update the DOM manually as opposed through react rendering
react messes up the DOM sometimes because of, I assume, not being aware of the changes to the real DOM by contenteditable.
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2 changed files with 99 additions and 26 deletions
52
src/editor/render.js
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52
src/editor/render.js
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/*
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Copyright 2019 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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export function rerenderModel(editor, model) {
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while (editor.firstChild) {
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editor.removeChild(editor.firstChild);
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}
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for (const part of model.parts) {
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editor.appendChild(part.toDOMNode());
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}
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}
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export function renderModel(editor, model) {
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// remove unwanted nodes, like <br>s
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for (let i = 0; i < model.parts.length; ++i) {
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const part = model.parts[i];
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let node = editor.childNodes[i];
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while (node && !part.canUpdateDOMNode(node)) {
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editor.removeChild(node);
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node = editor.childNodes[i];
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}
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}
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for (let i = 0; i < model.parts.length; ++i) {
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const part = model.parts[i];
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const node = editor.childNodes[i];
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if (node && part) {
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part.updateDOMNode(node);
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} else if (part) {
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editor.appendChild(part.toDOMNode());
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} else if (node) {
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editor.removeChild(node);
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}
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}
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let surplusElementCount = Math.max(0, editor.childNodes.length - model.parts.length);
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while (surplusElementCount) {
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editor.removeChild(editor.lastChild);
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--surplusElementCount;
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}
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}
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