTileBodyStyles: CSSProperties = {};